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Kategorie szczegółowe BISAC

Kategoria BISAC: Computers >> Virtual & Augmented Reality

ilość książek w kategorii: 621

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 Implications of Social Media Use in Personal and Professional Settings Vladlena Benson Stephanie J. Morgan Stephanie Margan 9781466674011 Information Science Reference
Implications of Social Media Use in Personal and Professional Settings

ISBN: 9781466674011 / Angielski / Twarda / 384 str.

ISBN: 9781466674011/Angielski/Twarda/384 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Vladlena Benson; Stephanie J. Morgan; Stephanie Margan
"This book investigates the paradoxical nature of social networking in our personal lives and in the workplace, highlighting emergent research and psychological impacts"--
"This book investigates the paradoxical nature of social networking in our personal lives and in the workplace, highlighting emergent research and psy...
cena: 1010,30

 Virtual Reality: Applications and Developments Josh Creel 9781632424242 Foster Academics
Virtual Reality: Applications and Developments

ISBN: 9781632424242 / Angielski / Twarda / 291 str.

ISBN: 9781632424242/Angielski/Twarda/291 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Josh Creel
Virtual reality is basically an artificial environment which is created with the help of software and presented to the user in such a way that the user gets convinced and accepts it as a real environment. The aim of this book is to give an elucidative account on the modern applications, advancements and trends of virtual reality technologies in the disciplines of pedagogy, psychology and medicine. Analyses reflect that individuals in educational as well as in the medical therapeutic domains have increasing expectations that present-day media be employed in the corresponding demand and supply...
Virtual reality is basically an artificial environment which is created with the help of software and presented to the user in such a way that the use...
cena: 483,04

 Virtual Reality: Representations in Contemporary Media Melanie Chan 9781501308642 Bloomsbury Academic
Virtual Reality: Representations in Contemporary Media

ISBN: 9781501308642 / Angielski / Miękka / 216 str.

ISBN: 9781501308642/Angielski/Miękka/216 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Melanie Chan
The idea of virtual realities has a long and complex historical trajectory, spanning from Plato's concept of the cave and the simulacrum, to artistic styles such as Trompe L'oeil, and more recently developments in 3D film, television and gaming. However, this book will pay particular attention to the time between the 1980s to the 1990s when virtual reality and cyberspace were represented, particularly in fiction, as a wondrous technology that enabled transcendence from the limitations of physical embodiment. The purpose of this critical historical analysis of representations of virtual...
The idea of virtual realities has a long and complex historical trajectory, spanning from Plato's concept of the cave and the simulacrum, to artistic ...
cena: 192,91

 Vagrant Virtual Development Environment Cookbook Chad Thompson   9781784393748 Packt Publishing
Vagrant Virtual Development Environment Cookbook

ISBN: 9781784393748 / Angielski / Miękka / 250 str.

ISBN: 9781784393748/Angielski/Miękka/250 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Chad Thompson
cena: 213,74

 Virtual Work and Human Interaction Research Shawn Long 9781466609631 Information Science Reference
Virtual Work and Human Interaction Research

ISBN: 9781466609631 / Angielski / Twarda / 346 str.

ISBN: 9781466609631/Angielski/Twarda/346 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Shawn Long
As organizations shift their work space from more traditional tethered locations to geographically dispersed spaces, virtual work is emerging as a critical feature of contemporary organizational life. Virtual Work and Human Interaction Research uses humanistic and social scientific inquiry from interdisciplinary and international perspectives to explore how individuals engage in the new virtual work paradigm. This book explores a wide range of topics including, but not limited to, boundary management in virtual work, shadowing virtual work practices, creative workers attitudes in virtual...
As organizations shift their work space from more traditional tethered locations to geographically dispersed spaces, virtual work is emerging as a cri...
cena: 906,68

 Transdisciplinary Marketing Concepts and Emergent Methods for Virtual Environments Hatem El-Gohary 9781466618619 Business Science Reference
Transdisciplinary Marketing Concepts and Emergent Methods for Virtual Environments

ISBN: 9781466618619 / Angielski / Twarda / 386 str.

ISBN: 9781466618619/Angielski/Twarda/386 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Hatem El-Gohary
The ever evolving World Wide Web provides more opportunities and challenges than ever before. Understanding marketing concepts and new and emerging methods for this digital landscape is the key to online success.Transdisciplinary Marketing Concepts and Emergent Methods for Virtual Environments provides a broad and comprehensive international coverage of subjects, issues, and current trends relating to all areas of online marketing. Emphasis is highly placed on research articles, case studies, and book reviews that seek to connect theory with application, identifying best practices in online...
The ever evolving World Wide Web provides more opportunities and challenges than ever before. Understanding marketing concepts and new and emerging me...
cena: 958,49

 Coming of Age in Second Life: An Anthropologist Explores the Virtually Human Tom Boellstorff 9780691168340 Princeton University Press
Coming of Age in Second Life: An Anthropologist Explores the Virtually Human

ISBN: 9780691168340 / Angielski / Miękka / 348 str.

ISBN: 9780691168340/Angielski/Miękka/348 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Tom Boellstorff

Millions of people around the world today spend portions of their lives in online virtual worlds. Second Life is one of the largest of these virtual worlds. The residents of Second Life create communities, buy property and build homes, go to concerts, meet in bars, attend weddings and religious services, buy and sell virtual goods and services, find friendship, fall in love--the possibilities are endless, and all encountered through a computer screen. At the time of its initial publication in 2008, Coming of Age in Second Life was the first book of anthropology to examine this...

Millions of people around the world today spend portions of their lives in online virtual worlds. Second Life is one of the largest of these virtua...

cena: 123,69

 Cocos2d-x by Example: Beginner's Guide - Second Edition Engelbert, Roger 9781785288852 Packt Publishing
Cocos2d-x by Example: Beginner's Guide - Second Edition

ISBN: 9781785288852 / Angielski / Miękka / 270 str.

ISBN: 9781785288852/Angielski/Miękka/270 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Roger Engelbert
cena: 213,74

 Narrative as Virtual Reality 2: Revisiting Immersion and Interactivity in Literature and Electronic Media Marie-Laure Ryan 9781421417974 Johns Hopkins University Press
Narrative as Virtual Reality 2: Revisiting Immersion and Interactivity in Literature and Electronic Media

ISBN: 9781421417974 / Angielski / Miękka / 304 str.

ISBN: 9781421417974/Angielski/Miękka/304 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Marie-Laure Ryan

Is there a significant difference between engagement with a game and engagement with a movie or novel? Can interactivity contribute to immersion, or is there a trade-off between the immersive -world- aspect of texts and their interactive -game- dimension? As Marie-Laure Ryan demonstrates in Narrative as Virtual Reality 2, the questions raised by the new interactive technologies have their precursors and echoes in pre-electronic literary and artistic traditions.

Approaching the idea of virtual reality as a metaphor for total art, Ryan applies the concepts of immersion and...

Is there a significant difference between engagement with a game and engagement with a movie or novel? Can interactivity contribute to immersion, o...

cena: 151,03

 Introduction to JavaScript Object Notation: A To-The-Point Guide to Json Bassett, Lindsay 9781491929483 John Wiley & Sons
Introduction to JavaScript Object Notation: A To-The-Point Guide to Json

ISBN: 9781491929483 / Angielski / Miękka / 126 str.

ISBN: 9781491929483/Angielski/Miękka/126 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.

What is JavaScript Object Notation (JSON) and how can you put it to work? This concise guide helps busy IT professionals get up and running quickly with this popular data interchange format, and provides a deep understanding of how JSON works. Author Lindsay Bassett begins with an overview of JSON syntax, data types, formatting, and security concerns before exploring the many ways you can apply JSON today.

From Web APIs and server-side language libraries to NoSQL databases and client-side frameworks, JSON has emerged as a viable alternative to XML for exchanging data between...

What is JavaScript Object Notation (JSON) and how can you put it to work? This concise guide helps busy IT professionals get up and running quickly...

cena: 116,82

 Mastering Cocos2d Game Development Alex Ogorek 9781784396718 Packt Publishing
Mastering Cocos2d Game Development

ISBN: 9781784396718 / Angielski / Miękka / 290 str.

ISBN: 9781784396718/Angielski/Miękka/290 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Alex Ogorek
cena: 213,74

 OpTic Gaming: The Making of eSports Champions  9780062449283 Dey Street Books
OpTic Gaming: The Making of eSports Champions

ISBN: 9780062449283 / Angielski / Miękka / 272 str.

ISBN: 9780062449283/Angielski/Miękka/272 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.

OpTic Gaming, the four-time Call of Duty Major League Gaming Champions and one of the top eSports teams in the world, now takes fans behind the controller--into the game and the minds of the greatest gamers in the world--in this fascinating and unique memoir and insider guide.

Emerging on the scene in 2006, OpTic Gaming has dominated the Call of Duty e-sports arena, thanks to the talents of legendary players such as Matt -NaDeSHoT- Haag, the biggest eSports personality on earth; Seth -Scump- Abner, the best Call of Duty player in the world; Midnite, one of the first girl gamers to...

OpTic Gaming, the four-time Call of Duty Major League Gaming Champions and one of the top eSports teams in the world, now takes fans behind the con...

cena: 81,76

 Unity Virtual Reality Projects: Explore the world of virtual reality by building immersive and fun VR projects using Unity 3D Linowes, Jonathan 9781783988556 Packt Publishing
Unity Virtual Reality Projects: Explore the world of virtual reality by building immersive and fun VR projects using Unity 3D

ISBN: 9781783988556 / Angielski / Miękka / 286 str.

ISBN: 9781783988556/Angielski/Miękka/286 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Jonathan Linowes
cena: 191,93

 The VR Book: Human-Centered Design for Virtual Reality Jason Jerald 9781970001150 Morgan & Claypool Publishers-ACM
The VR Book: Human-Centered Design for Virtual Reality

ISBN: 9781970001150 / Angielski / Twarda / 523 str.

ISBN: 9781970001150/Angielski/Twarda/523 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Jason Jerald
When Virtual Reality (VR) is done badly, not only is the system frustrating to use, it can also result in sickness. There are many causes of bad VR; some failures come from the limitations of technology, but many come from a lack of understanding perception, interaction, design principles, and real users. This book discusses these issues by emphasizing the human element of VR.
When Virtual Reality (VR) is done badly, not only is the system frustrating to use, it can also result in sickness. There are many causes of bad VR; s...
cena: 405,70

 Mastering IOS Game Development Miguel Dequadros 9781783554355 Packt Publishing
Mastering IOS Game Development

ISBN: 9781783554355 / Angielski / Miękka / 228 str.

ISBN: 9781783554355/Angielski/Miękka/228 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Miguel Dequadros
cena: 213,74

 Building Minecraft Server Modifications, Second Edition Cody M. Sommer 9781785883026 Packt Publishing
Building Minecraft Server Modifications, Second Edition

ISBN: 9781785883026 / Angielski / Miękka / 158 str.

ISBN: 9781785883026/Angielski/Miękka/158 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Cody M. Sommer
cena: 143,93

 Star Worlds: Freedom Versus Control in Online Gameworlds William Sims Bainbridge 9780472053285 University of Michigan Press
Star Worlds: Freedom Versus Control in Online Gameworlds

ISBN: 9780472053285 / Angielski / Miękka / 306 str.

ISBN: 9780472053285/Angielski/Miękka/306 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
William Sims Bainbridge
Star Worlds explores the future-oriented universe of online virtual worlds connected with popular science fiction specifically, with Star Wars and Star Trek that have been inhabited for over a decade by computer gamers. The Star Wars and Star Trek franchises, both of which have shaped the dominant science fiction mythologies of the last half-century, offer profound conceptions of the tension between freedom and control in human economic, political, and social interactions. Bainbridge investigates the human and technological dynamics of four online virtual worlds based on these two very...
Star Worlds explores the future-oriented universe of online virtual worlds connected with popular science fiction specifically, with Star Wars ...
cena: 150,77

 Displays: Fundamentals & Applications Rolf R. Hainich Oliver Bimber 9781498765688 AK Peters
Displays: Fundamentals & Applications

ISBN: 9781498765688 / Angielski / Twarda / 600 str.

ISBN: 9781498765688/Angielski/Twarda/600 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Rolf R. Hainich; Oliver Bimber

In the extensive fields of optics, holography and virtual reality, technology continues to evolve. Displays: Fundamentals and Applications, Second Edition addresses these updates and discusses how real-time computer graphics and vision enable the application and displays of graphical 2D and 3D content.

This book explores in detail these technological developments, as well as the shifting techniques behind projection displays, projector-camera systems, stereoscopic and autostereoscopic displays. This new edition contains many updates and additions reflecting the...

In the extensive fields of optics, holography and virtual reality, technology continues to evolve. Displays: Fundamentals and Applications, Seco...

cena: 667,93

 Hamlet on the Holodeck: The Future of Narrative in Cyberspace Janet H. (Graduate Program in Digital Media, Georgia Institute of Technology) Murray 9780262533485 MIT Press Ltd
Hamlet on the Holodeck: The Future of Narrative in Cyberspace

ISBN: 9780262533485 / Angielski / Miękka / 440 str.

ISBN: 9780262533485/Angielski/Miękka/440 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Georgia Institu Janet H. (Graduate Program in Digital Media

I want to say to all the hacker-bards from every field -- gamers, researchers, journalists, artists, programmers, scriptwriters, creators of authoring systems... please know that I wrote this book for you." -- Hamlet on the Holodeck, from the author's introduction to the updated edition

Janet Murray's Hamlet on the Holodeck was instantly influential and controversial when it was first published in 1997. Ahead of its time, it accurately predicted the rise of new genres of storytelling from the convergence of traditional media forms and computing. Taking the long view of...

I want to say to all the hacker-bards from every field -- gamers, researchers, journalists, artists, programmers, scriptwriters, creators of author...

cena: 147,64

 Android Pocket Primer Oswald Campesato 9781683920885 Mercury Learning & Information
Android Pocket Primer

ISBN: 9781683920885 / Angielski / Miękka / 250 str.

ISBN: 9781683920885/Angielski/Miękka/250 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Oswald Campesato
Android Pocket Primer provides an overview of the latest Android mobile features to developers who are relatively new to this platform and its new Virtual Reality (VR) features. Featuring the new Google Pixel phone, readers will learn about various -core- concepts in Android, and also gain an understanding of how to use many Android APIs. Moreover, the appendices include an extensive set of references for extending your knowledge of Android. This hands-on title includes numerous code samples throughout. The focus is to provide code for Android features (such as buttons, text...
Android Pocket Primer provides an overview of the latest Android mobile features to developers who are relatively new to this platform and its ...
cena: 144,09

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