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Human-Machine Reconfigurations: Plans and Situated Actions
ISBN: 9780521858915 / Angielski / Twarda / 328 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This 2007 book considers how agencies are currently figured at the human-machine interface, and how they might be imaginatively and materially reconfigured. Contrary to the apparent enlivening of objects promised by the sciences of the artificial, the author proposes that the rhetorics and practices of those sciences work to obscure the performative nature of both persons and things. The question then shifts from debates over the status of human-like machines, to that of how humans and machines are enacted as similar or different in practice, and with what theoretical, practical and political...
This 2007 book considers how agencies are currently figured at the human-machine interface, and how they might be imaginatively and materially reconfi...
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cena:
343,63 |
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From Pac-Man to Pop Music: Interactive Audio in Games and New Media
ISBN: 9780754662112 / Angielski / Miękka / 224 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Provides a framework for understanding the history, issues and theories surrounding interactive audio. This book covers practical and theoretical approaches, including historical perspectives, emerging theories, socio-cultural approaches to fandom, recepti
Provides a framework for understanding the history, issues and theories surrounding interactive audio. This book covers practical and theoretical appr...
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cena:
253,60 |
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The Sense of Touch and Its Rendering: Progress in Haptics Research
ISBN: 9783540790341 / Angielski / Twarda / 281 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. "Sense of Touch and its Rendering" presents a unique and interdisciplinary approach highlighting the field of haptic research from a neuropsychological as well as a technological point of view. This edited book is the outcome of the TOUCH-HapSys European research project and provides an important contribution towards a new generation of high-fidelity haptic display technologies. The book is structured in two parts: A. Fundamental Psychophysical and Neuropsychological Research and B. Technology and Applications. The two parts are not however separated, and the many connections and synergies... "Sense of Touch and its Rendering" presents a unique and interdisciplinary approach highlighting the field of haptic research from a neuropsycholog... |
cena:
603,81 |
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Facebook Cookbook
ISBN: 9780596518172 / Angielski / Miękka / 434 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Want to build Facebook applications that truly stand out among the thousands already available? In addition to providing easy-to-follow recipes that offer practical ways to design and build scalable applications using the Facebook Platform and its new profile design, this Cookbook also explains proven strategies for attracting users in this highly competitive environment. Want to build Facebook applications that truly stand out among the thousands already available? In addition to providing easy-to-follow recipes tha... |
cena:
151,58 |
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Trends in Interactive Visualization: State-Of-The-Art Survey
ISBN: 9781848002685 / Angielski / Twarda / 416 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. II Challenges in Data Mapping Part II deals with one of the most challenging tasks in Interactive Visualization, mapping and teasing out information from large complex datasets and generating visual representations. This section consists of four chapters. Binh Pham, Alex Streit, and Ross Brown provide a comprehensive requirement analysis of information uncertainty visualizations. They examine the sources of uncertainty, review aspects of its complexity, introduce typical models of uncertainty, and analyze major issues in visualization of uncertainty, from various user and task perspectives....
II Challenges in Data Mapping Part II deals with one of the most challenging tasks in Interactive Visualization, mapping and teasing out information f...
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cena:
603,81 |
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Spatial Multimedia and Virtual Reality
ISBN: 9780748408191 / Angielski / Twarda / 184 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The intersection of two disciplines and technologies which have become mature academic research topics in the 1990s was destined to be a dynamic area for collaboration and publication. However, until now no significant book-length treatment of the meeting of GIS and Virtual Reality has been available. This volume puts that situation to rights by bringing these together to cement some common understanding and principles in a potentially highly promising area for technological collaboration and cross-fertilisation.
The result is a volume which ranges in subject matter from studies of a... The intersection of two disciplines and technologies which have become mature academic research topics in the 1990s was destined to be a dynamic area ...
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cena:
609,72 |
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Learning Xna 3.0: Xna 3.0 Game Development for the Pc, Xbox 360, and Zune
ISBN: 9780596521950 / Angielski / Miękka / 510 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Do you have what it takes to become a game developer? With this hands-on book, you'll learn quickly and easily how to develop computer games with Microsoft's XNA 3.0 framework-not just for your PC, but for Xbox 360 and the Microsoft Zune as well. Do you have what it takes to become a game developer? With this hands-on book, you'll learn quickly and easily how to develop computer games with M... |
cena:
132,63 |
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Small Business Web Sites Made Easy
ISBN: 9780071614818 / Angielski / Miękka / 272 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Bring in more customers with your own web site Take your business online and start generating additional revenue with help from this highly visual, easy-to-follow guide. Small Business Web Sites Made Easy shows you how to use HTML, CSS, JavaScript, PHP, and other tools to create a compelling site that's functional, flexible, secure, and ready for commercial transactions. The book also covers the fundamentals of web-based marketing, including search engine optimization and pay-per-click advertising. Now you can establish a solid online presence without the... Bring in more customers with your own web site Take your business online and start generating additional revenue with help ... |
cena:
121,30 |
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Multimedia Telecommunications
ISBN: 9780412786006 / Angielski / Twarda / 284 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. In this volume, written by engineers at the centre of the development of the industry, will be found a comprehensive survey of the wide range of applications encompassed by the term 'Multimedia Telecommunications'. From broadcast television to the specifics of data communications, from entertainment to decision-making, from the human interface to the details of the technology, all are essential facets of the subjects and are treated in this volume. For all users and providers of any form of multimedia service, researchers, development engineers, computer providers or users, IT and Information...
In this volume, written by engineers at the centre of the development of the industry, will be found a comprehensive survey of the wide range of appli...
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cena:
603,81 |
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Generic Adaptation of Scalable Multimedia Resources
ISBN: 9783639003963 / Angielski / Miękka / 176 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Over the last decade, a wide spectrum of multimedia resource formats has become available to an increasing number of users who desire to access it through various devices and over heterogeneous networks. This book describes means for device and coding format independent access to advanced multimedia resources in an interoperable way. That is, it addresses issues as indicated in the scenario above which are generally referred to as Universal Multimedia Access (UMA). In particular, it proposes a generic XML-based multimedia publishing framework which allows the adaptation of advanced multimedia...
Over the last decade, a wide spectrum of multimedia resource formats has become available to an increasing number of users who desire to access it thr...
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cena:
311,78 |
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User Experience of Interaction with Technical Systems
ISBN: 9783639029703 / Angielski / Miękka / 144 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
270,51 |
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Intelligent User Interfaces: Adaptation and Personalization Systems and Technologies
ISBN: 9781605660325 / Angielski / Twarda / 454 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The field of intelligent user interfaces has received great attention from the research community in the last few years with the explosion of new applications and services designed to be executed in a dynamic and continuously changing environment and aligned to the demands and preferences of the users. Intelligent User Interfaces: Adaptation and Personalization Systems and Technologies innovatively combines broad research areas in intelligent user interfaces to provide an authoritative, comprehensive review of recent studies, state-of-the-art applications, and new methodologies and theories...
The field of intelligent user interfaces has received great attention from the research community in the last few years with the explosion of new appl...
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cena:
983,06 |
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Times of Convergence. Technologies Across Learning Contexts: Third European Conference on Technology Enhanced Learning, Ec-Tel 2008, Maastricht, the N
ISBN: 9783540876045 / Angielski / Miękka / 496 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The European Conference on Technology-Enhanced Learning (EC-TEL 2008) was the third event of a series that started in 2006. The two first editions were organized by Pro- Learn (http: //www.prolearn-project.org/), a European Network of Excellence. In 2008, several members of Kaleidoscope, the other European Network of Excellence (http: //www.noe-kaleidoscope.org/pub/), joined as co-chair, committee members, reviewers and authors. These two networks are no longer funded, but our aim was to turn EC-TEL into a sustainable series of high-quality events and thereby to contribute to the scientific...
The European Conference on Technology-Enhanced Learning (EC-TEL 2008) was the third event of a series that started in 2006. The two first editions wer...
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cena:
201,24 |
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Encyclopedia of Multimedia A-Z
ISBN: 9780387747248 / Angielski / Twarda / 1001 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Encyclopedia of Multimedia, Second Edition provides easy access to important concepts, issues and technology trends in the field of multimedia technologies, systems, techniques, and applications. Hundreds of leading researchers and world experts contributed to this comprehensive collection of nearly 350 entries. Over 1,100 heavily-illustrated pages -- including 80 new entries -- present concise overviews of all aspects of software, systems, web tools and hardware that enable video, audio and developing media to be shared and delivered electronically. Borko... Encyclopedia of Multimedia, Second Edition provides easy access to important concepts, issues and technology trends in the field o... |
cena:
1207,67 |
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Kommunikation in Verteilten Systemen (Kivs) 2007: 15. Fachtagung Kommunikation in Verteilten Systemen (Kivs 2007) Bern, Schweiz, 26. Februar - 2. März
ISBN: 9783540699613 / Niemiecki / Miękka / 342 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Die 15. GI/ITG-Fachtagung Kommunikation in Verteilten Systemen (KiVS 2007) befasst sich mit einer groen Vielfalt von innovativen und zukunftsorientierten Fragestellungen. Sie spannt dabei einen Bogen von Overlay- und Peer-to-Peer-Netzen uber Sensornetze und mobile Ad-Hoc-Netze bis zu Web Services. Die KiVS 2007 dient der Standortbestimmung aktueller Entwicklungen, der Prasentation laufender Forschungsarbeiten und der Diskussion zukunftstrachtiger Ansatze fur die Kommunikation in verteilten Systemen. Die 15. GI/ITG-Fachtagung Kommunikation in Verteilten Systemen (KiVS 2007) befasst sich mit einer groen Vielfalt von innovativen und zukunftsorient... |
cena:
312,24 |
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Fun and Games: Second International Conference, Eindhoven, the Netherlands, October 20-21, 2008, Proceedings
ISBN: 9783540883210 / Angielski / Miękka / 224 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The use of computing technology for entertainment purposes is not a recent p- nomenon. Video game consoles, home computers and other entertainment media have been used widely for more than three decades, and people of all ages are spe- ing an increasing amount of time and money on these technologies. More recent is the rise of a vibrant research community focusing on gaming and entertainment applications. Driven by the growth and the coming of age of the g- ing industry, and by its increasing recognition in the media and the minds of the broader public, the study of computer games, game...
The use of computing technology for entertainment purposes is not a recent p- nomenon. Video game consoles, home computers and other entertainment med...
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cena:
201,24 |
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Open It-Based Innovation: Moving Towards Cooperative It Transfer and Knowledge Diffusion: Ifip Tc 8 Wg 8.6 International Working Conference, October 2
ISBN: 9780387875026 / Angielski / Twarda / 570 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. th The 11 Working Conference of IFIP WG 8.6, Open-IT Based Innovation: Moving Towards Cooperative IT Transfer and Knowledge Diffusion, organized in Madrid in October 22-24, 2008, follows the series started in Oslo in 1995 and continues in the footprints of the past year's conference in Manchester. This year, although the Madrid Conference addresses the usual topics covered in previous WG8.6 conferences, the emphasis is on the issue of open innovation and its relationships with technology transfer and diffusion in the field of information technology. This issue is deeply modifying the way that...
th The 11 Working Conference of IFIP WG 8.6, Open-IT Based Innovation: Moving Towards Cooperative IT Transfer and Knowledge Diffusion, organized in Ma...
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cena:
603,81 |
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New Media / New Methods: The Academic Turn from Literacy to Electracy
ISBN: 9781602350632 / Angielski / Miękka / 316 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The essays in NEW MEDIA/NEW METHODS: THE ACADEMIC TURN FROM LITERACY TO ELECTRACY pose an invention-based approach to new media studies. Representing a specific school of theory emergent in graduates of the University of Florida and working from the concept of electracy, as opposed to literacy, contributors present various heuristics for elaborating new media rhetoric and theory. NEW MEDIA/NEW METHODS challenges literacy-based understandings of new media, which typically pose such work as hermeneutics or textual interpretation. Rather than grounding their work in hermeneutics, contributors... The essays in NEW MEDIA/NEW METHODS: THE ACADEMIC TURN FROM LITERACY TO ELECTRACY pose an invention-based approach to new media studies. Representi... |
cena:
139,88 |
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Cross-Disciplinary Advances in Human Computer Interaction: User Modeling, Social Computing, and Adaptive Interfaces
ISBN: 9781605661421 / Angielski / Twarda / 472 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. It is becoming increasingly necessary to systematically take into account human interaction and activity with the completely renewed social and cultural environments that such digital environments and interfaces are now capable of delivering.
It is becoming increasingly necessary to systematically take into account human interaction and activity with the completely renewed social and cultur...
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cena:
983,06 |
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Motion in Games: First International Workshop, MIG 2008, Utrecht, the Netherlands, June 14-17, 2008, Revised Papers
ISBN: 9783540892199 / Angielski / Miękka / 257 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. FromJune14-17,2008, theCenterforAdvancedGamingandSimulation(AGS), UtrechtUniversity, incollaborationwiththeNLGDFestivalofGames, organized a Workshop on Motion in Games in Utrecht. Motion plays a crucial role in c- puter games. Characters move around, objects are manipulated or move due to physical constraints, entities are animated, and the camera moves through the scene. Even the motion of the player nowadays is used as input to games. - tion is currently studied in many di?erent areas of research, including graphics and animation, gametechnology, robotics, simulation, computer vision, and...
FromJune14-17,2008, theCenterforAdvancedGamingandSimulation(AGS), UtrechtUniversity, incollaborationwiththeNLGDFestivalofGames, organized a Workshop o...
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cena:
201,24 |