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Game of X Volume 1 and Game of X V.2 Standard Set
ISBN: 9781138350212 / Angielski / Twarda / 590 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
661,20 |
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Gpu Pro 360 Guide to Image Space
ISBN: 9781138484320 / Angielski / Miękka / 217 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
205,65 |
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Gpu Pro 360 Guide to Image Space
ISBN: 9781138484351 / Angielski / Twarda / 217 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
695,99 |
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Learn Unity ML - Agents - Fundamentals of Unity Machine Learning
ISBN: 9781789138139 / Angielski / Miękka / 204 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Unity Machine Learning Agents allows researchers and developers to create games and simulations using the Unity Editor which serve as environments where intelligent agents can be trained with machine learning methods through a simple-to-use Python API. This book takes you from the basics of Reinforcement and Q Learning to building Deep ...
Unity Machine Learning Agents allows researchers and developers to create games and simulations using the Unity Editor which serve as environments whe...
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cena:
142,38 |
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Gpu Pro 360 Guide to Gpgpu: Guide to Gpgpu
ISBN: 9781138484399 / Angielski / Miękka / 364 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
254,64 |
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Gpu Pro 360 Guide to Gpgpu: Guide to Gpgpu
ISBN: 9781138484412 / Angielski / Twarda / 364 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
710,17 |
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3D Multimodal Interaction with an Input Perspective
ISBN: 9781138196933 / Angielski / Twarda / 31-12-2028 / 512 str. Książka dostępna od: 31-12-2028 This book demonstrates state of the art multi-modal interaction with modern inout devices. Currently, most application are uni-modal (e.g., touch) and in some cases bi-modal (e.g., keyboard and mouse). The challenge for developers and researchers: is how to improve interaction when using multiple devices. This book provides the necessary background and then presents case studies in multi-modal interaction. In addition to Interactive Paint, Microsoft Hololens is used to demonstrate the need for multi-modal interaction when using multiple input devices. This book presents an input perspective...
This book demonstrates state of the art multi-modal interaction with modern inout devices. Currently, most application are uni-modal (e.g., touch) and...
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Termin ukazania się książki: 31-12-2028
Książkę można już zamówić z rabatem 5% |
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457,12 |
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3ds Max Modeling for Games 2nd Edition: An Insider's Guide to Stylized Modeling
ISBN: 9781138307315 / Angielski / Miękka / 15-08-2027 / 344 str. Książka dostępna od: 15-08-2027 |
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Termin ukazania się książki: 15-08-2027
Książkę można już zamówić z rabatem 5% |
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321,71 |
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3ds Max Modeling for Games 2nd Edition: An Insider's Guide to Stylized Modeling
ISBN: 9781138307391 / Angielski / Twarda / 15-08-2027 Książka dostępna od: 15-08-2027 |
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Termin ukazania się książki: 15-08-2027
Książkę można już zamówić z rabatem 5% |
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682,81 |
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Holistic Game Development with Unity 3e: An All-in-One Guide to Implementing Game Mechanics, Art, Design and Programming
ISBN: 9781138480629 / Angielski / Miękka / 494 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
254,64 |
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Digital Creature Rigging: Wings, Tails & Tentacles for Animation & VFX
ISBN: 9781138560697 / Angielski / Miękka / 160 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
293,81 |
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Unity 2018 By Example - Second Edition: Learn about game and virtual reality development by creating five engaging projects
ISBN: 9781788398701 / Angielski / Miękka / 484 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
211,44 |
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Building an RPG with Unity 2018 - Second Edition
ISBN: 9781788623469 / Angielski / Miękka / 366 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
211,44 |
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Unity 2018 Augmented Reality Projects: Build four immersive and fun AR applications using ARKit, ARCore, and Vuforia
ISBN: 9781788838764 / Angielski / Miękka / 358 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
211,44 |
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Computer Bible Games For Microsoft Small Basic: A Beginning Programming Tutorial For Christian Schools & Homeschools
ISBN: 9781937161064 / Angielski / Miękka / 576 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
384,13 |
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Classic Game Design: From Pong to Pac-Man with Unity
ISBN: 9781683923855 / Angielski / Miękka / 296 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
258,14 |
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Browsers, Devices, and Fonts: A Designer's Guide to Fonts and How They Function on the Web
ISBN: 9781138612310 / Angielski / Miękka / 196 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
279,12 |
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The Strange Works of Taro Yoko: From Drakengard to Nier: Automata
ISBN: 9782377840489 / Angielski / Twarda / 200 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
115,42 |
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Developing Games on the Raspberry Pi: App Programming with Lua and Löve
ISBN: 9781484241691 / Angielski / Miękka / 319 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Learn to set up a Pi-based game development environment, and then develop a game with Lua, a popular scripting language used in major game frameworks like Unreal Engine (BioShock Infinite), CryEngine (Far Cry series), Diesel (Payday: The Heist), Silent Storm Engine (Heroes of Might and Magic V) and many others.
Learn to set up a Pi-based game development environment, and then develop a game with Lua, a popular scripting language used in major game frameworks ...
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cena:
140,86 |
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Unity 2018 Artificial Intelligence Cookbook: Over 90 recipes to build and customize AI entities for your games with Unity, 2nd Edition
ISBN: 9781788626170 / Angielski / Miękka / 334 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. With the help of Artificial Intelligence, you can create engaging games consisting of intelligent enemies and intellectual behavior. Using Unity's API or built-in features allows limitless possibilities to create your game's worlds and characters. This cookbook covers essential techniques to help you take your game AI programming to the next level.
With the help of Artificial Intelligence, you can create engaging games consisting of intelligent enemies and intellectual behavior. Using Unity's API...
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cena:
211,44 |