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Kategorie szczegółowe BISAC

Kategoria BISAC: Computers >> Programming - Games

ilość książek w kategorii: 2902

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 Making it HUGE in Video Games Chance Thomas 9781032022604 Taylor & Francis Ltd
Making it HUGE in Video Games

ISBN: 9781032022604 / Miękka / 330 str.

ISBN: 9781032022604/Miękka/330 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Chance Thomas
cena: 168,85

 Augmented Reality with Kinect Rui Wang 9781849694384 Packt Publishing
Augmented Reality with Kinect

ISBN: 9781849694384 / Angielski / Miękka / 122 str.

ISBN: 9781849694384/Angielski/Miękka/122 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Rui Wang
Microsoft Kinect changes the notion of user interface design. It differs from most other user input controllers as it enables users to interact with the program without touching the mouse or a trackpad. It utilizes motion sensing technology and all it needs is a real-time cameras, tracked skeletons, and gestures. Augmented Reality with Kinect will help you get into the world of Microsoft Kinect programming with the C/C++ language. The book will cover the installation, image streaming, skeleton and face tracking, multi-touch cursors and gesture emulation. Finally, you will end up with a...
Microsoft Kinect changes the notion of user interface design. It differs from most other user input controllers as it enables users to interact with t...
cena: 171,02

 Dynamic Story Scripting with the ink Scripting Language: Create dialogue and procedural storytelling systems for Unity projects Daniel Cox 9781801819329 Packt Publishing
Dynamic Story Scripting with the ink Scripting Language: Create dialogue and procedural storytelling systems for Unity projects

ISBN: 9781801819329 / Angielski / Miękka / 272 str.

ISBN: 9781801819329/Angielski/Miękka/272 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Daniel Cox
cena: 171,02

 Reel Success: Creating Demo Reels and Animation Portfolios Cabrera, Cheryl 9780240821023 Focal Press
Reel Success: Creating Demo Reels and Animation Portfolios

ISBN: 9780240821023 / Angielski / Miękka / 202 str.

ISBN: 9780240821023/Angielski/Miękka/202 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Cheryl Cabrera

Are you an animator looking to get your foot in the door of the top studios? Break it down with Reel Success.

It's tough to get a job in the animation industry if you don't have a demo reel and portfolio that reflects your unique style and incredible talents. The reception of that reel will make or break you; so it's no wonder that creating a demo reel can be such a daunting task. Reel Success by Cheryl Cabrera can help. This book guides you through putting the right content into your portfolio, how to cater to the right audience, and how to harness the power of social...

Are you an animator looking to get your foot in the door of the top studios? Break it down with Reel Success.

It's tough to get a job...

cena: 173,82

 Layout and Composition for Animation Ed Ghertner 9780240814414 Taylor & Francis Ltd
Layout and Composition for Animation

ISBN: 9780240814414 / Angielski / Miękka / 216 str.

ISBN: 9780240814414/Angielski/Miękka/216 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Ed Ghertner

This essential, hands-on guide is filled with examples of what a composition should look like and example of poorly designed layouts. Spot potential problems before they cost time and money, and adapt creative solutions for your own projects with this invaluable resource for beginner and intermediate artists. With Beauty and the Beast examples and Simpson character layouts, readers will learn how to develop character layout and background layout as well as strengthen composition styles with a creative toolset of trick shot examples and inspirational case studies. A companion website will...

This essential, hands-on guide is filled with examples of what a composition should look like and example of poorly designed layouts. Spot potentia...

cena: 173,82

 Playful Intelligence: Digitizing Tradition Sussman, Henry 9781472568816 Bloomsbury Academic
Playful Intelligence: Digitizing Tradition

ISBN: 9781472568816 / Angielski / Miękka / 416 str.

ISBN: 9781472568816/Angielski/Miękka/416 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Henry Sussman

This is a guide, in theory and in practice, to how current technological changes have impacted our interaction with texts and with each other. Henry Sussman rereads pivotal moments in literary, philosophical and cultural modernity as anticipating the cybernetic discourse that has increasingly defined theory since the computer revolution. Cognitive science, psychoanalysis and systems theory are paralleled to current trends in literary and philosophical theory.

Chapters alternate between theory and readings of literary texts, resulting in a broad but rigorously grounded framework for...

This is a guide, in theory and in practice, to how current technological changes have impacted our interaction with texts and with each other. Henr...

cena: 173,82

 HTML5 Canvas and CSS3 Graphics Primer [With DVD] Oswald Campesato 9781936420346 Mercury Learning & Information
HTML5 Canvas and CSS3 Graphics Primer [With DVD]

ISBN: 9781936420346 / Angielski / Miękka / 400 str.

ISBN: 9781936420346/Angielski/Miękka/400 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Oswald Campesato
This book covers the features of HTML5 Canvas, CSS3 graphics, and shows how you can extend the power of CSS3 with SVG. The material in this book is accessible to people who have limited knowledge of HTML and JavaScript. Companion DVD with source code and graphics. While the material is accessible to those with limited knowledge of HTML and JavaScript, but more advanced users will benefit from numerous graphics techniques. The book also includes illustrative code samples and illustrations that are useful for Web developers and SVG/Flash/Silverlight developers. You'll see examples that help you...
This book covers the features of HTML5 Canvas, CSS3 graphics, and shows how you can extend the power of CSS3 with SVG. The material in this book is ac...
cena: 176,20

 Html5 Canvas: Native Interactivity and Animation for the Web Fulton, Steve 9781449334987 0
Html5 Canvas: Native Interactivity and Animation for the Web

ISBN: 9781449334987 / Angielski / Miękka / 750 str.

ISBN: 9781449334987/Angielski/Miękka/750 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Steve Fulton

Flash is fading fast as Canvas continues to climb. The second edition of this popular book gets you started with HTML5 Canvas by showing you how to build interactive multimedia applications. You ll learn how to draw, render text, manipulate images, and create animation all in the course of building an interactive web game throughout the book.

Updated for the latest implementations of Canvas and related HTML5 technologies, this edition includes clear and reusable code examples to help you quickly pick up the basics whether you currently use Flash, Silverlight, or just HTML and...

Flash is fading fast as Canvas continues to climb. The second edition of this popular book gets you started with HTML5 Canvas by showing you how to...

cena: 176,20

 Game Development Tool Essentials Paula Berinstein Nicusor Nedelcu Alessandro Ardolino 9781430267003 Springer
Game Development Tool Essentials

ISBN: 9781430267003 / Angielski / Miękka / 220 str.

ISBN: 9781430267003/Angielski/Miękka/220 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Paula Berinstein; Nicusor Nedelcu; Alessandro Ardolino
Game Development Tool Essentials provides must-have tips and tricks from industry professionals for strengthening and streamlining your game tools pipeline. Everyone knows the game tools pipeline is important, but in the current environment of shrinking budgets and increased time pressure, developers often have to settle for inefficient, ad hoc, messy pipelines.

This unique book will break you out of that cycle. The practical, expert insights contained within will enable you to work faster and more efficiently, so you can spend more time making cool things. Game Development...

Game Development Tool Essentials provides must-have tips and tricks from industry professionals for strengthening and streamlining your game ...
cena: 182,66

 Animated Realism: A Behind the Scenes Look at the Animation Tools and Techniques of Award Winning Films Kriger, Judith 9780240814391 FOCAL PRESS
Animated Realism: A Behind the Scenes Look at the Animation Tools and Techniques of Award Winning Films

ISBN: 9780240814391 / Angielski / Miękka / 222 str.

ISBN: 9780240814391/Angielski/Miękka/222 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Judith Kriger

With the development and accessibility of animation tools and techniques, filmmakers are blurring the boundaries between documentary filmmaking and animation. The intimacy, imperfection and charm of the animated form is providing live-action and animation directors with unique ways to tell stories, humanize events and convey information not easily adapted for live-action media. Animated Realism presents animation techniques as they apply to the documentary genre with an inspirational behind-the-scenes look at award-winning animated documentaries. Animators and documentary filmmakers alike...

With the development and accessibility of animation tools and techniques, filmmakers are blurring the boundaries between documentary filmmaking and...

cena: 183,75

 Short Film Distribution: Film Festivals, the Internet, and Self-Promotion [With DVD] Jason Moore 9781936420148 0
Short Film Distribution: Film Festivals, the Internet, and Self-Promotion [With DVD]

ISBN: 9781936420148 / Angielski / Miękka / 350 str.

ISBN: 9781936420148/Angielski/Miękka/350 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Jason Moore
Designed for aspiring filmmakers or for a course in short film distribution, this book teaches the fundamentals of promoting and distributing short films and videos. Chapters cover the elements of utilizing social networking to self-promote, entering film festivals, negotiating with broadcast distributors, understanding the various outlets, and distributing alternative work such as Webisodes, demo reels, music videos, and commercials. Readers will follow a five-step distribution plan to maximize the potential of their projects and advance their careers as directors, cinematographers, or...
Designed for aspiring filmmakers or for a course in short film distribution, this book teaches the fundamentals of promoting and distributing short fi...
cena: 187,95

 Digital Art Masters: Volume 2   9780240520858 0
Digital Art Masters: Volume 2

ISBN: 9780240520858 / Angielski / Miękka / 288 str.

ISBN: 9780240520858/Angielski/Miękka/288 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Meet some of the finest digital 2D and 3D artists working in the industry today, from Patrick Beaulieu, Philip Straub, Benita Winckler, Alessandro Baldasseroni to Khalid Al Muharraqi, Marcel Baumann and Marek Denko and see how they work. More than just a gallery book - in Digital Arts Masters each artist has written a breakdown overview, with supporting imagery of how they made their piece of work.
With Digital Arts Masters you'll understand the artists' thought process and discover the tips, tricks and techniques which really work.
Meet some of the finest digital 2D and 3D artists working in the industry today, from Patrick Beaulieu, Philip Straub, Benita Winckler, Alessandro Bal...
cena: 188,72

 3D Art Essentials: The Fundamentals of 3D Modeling, Texturing, and Animation Chopine, Ami 9780240814711 FOCAL PRESS
3D Art Essentials: The Fundamentals of 3D Modeling, Texturing, and Animation

ISBN: 9780240814711 / Angielski / Miękka / 270 str.

ISBN: 9780240814711/Angielski/Miękka/270 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Ami Chopine

Create high-quality 3D animations and models by using the basic concepts and principles of 3D art presented by GeekAtPlay.com's Ami Chopine. This handy studio reference breaks down the core concepts into easy-to-understand segments and teaches you the 'why' in addition to the 'how.' Using application agnostic step-by-step tutorials, this book teaches you how to model, pose, and texture your creations as well as scenery creation, animation, and rendering. Learn which applications are best for your needs and how you can get started making money in the 3D field. The companion website includes...

Create high-quality 3D animations and models by using the basic concepts and principles of 3D art presented by GeekAtPlay.com's Ami Chopine. This h...

cena: 188,72

 Making the Cut at Pixar: The Art of Editing Animation Bobbie O'Steen 9780367766146 Routledge
Making the Cut at Pixar: The Art of Editing Animation

ISBN: 9780367766146 / Angielski / Miękka / 232 str.

ISBN: 9780367766146/Angielski/Miękka/232 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Bobbie O'Steen
cena: 188,72

 Make Toons That Sell Without Selling Out: 10th Anniversary Edition Bill Plympton 9781032070391 CRC Press
Make Toons That Sell Without Selling Out: 10th Anniversary Edition

ISBN: 9781032070391 / Angielski / Miękka / 254 str.

ISBN: 9781032070391/Angielski/Miękka/254 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Bill Plympton
cena: 188,72

 Questions in Dataviz: A Design-Driven Process for Data Visualisation Richards, Neil 9781032139449 Taylor & Francis Ltd
Questions in Dataviz: A Design-Driven Process for Data Visualisation

ISBN: 9781032139449 / Angielski / Miękka / 344 str.

ISBN: 9781032139449/Angielski/Miękka/344 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Neil Richards
cena: 188,72

 Sound Design for the Visual Storyteller: Creating Sound for Visual Media Christopher D. Anderson 9781032446202 Focal Press
Sound Design for the Visual Storyteller: Creating Sound for Visual Media

ISBN: 9781032446202 / Angielski

ISBN: 9781032446202/Angielski

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Christopher D. Anderson
cena: 188,72

 flash 3d: animation, interactivity, and games  Ver Hague, Jim 9780240808789 Focal Press
flash 3d: animation, interactivity, and games

ISBN: 9780240808789 / Angielski / Miękka / 416 str.

ISBN: 9780240808789/Angielski/Miękka/416 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Jim Ver Hague; Chris Jackson
Push your creative ideas to the next level in content delivery.Use real and simulated 3D space in your Flash games and interactive systems.3D possibilities offer an untapped creative approach to thinking and designing with Flash. Tap into this medium by: * Creating reusable templates to reduce costs and cycle time for project development. * Experimenting with author-provided interactive examples that demonstrate a broad range of Flash applications from website to DVD/CD-ROM delivery. * Practicing the real-world project techniques presented by the authors in full color. * Expanding your...
Push your creative ideas to the next level in content delivery.Use real and simulated 3D space in your Flash games and interactive systems.3D possibil...
cena: 193,68

 mocap for artists: workflow and techniques for motion capture  Kitagawa, Midori 9780240810003 0
mocap for artists: workflow and techniques for motion capture

ISBN: 9780240810003 / Angielski / Miękka / 232 str.

ISBN: 9780240810003/Angielski/Miękka/232 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Make motion capture part of your graphics and effects arsenal. This introduction to motion capture principles and techniques delivers a working understanding of state-of-the-art systems and workflows without the arcane pseudocodes and equations.
Make motion capture part of your graphics and effects arsenal. This introduction to motion capture principles and techniques delivers a working unders...
cena: 193,68

 Producing Games: From Business and Budgets to Creativity and Design Cohen, D. S. 9780240810706 0
Producing Games: From Business and Budgets to Creativity and Design

ISBN: 9780240810706 / Angielski / Miękka / 282 str.

ISBN: 9780240810706/Angielski/Miękka/282 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
D Cohen

Master the secrets behind video game production - from concept to completion - with these comprehensive tips and tricks from two accomplished, working game producers. Discover how to lead a team, communicate effectively, budget, schedule, staff, and design quality next-generation games. Producing Games walks you through every stage of the production process with a focus on the part the producer plays at each phase.


Master the secrets behind video game production - from concept to completion - with these comprehensive tips and tricks from two accomplished, work...

cena: 193,68

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