ilość książek w kategorii: 6464
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Dynamical Systems and Fractals: Computer Graphics Experiments with Pascal
ISBN: 9780521369107 / Angielski / Miękka / 412 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This study of chaos, fractals and complex dynamics is intended for anyone familiar with computers. While keeping the mathematics to a simple level with few formulas, the reader is introduced to an area of current scientific research that was scarcely possible until the availability of computers. The book is divided into two main parts; the first provides the most interesting problems, each with a solution in a computer program format. Numerous exercises enable the reader to conduct his or her own experimental work. The second part provides sample programs for specific machine and operating...
This study of chaos, fractals and complex dynamics is intended for anyone familiar with computers. While keeping the mathematics to a simple level wit...
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cena:
318,58 |
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Computer Graphics Programming in OpenGL with C++
ISBN: 9781501522598 / Angielski Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
318,66 |
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Computer Graphics for Java Programmers
ISBN: 9780470031605 / Angielski / Miękka / 400 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. A great many varied and interesting visual effects can be achieved with computer graphics, for which a fundamental understanding of the underlying mathematical concepts - and a knowledge of how they can be implemented in a particular programming language - is essential.
Computer Graphics for Java Programmers, 2nd edition covers elementary concepts in creating and manipulating 2D and 3D graphical objects, covering topics from classic graphics algorithms to perspective drawings and hidden-line elimination. Completely revised and updated throughout, the second edition of this... A great many varied and interesting visual effects can be achieved with computer graphics, for which a fundamental understanding of the underlying mat...
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cena:
318,72 |
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Computer Vision, Imaging and Computer Graphics Theory and Applications: 13th International Joint Conference, Visigrapp 2018 Funchal-Madeira, Portugal,
ISBN: 9783030267551 / Angielski / Miękka / 392 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
318,84 |
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Internet Multimedia Computing and Service: 9th International Conference, ICIMCS 2017, Qingdao, China, August 23-25, 2017, Revised Selected Papers
ISBN: 9789811085291 / Angielski / Miękka / 496 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book constitutes the refereed proceedings of the 9th International Conference on Internet Multimedia Computing and Service, ICIMCS 2017, Qingdao, China, August 23-25, 2017, Revised Selected Papers.The 20 revised full papers and 28 revised short papers presented were carefully reviewed and selected from 103 submissions.
This book constitutes the refereed proceedings of the 9th International Conference on Internet Multimedia Computing and Service, ICIMCS 2017, Qingdao,...
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cena:
318,89 |
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Intro to Game Programming Using DirectX 12
ISBN: 9781683929161 / Angielski / Miękka Termin realizacji zamówienia: ok. 5-8 dni roboczych. No detailed description available for "Int Gam Pro Usi DirectX12 2E P".
No detailed description available for "Int Gam Pro Usi DirectX12 2E P".
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cena:
318,89 |
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A Field Guide to Digital Color
ISBN: 9781568811611 / Angielski / Miękka / 342 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Maureen Stone's field guide to digital color presents a survey of digital color with special emphasis on those fields important for computer graphics. The book provides the foundation for understanding color and its applications, discusses color media and color management and the use of color in computer graphics, including color design and selection. The book provides a guide for anyone who wants to understand and apply digital color. An annotated bibliography provides in-depth references for further study on each topic.
Maureen Stone's field guide to digital color presents a survey of digital color with special emphasis on those fields important for computer graphics....
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cena:
318,95 |
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An Introduction to Connecticut State and Local Government
ISBN: 9780761826279 / Angielski / Miękka / 180 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. An Introduction to Connecticut State and Local Government is a timely, comprehensive, and well-referenced college level text for political science courses focused on state and local government. Author Edward Sembor covers the major governmental institutions and actors found at the state and local levels in Connecticut.
An Introduction to Connecticut State and Local Government is a timely, comprehensive, and well-referenced college level text for political science cou...
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cena:
318,95 |
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Rethinking Virtual Places
ISBN: 9780253058348 / Angielski / Twarda / 264 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
319,00 |
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CorelDRAW X6 the Official Guide
ISBN: 9780071790079 / Angielski / Miękka / 864 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The only official guide to CorelDRAW-fully updated throughout to cover all the new features of the latest release
CorelDRAW X The Official Guide is the one-stop tutorial/reference for learning how to create gorgeous graphics for a variety of print and web uses. Veteran graphic designer and author Gary Bouton shows you how to use the new product features, and shows off beautiful graphics and techniques in this Corel-authorized guide. Packed with examples and techniques, this book delivers details no CorelDRAW user can afford to be without Ideal for beginners through experts... The only official guide to CorelDRAW-fully updated throughout to cover all the new features of the latest release
CorelDRAW X The Official Guide... |
cena:
320,17 |
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Digitale Bildverarbeitung: Und Bildgewinnung
ISBN: 9783642049514 / Niemiecki / Twarda / 711 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Selbst komplexe Aufgaben der Bildverarbeitung sind heute auf gangigen PCs losbar. Das Know-how dafur vermittelt dieses Standardwerk von den Grundlagen der digitalen Bildverarbeitung bis hin zu modernen Konzepten. Es gliedert sich in die drei Teile Bildgewinnung, Bildverarbeitung und Bildanalyse. Die Ubungsaufgaben sind grosstenteils interaktiv und konnen mit der auf CD-ROM beiliegenden Demosoftware bearbeitet werden. Die 7.Auflage ist an die Erfordernisse der Master-Studiengange angepasst worden und enthalt ein neues Kapitel uber Bildsensoren."
Selbst komplexe Aufgaben der Bildverarbeitung sind heute auf gangigen PCs losbar. Das Know-how dafur vermittelt dieses Standardwerk von den Grundlagen...
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cena:
322,37 |
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Geometric Algebra for Computer Graphics
ISBN: 9781849966979 / Angielski / Miękka / 256 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Geometric algebra (a Clifford Algebra) has been applied to different branches of physics for a long time but is now being adopted by the computer graphics community and is providing exciting new ways of solving 3D geometric problems. John Vince (author of numerous books including Geometry for Computer Graphics and Vector Analysis for Computer Graphics ) has tackled this complex subject in his usual inimitable style, and provided an accessible and very readable introduction. As well as putting geometric algebra into its historical context, John tackles complex... Geometric algebra (a Clifford Algebra) has been applied to different branches of physics for a long time but is now being adopted by the computer g... |
cena:
322,86 |
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Introduction to Text Visualization
ISBN: 9789462391857 / Angielski / Twarda / 114 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book provides a systematic review of many advanced techniques to support the analysis of large collections of documents, ranging from the elementary to the profound, covering all the aspects of the visualization of text documents.
This book provides a systematic review of many advanced techniques to support the analysis of large collections of documents, ranging from the element...
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cena:
323,03 |
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Motion Deblurring: Algorithms and Systems
ISBN: 9781107044364 / Angielski / Twarda / 306 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. A comprehensive guide to restoring images degraded by motion blur, bridging the traditional approaches and emerging computational photography-based techniques, and bringing together a wide range of methods emerging from basic theory as well as cutting-edge research. It encompasses both algorithms and architectures, providing detailed coverage of practical techniques by leading researchers. From an algorithms perspective, blind and non-blind approaches are discussed, including the use of single or multiple images; projective motion blur model; image priors and parametric models; high dynamic...
A comprehensive guide to restoring images degraded by motion blur, bridging the traditional approaches and emerging computational photography-based te...
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cena:
323,62 |
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Virtual Reality
ISBN: 9781107198937 / Angielski / Twarda / 392 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
323,62 |
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Andrew Glassner's Other Notebook: Further Recreations in Computer Graphics
ISBN: 9781568811710 / Angielski / Miękka / 276 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Once again, Andrew Glassner opens his notebook and invites readers in a wide range of stimulating explorations of art, nature, and computer graphics. The text of this book is accessible and informal, and richly illustrated with hundreds of images illustrating topics from Celtic knotwork and lightning to soap bubbles and the mysteries of camera shutters. This well-known author brings decades of experience as a researcher and writer to create discussions that are as clear as they are captivating. The book is intended for hobbyists, researchers, students, and anyone interested in computer...
Once again, Andrew Glassner opens his notebook and invites readers in a wide range of stimulating explorations of art, nature, and computer graphics. ...
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cena:
324,26 |
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Game Development for IOS with Unity3d
ISBN: 9781439892190 / Angielski / Miękka / 280 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Demystifies the Processes of Game Development Encompasses the Whole Range of iOS Game Development Demystifies the Processes of Game Development |
cena:
324,26 |
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Cognitive Digital Twins for Smart Lifecycle Management of Built Environment and Infrastructure: Challenges, Opportunities and Practices
ISBN: 9781032136288 / Angielski Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
324,26 |
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No-Code Video Game Development Using Unity and Playmaker
ISBN: 9781498735650 / Angielski / Miękka / 292 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. In the past, not being able to program meant not being able to make video games. Now if you can draw a flow-chart you can use powerful State Machine technology to create your dream game No-Code Video Game Development using Unity and Playmaker will teach you how to substitute flow-charts for code. As a complete course, it uses a project-based approach. The FPS project comes with over a hundred dollars worth of free #gamedev DLC: Unity Packages, Playmaker Templates, Character Models, Animations, Materials, and more You'll also learn game design documentation and theory, Mecanim, Particle... In the past, not being able to program meant not being able to make video games. Now if you can draw a flow-chart you can use powerful State Machin... |
cena:
324,26 |
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An Introduction to Unreal Engine 4
ISBN: 9781498765091 / Angielski / Miękka / 256 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book serves as an introduction to the level design process in Unreal Engine 4. By working with a number of different components within the Unreal Editor, readers will learn to create levels using BSPs, create custom materials, create custom Blueprints complete with events, import objects, create particle effects, create sound effects and combine them to create a complete playable game level. The book is designed to work step by step at the beginning of each chapter, then allow the reader to complete similar tasks on their own to show an understanding of the content. A companion... This book serves as an introduction to the level design process in Unreal Engine 4. By working with a number of different components within the Unr... |
cena:
324,26 |