ilość książek w kategorii: 6466
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Beginning Scribus
ISBN: 9781484207239 / Angielski / Miękka / 352 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Beginning Scribus is the book you wish you'd read when you downloaded Scribus for the first time. Scribus is an award-winning page-layout program used by newspaper designers, magazine designers and those who want to do proper page layout but not pay for an expensive solution. It is free and Open Source, providing a useful alternative for those who cannot afford or choose not to use Adobe InDesign or QuarkXpress. Beginning Scribus provides you with the skills you will need in order to use this program productively. It demonstrates the techniques used by... Beginning Scribus is the book you wish you'd read when you downloaded Scribus for the first time. Scribus is an award-winning page-layout pr... |
cena:
249,44 |
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SQL Queries for Mere Mortals: A Hands-On Guide to Data Manipulation in SQL
ISBN: 9780134858333 / Angielski / Miękka / 960 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
249,44 |
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VR Integrated Heritage Recreation: Using Blender and Unreal Engine 4
ISBN: 9781484260760 / Angielski / Miękka / 332 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
249,44 |
Mastering the Microsoft Kinect: Body Tracking, Object Detection, and the Azure Cloud Services
ISBN: 9781484280690 / Angielski / Miękka / 284 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
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cena:
249,44 |
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Procedural Content Generation for Games
ISBN: 9798868817861 / Angielski / Miękka / 507 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Learn to procedurally generate 3D content for your next game or simulation using the Blender Python API and geometry nodes. Automate parts of your asset creation pipeline while producing a starter library of environments, weapons, and other objects ready to use in your next Unreal project. You will start by getting comfortable with generating geometry in Blender Python by automating hand modeling basics, like blocking out weapon meshes by combining primitives and manipulating them with your favorite operators and modifiers. After that you ll take a deep dive in geometry nodes and... Learn to procedurally generate 3D content for your next game or simulation using the Blender Python API and geometry nodes. Automate parts of your... |
cena:
249,44 |
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Metaprogramming Gpus with Sh
ISBN: 9781568812298 / Angielski / Miękka / 308 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Shading, as part of the creation of realistic computer-generated images, is currently bringing major advances to computer graphics, with important practical applications in computer game design and animation. Shaders are a more sophisticated way of making 3D objects look more realistic. While most shaders are created using proprietary shading languages, Sh, a new open-source system, simplifies the shader programming process by making it part of the C++ language. This book introduces Sh and describes how to program a GPU using C++ to implement both basic and advanced shading techniques....
Shading, as part of the creation of realistic computer-generated images, is currently bringing major advances to computer graphics, with important pra...
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cena:
249,83 |
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After Effects Expressions
ISBN: 9780240809366 / Angielski / Miękka / 448 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Put the power of Expressions to work in your animations with controls and efficiencies impossible to achieve with traditional keyframing techniques.
No programming skills are required. Foundation concepts and skills orient the new designer and serve as a handy reference to the experienced one. Basics of creating Expressions, variables, commands, and Expression helpers precede the leap into JavaScript and math essentials for more advanced Expressions that include randomness and physical simulations. Full color illustrations display the scripts and the resulting effects, Pick Whip... Put the power of Expressions to work in your animations with controls and efficiencies impossible to achieve with traditional keyframing techniques. <...
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cena:
249,83 |
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3D Movie Making: Stereoscopic Digital Cinema from Script to Screen [With 3-D Glasses and DVD ROM]
ISBN: 9780240811376 / Angielski / Miękka / 232 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Hollywood is going 3D Join the revolution with this primer to all of the essential skills for live action 3D, from preproduction through distribution. Hollywood is going 3D Join the revolution with this primer to all of the essential skills for live action 3D, from preproduction through distribut... |
cena:
249,83 |
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Modeling in Silo: The Official Guide
ISBN: 9780240814810 / Angielski / Miękka / 334 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Create high-quality models in no time at all with these comprehensive, full-color, techniques and tutorials from Antony Ward and David Randall. These step-by-step tutorials walk readers through the creation of a high-quality female model while teaching you the basics and principles behind 3D modeling in Silo - including modeling the face and clothes, creating textures, and posing the character. The companion website includes all of the tutorial and project files. This book is officially endorsed and co-written by the creators of Silo, Nevercenter. Features include:
Create high-quality models in no time at all with these comprehensive, full-color, techniques and tutorials from Antony Ward and David Randall. The... |
cena:
249,83 |
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Acting and Performance for Animation
ISBN: 9780240812397 / Angielski / Miękka / 224 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Unique, believable characters that think, feel, and captivate your audience are ones that involve emotion, personality, and story. Successful animators balance all of these elements within a single character and narrative. With Acting and Performance for Animation, discover how to create dynamic, dramatic performances and believable character interaction for 2D and 3D animation and motion capture. An invaluable resource, Acting and Performance for Animation is a practical guide to the variety of performance techniques relevant to animators. Develop believable... Unique, believable characters that think, feel, and captivate your audience are ones that involve emotion, personality, and story. Successful anima... |
cena:
249,83 |
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Observing the User Experience: A Practitioner's Guide to User Research
ISBN: 9780123848697 / Angielski / Miękka / 608 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Observing the User Experience: A Practitioner's Guide to User Research aims to bridge the gap between what digital companies think they know about their users and the actual user experience. Individuals engaged in digital product and service development often fail to conduct user research. The book presents concepts and techniques to provide an understanding of how people experience products and services. The techniques are drawn from the worlds of human-computer interaction, marketing, and social sciences. The book is organized into three parts. Part I discusses the benefits... Observing the User Experience: A Practitioner's Guide to User Research aims to bridge the gap between what digital companies think they know... |
cena:
249,83 |
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Understanding Motion Capture for Computer Animation
ISBN: 9780123814968 / Angielski / Miękka / 254 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Understanding Motion Capture for Computer Animation discusses the latest technology developments in digital design, film, games, medicine, sports, and security engineering. Motion capture records a live-motion event and translates it into a digital context. It is the technology that converts a live performance into a digital performance. In contrast, performance animation is the actual performance that brings life to the character, even without using technology. If motion capture is the collection of data that represents motion, performance animation is the character that a... Understanding Motion Capture for Computer Animation discusses the latest technology developments in digital design, film, games, medicine, s... |
cena:
249,83 |
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Painter 11 for Photographers: Creating Painterly Images Step by Step [With DVD]
ISBN: 9780240521237 / Angielski / Miękka / 356 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Whether you are new to Painter or a seasoned pro wanting to take your digital art to the next level, this inspirational book and DVD package will show you how to get the most out of Corel's powerful painting software. Starting with the basics and moving on to cover brushes, textures, cloning, toning and other effects, Martin Addison will help you master the tools and features needed to transform your photographs into stunning works of art. Over 2 hours of video tutorials and clear, step-by-step examples take you through the techniques in a no-nonsense manner, with all images... Whether you are new to Painter or a seasoned pro wanting to take your digital art to the next level, this inspirational book and DVD package will s... |
cena:
249,83 |
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The Complete Raw Workflow Guide: How to Get the Most from Your Raw Images in Adobe Camera Raw, Lightroom, Photoshop, and Elements
ISBN: 9780240810270 / Angielski / Miękka / 368 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. One of the important technologies a photographer can master is shooting and working with raw images. This book provides the information needed to know to create stunning images from raw files. It presents full-color photographs and screenshots that provide illustrations in an easy to follow format that shows exactly how to work with raw files.
One of the important technologies a photographer can master is shooting and working with raw images. This book provides the information needed to know...
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cena:
249,83 |
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Rotoscoping: Techniques and Tools for the Aspiring Artist
ISBN: 9780240817040 / Angielski / Miękka / 288 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Master what it takes to make your rotoscoping and digital painting blend seamlessly into each shot. Through illustrious four color presentation, the book features step-by-step instruction on the artistic techniques of rotoscoping and digital painting with lessons on: *The history and evolution of rotoscoping and the role of the rotoscoper *A typical day in... Master what it takes to make your rotoscoping and digital painting blend seamlessly into each shot. Through illustrious four color presentation, th... |
cena:
249,83 |
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Interactive Storytelling for Video Games: Proven Writing Techniques for Role Playing Games, Online Games, First Person Shooters, and More
ISBN: 9780240817170 / Angielski / Miękka / 332 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. What really makes a video game story interactive? What really makes a video game story interactive? |
cena:
249,83 |
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Html5: Designing Rich Internet Applications
ISBN: 9780240820767 / Angielski / Miękka / 288 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Implement the powerful multimedia and interactive capabilities offered by HTML5, including style control tools, illustration tools, video, audio, and rich media solutions. Understand how HTML5 is changing the web development game with this project-based book that shows you-not just tells you-what HTML5 can do for your websites. Reinforce your practical understanding of the new standard with demo applications and tutorials, so that execution is one short step away. HTML5 is the future of the web. Literally every web designer and developer needs to know how to use this language to create...Implement the powerful multimedia and interactive capabilities offered by HTML5, including style control tools, illustration tools, video, audio, a... |
cena:
249,83 |
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Understanding Augmented Reality: Concepts and Applications
ISBN: 9780240824086 / Angielski / Miękka / 272 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Understanding Augmented Reality addresses the elements that are required to create augmented reality experiences. The technology that supports augmented reality will come and go, evolve and change. The underlying principles for creating exciting, useful augmented reality experiences are timeless. Augmented reality designed from a purely technological perspective will lead to an AR experience that is novel and fun for one-time consumption - but is no more than a toy. Imagine a filmmaking book that discussed cameras and special effects software, but ignored cinematography and... Understanding Augmented Reality addresses the elements that are required to create augmented reality experiences. The technology that suppor... |
cena:
249,83 |
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Graphics Interface 2014
ISBN: 9781482260038 / Angielski / Miękka / 233 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book is the proceedings of the 40th annual Graphics Interface conference-the oldest continuously scheduled conference in the field. The book includes high-quality papers on recent advances in interactive systems, human computer interaction, and graphics from around the world. It covers the following topics: shading and rendering, geometric modeling and meshing, image-based rendering, image synthesis and realism, computer animation, real-time rendering, non-photorealistic rendering, interaction techniques, human interface devices, augmented reality, data and information visualization,...
This book is the proceedings of the 40th annual Graphics Interface conference-the oldest continuously scheduled conference in the field. The book incl...
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cena:
249,83 |
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Handbook of Digital Image Synthesis: Scientific Foundations of Rendering
ISBN: 9780367658199 / Angielski / Miękka / 838 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
249,83 |