Prime Time: The Game of Television is a role-playing simulation of America's television business. This book is the players' manual to that simulation. It provides the rules, facts, and procedures through which students assume the roles of producer, network executive, and advertiser. Over the course of a semester, students live the history of television, beginning in a three network over-the-air broadcast environment and ending in a digital world where viewers can watch programming from multiple sources, with diverse forms of financial support, using a variety of different devices....
Prime Time: The Game of Television is a role-playing simulation of America's television business. This book is the players' manual to that simu...