Modeling - creating objects in three-dimensional space. Animation - assigning a time-varying geometry and behavior to the modeled object. Rendering - creating a photorealistic image of the modeled object. Image Manipulation - enhancing rendered images to produce desired special effects. This book is organized to give the reader a clear and concise over view of the above basic principles in computer graphics. New concepts introduced in a chapter are illustrated by hands-on projects using the software provided. The chapters are organized as described below: Chapter 1...
Modeling - creating objects in three-dimensional space. Animation - assigning a time-varying geometry and behavior to the modeled object. Rendering - ...