While 3G has been an outstanding success, the ever-growing demand for higher data rates and higher quality mobile communication services continues to fuel conflict between the rapidly growing number of users and limited bandwidth resources. In the future, a 100-fold increase in mobile data traffic is expected. That will necessitate further improvements to 3GPP LTE (Long-Term Evolution) and create limitless opportunities for engineers who understand the technology and how to apply it to deliver enhanced services.
Long Term Evolution: 3GPP LTE Radio and Cellular...
While 3G has been an outstanding success, the ever-growing demand for higher data rates and higher quality mobile communication services continues ...
Multimedia computing has emerged in the last few years as a major area of research. Multimedia computer systems have opened a wide range of applications by combining a variety of information sources, such as voice, graphics, animation, images, audio and full-motion video. Looking at the big picture, multimedia can be viewed as the merging of three industries: computer, communications, and broadcasting industries. Research and development efforts can be divided into two areas. As the first area of research, much effort has been centered on the stand-alone multimedia workstation and...
Multimedia computing has emerged in the last few years as a major area of research. Multimedia computer systems have opened a wide range of applicatio...
Encyclopedia of Multimedia, Second Edition provides easy access to important concepts, issues and technology trends in the field of multimedia technologies, systems, techniques, and applications. Hundreds of leading researchers and world experts contributed to this comprehensive collection of nearly 350 entries.
Over 1,100 heavily-illustrated pages -- including 80 new entries -- present concise overviews of all aspects of software, systems, web tools and hardware that enable video, audio and developing media to be shared and delivered electronically.
Borko...
Encyclopedia of Multimedia, Second Edition provides easy access to important concepts, issues and technology trends in the field o...
The advances in computer entertainment, multi-player and online games, technology-enabled art, culture and performance have created a new form of entertainment and art. The success of this new field has influenced the development of the digital entertainment industry and related products/services, which has impacted every aspect of our lives.
Handbook of Multimedia for Digital Entertainment and Arts is an edited volume contributed by worldwide experts in the field of the new digital and interactive media, and their applications in entertainment and arts. This handbook covers leading...
The advances in computer entertainment, multi-player and online games, technology-enabled art, culture and performance have created a new form of e...
A growing concern of mine has been the unrealistic expectations for new computer-related technologies introduced into all kinds of organizations. Unrealistic expectations lead to disappointment, and a schizophrenic approach to the introduction of new technologies. The UNIX and real-time UNIX operating system technologies are major examples of emerging technologies with great potential benefits but unrealistic expectations. Users want to use UNIX as a common operating system throughout large segments of their organizations. A common operating system would decrease software costs by helping to...
A growing concern of mine has been the unrealistic expectations for new computer-related technologies introduced into all kinds of organizations. Unre...
Multimedia computing has emerged in the last few years as a major area of research. Multimedia computer systems have opened a wide range of applications by combining a variety of information sources, such as voice, graphics, animation, images, audio, and full-motion video. Looking at the big picture, multimedia can be viewed as the merging of three industries: the computer, communications, and broadcasting industries. Research and development efforts in multimedia computing can be divided into two areas. As the first area of research, much effort has been centered on the stand-alone...
Multimedia computing has emerged in the last few years as a major area of research. Multimedia computer systems have opened a wide range of applicatio...
Social networking is a concept that has existed for a long time; however, with the explosion of the Internet, social networking has become a tool for people to connect and communicate in ways that were impossible in the past. The recent development of Web 2.0 has provided many new applications, such as Myspace, Facebook, and LinkedIn.
The purpose of Handbook of Social Network Technologies and Applications is to provide comprehensive guidelines on the current and future trends in social network technologies and applications in the field of Web-based Social Networks. This...
Social networking is a concept that has existed for a long time; however, with the explosion of the Internet, social networking has become a tool f...
Cloud computing has become a significant technology trend. Experts believe cloud computing is currently reshaping information technology and the IT marketplace. The advantages of using cloud computing include cost savings, speed to market, access to greater computing resources, high availability, and scalability.
Handbook of Cloud Computing includes contributions from world experts in the field of cloud computing from academia, research laboratories and private industry. This book presents the systems, tools, and services of the leading providers of cloud computing; including...
Cloud computing has become a significant technology trend. Experts believe cloud computing is currently reshaping information technology and the IT...
Multimedia Encryption and Watermarking presents a comprehensive survey of contemporary multimedia encryption and watermarking techniques, which enable a secure exchange of multimedia intellectual property.
Part I, Digital Rights Management (DRM) for Multimedia, introduces DRM concepts and models for multimedia content protection, and presents the key players. Part II, Multimedia Cryptography, provides an overview of modern cryptography, with the focus on modern image, video, speech, and audio encryption techniques. This book also provides an advanced concept of visual and audio...
Multimedia Encryption and Watermarking presents a comprehensive survey of contemporary multimedia encryption and watermarking techniques, which ena...
Multimedia Technologies and Applications for the 21st Century: Visionsof World Experts presents contributions from leading researchers and experts describing their current research and their views of the future trends in the field. The book consists of thirteen chapters in five parts. These chapters tackle a number of critical issues in distributed multimedia systems and applications - from VLSI processors that support multimedia and multimedia servers, through multimedia databases and multimedia networks and communications, to merging multimedia applications. Only a...
Multimedia Technologies and Applications for the 21st Century: Visionsof World Experts presents contributions from leading research...