Making A Game Demo: From Concept To Demo Gold Provides A Detailed And Comprehensive Guide To Getting Started In The Computer Game Industry. Written By Professional Game Designers And Developers, This Book Combines The Fields Of Design, Art, Scripting, And Programming In One Book To Help You Take Your First Steps Toward Creating A Game Demo. Discover How The Use Of Documentation Can Help You Organize The Game Design Process; Understand How To Model And Animate A Variety Of Objects, Including Human Characters; Explore The Basics Of Scripting With Lua; Learn About Texturing, Vertex Lighting,...
Making A Game Demo: From Concept To Demo Gold Provides A Detailed And Comprehensive Guide To Getting Started In The Computer Game Industry. Written By...
Introduction to Game Programming with C++ explores the world of game development with a focus on C++. This book begins with an explanation of the basics of mathematics as it relates to game programming, covers the fundamentals of C++, and describes a number of algorithms commonly used in games. In addition, it discusses several libraries that can help you manage graphics, add audio, and create installation software so you can get started on the path to making both 2D and 3D games.
Introduction to Game Programming with C++ explores the world of game development with a focus on C++. This book begins with an explanation of the basi...