Providing insight into methodologies for designing adaptive systems based on semantic data, and introducing semantic models that can be used for building interactive systems, this book showcases applications made possible by the use of semantic models.
Providing insight into methodologies for designing adaptive systems based on semantic data, and introducing semantic models that can be used for build...
Written by international researchers in the field of Distributed User Interfaces (DUIs), this book brings together important contributions regarding collaboration and usability in Distributed User Interface settings. Throughout the thirteen chapters authors address key questions concerning how collaboration can be improved by using DUIs, including: * in which situations a DUI is suitable to ease the collaboration among users;* how usability standards can be used to evaluate the usability of systems based on DUIs; and accurately describe case studies and prototypes implementing these concerns....
Written by international researchers in the field of Distributed User Interfaces (DUIs), this book brings together important contributions regarding c...
The views of leading researchers on the emerging topic of post-mortem digital legacy and posthumous interaction are explored in this book which combines the technical, cultural and legal aspects associated with this new branch of HCI.
The technical aspects of emerging technologies, both for the web and mobile platforms, are analysed and useful information is provided for system development, requirements engineering, and data management and storage. The authors address the cultural aspects of virtual identity, ethical problems, cross-culture differences regarding memories and death,...
The views of leading researchers on the emerging topic of post-mortem digital legacy and posthumous interaction are explored in this book which com...
Since the publication of the companion volume Researching Learning in Virtual Worlds in 2010, there has been a growth not only in the range and number of educational initiatives taking place in virtual worlds, but also in the depth of analysis of the nature of that education. Understanding Learning in Virtual Worlds reflects those changes through a collection of chapters that are extended versions of research presented at the second Researching Learning in Virtual Environments conference (ReLIVE 11), an international conference hosted by the Open University UK. Included in this book are...
Since the publication of the companion volume Researching Learning in Virtual Worlds in 2010, there has been a growth not only in the range and number...
Personality Capture and Emulation is the gateway to an amazing future that actually may be achieved, enabling the preservation and simulation of human personalities at progressively higher levels of fidelity. This challenge is no longer the province merely of uninhibited visionaries, but has become a solid field of research, drawing upon a wide range of information technologies in human-centered computing and cyber-human systems. Even at modest levels of accomplishment, research in this emerging area requires convergence of cognitive, social, and cultural sciences, in cooperation...
Personality Capture and Emulation is the gateway to an amazing future that actually may be achieved, enabling the preservation and simulatio...
Tackling globalization is a great challenge it is both extremely beneficial and essentially problematic.
This comprehensive, multidisciplinary study confronts this ambivalence through the use ofcomputer simulation. It discusses the findings of social interaction and social simulation through the use of understandable global examples. Readers can use this book as a tool to outline significant aspects of intercultural simulation and highlight the issues that need to be considered in the reader s analysis.
The author leads the reader via sequential narration from a colloquial...
Tackling globalization is a great challenge it is both extremely beneficial and essentially problematic.
This edited collection will provide an overview of the field of physiological computing, i.e. the use of physiological signals as input for computer control. It will cover a breadth of current research, from brain-computer interfaces to telemedicine.
This edited collection will provide an overview of the field of physiological computing, i.e. the use of physiological signals as input for computer c...
Rapid advancement of interactive technologies during the past two decades has made access to information easier though at the expense of a clear digital divide. There is a generation who grew up with these technologies and another generation who find many modern electronic systems counter intuitive and have no use for them in their daily life. This digital divide becomes more prominent in developing countries as state-of-the-art interactive systems were not and are still not affordable to a large number of users.
Inclusive Human Machine Interaction for India presents an...
Rapid advancement of interactive technologies during the past two decades has made access to information easier though at the expense of a clear di...
Information architecture has changed dramatically since the mid-1990s and earlier conceptions of the world and the internet being different and separate have given way to a much more complex scenario in the present day. In the post-digital world that we now inhabit the digital and the physical blend easily and our activities and usage of information takes place through multiple contexts and via multiple devices and unstable, emergent choreographies. Information architecture now is steadily growing into a channel- or medium-specific multi-disciplinary framework, with contributions coming...
Information architecture has changed dramatically since the mid-1990s and earlier conceptions of the world and the internet being different and sep...