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Kategorie szczegółowe BISAC
 
Violent Games: Rules, Realism and Effect

Gareth Schott

It was over a decade ago that experimental psychologists and media-effects researchers declared the debate on the effects of violent video gaming as "essentially over," referring to the way violence in videogames increases aggressive thoughts, feelings and behaviors in players. Despite the decisive tone of this statement, neither the presence nor popularity of digital games has since diminished, with games continuing to attract new generations of players to experience its technological advancements in the narration of violence and its techniques of depiction.

Drawing on new...

It was over a decade ago that experimental psychologists and media-effects researchers declared the debate on the effects of violent video gaming a...

cena: 179,66 zł
 
Music Video Games: Performance, Politics, and Play

Michael Austin

Music Video Games takes a look (and listen) at the popular genre of music games - video games in which music is at the forefront of player interaction and gameplay. With chapters on a wide variety of music games, ranging from well-known console games such as Guitar Hero and Rock Band to new, emerging games for smartphones and tablets, scholars from diverse disciplines and backgrounds discuss the history, development, and cultural impact of music games.

Each chapter investigates important themes surrounding the ways in which we play music and play with music in...

Music Video Games takes a look (and listen) at the popular genre of music games - video games in which music is at the forefront of player i...

cena: 682,89 zł
 
Music Video Games: Performance, Politics, and Play

Michael Austin

Music Video Games takes a look (and listen) at the popular genre of music games - video games in which music is at the forefront of player interaction and gameplay. With chapters on a wide variety of music games, ranging from well-known console games such as Guitar Hero and Rock Band to new, emerging games for smartphones and tablets, scholars from diverse disciplines and backgrounds discuss the history, development, and cultural impact of music games.

Each chapter investigates important themes surrounding the ways in which we play music and play with music in...

Music Video Games takes a look (and listen) at the popular genre of music games - video games in which music is at the forefront of player i...

cena: 179,66 zł
 
Violent Games: Rules, Realism and Effect

Gareth Schott

It was over a decade ago that experimental psychologists and media-effects researchers declared the debate on the effects of violent video gaming as "essentially over," referring to the way violence in videogames increases aggressive thoughts, feelings and behaviors in players. Despite the decisive tone of this statement, neither the presence nor popularity of digital games has since diminished, with games continuing to attract new generations of players to experience its technological advancements in the narration of violence and its techniques of depiction.

Drawing on new...

It was over a decade ago that experimental psychologists and media-effects researchers declared the debate on the effects of violent video gaming a...

cena: 718,83 zł
 
Alternate Reality Games and the Cusp of Digital Gameplay

Antero Garcia; Greg Niemeyer
Alternate Reality Games (ARGs) challenge what players understand as "real.]? Alternate Reality Games and the Cusp of Digital Gameplay is the first collection to explore and define the possibilities of ARGs. Though prominent examples have existed for more than two decades, only recently have ARGs come to the prominence as a unique and highly visible digital game genre. Adopting many of the same strategies as online video games, ARGs blur the distinction between real and fictional.

With ARGs continuing to be an important and blurred space between digital and physical gameplay,...
Alternate Reality Games (ARGs) challenge what players understand as "real.]? Alternate Reality Games and the Cusp of Digital Gameplay is the fi...
cena: 634,12 zł
 
The World of Scary Video Games: A Study in Videoludic Horror

Bernard Perron
cena: 189,92 zł
 
The World of Scary Video Games: A Study in Videoludic Horror

Bernard Perron
cena: 718,83 zł
 
Alternate Reality Games and the Cusp of Digital Gameplay

Antero Garcia; Greg Niemeyer
cena: 179,66 zł
 
Adventure Games: Playing the Outsider

John Murray
cena: 564,80 zł
 
Indie Games in the Digital Age

M. J. Clarke; Cynthia Wang
cena: 536,56 zł
ilość książek w kategorii: 13
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