wyszukanych pozycji: 19
Transactions on Edutainment III
ISBN: 9783642112447 / Angielski / Miękka / 2010 / 275 str. Termin realizacji zamówienia: ok. 20 dni roboczych. With great pleasure we would like to present the third volume of the journal Trans- tions on Edutainment. This journal, part of the Springer series Lecture Notes in C- puter Science, is devoted to research and development in the field of edutainment. Edutainment, also known as educational entertainment or entertainment-education, denotes all forms of entertainment designed to educate as well as to provide fun. This approach is motivated by the growing demands on individuals for life-long learning and the need to integrate effective learning opportunities throughout life. As such, edutainment...
With great pleasure we would like to present the third volume of the journal Trans- tions on Edutainment. This journal, part of the Springer series Le...
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192,30 zł |
Transactions on Edutainment I
ISBN: 9783540697374 / Angielski / Miękka / 2008 / 305 str. Termin realizacji zamówienia: ok. 20 dni roboczych. Covers aspects from Educational and Game Theories, Human-Computer Interaction, Computer Graphics, Artificial Intelligence, and Systems Design. This volume contains a selection of contributions from Edutainment 2008, the 3rd International Conference on E-Learning and Games which took place in Nanjing, China, in June 2008.
Covers aspects from Educational and Game Theories, Human-Computer Interaction, Computer Graphics, Artificial Intelligence, and Systems Design. This vo...
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192,30 zł |
Technologies for E-Learning and Digital Entertainment: Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings
ISBN: 9783540697343 / Angielski / Miękka / 2008 / 816 str. Termin realizacji zamówienia: ok. 20 dni roboczych. With the widespread interest in digital entertainment and the advances in the tech- logies of computer graphics, multimedia and virtual reality technologies, a new area Edutainment has been accepted as a union of education and computer entertainment. Edutainment is recognized as an effective way of learning through a medium, such as a computer, software, games or VR applications, that both educates and entertains. The Edutainment conference series was established and followed as a special event for the new interests in e-learning and digital entertainment. The main purpose of Edutainment...
With the widespread interest in digital entertainment and the advances in the tech- logies of computer graphics, multimedia and virtual reality techno...
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384,63 zł |
Grey Game Theory and Its Applications in Economic Decision-Making
ISBN: 9781420087390 / Angielski / Twarda / 2009 / 360 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. To make the best decisions, you need the best information. However, because most issues in game theory are grey, nearly all recent research has been carried out using a simplified method that considers grey systems as white ones. This often results in a forecasting function that is far from satisfactory when applied to many real situations. Grey Game Theory and Its Applications in Economic Decision Making introduces classic game theory into the realm of grey system theory with limited knowledge. The book resolves three theoretical issues:
To make the best decisions, you need the best information. However, because most issues in game theory are grey, nearly all recent research has bee... |
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726,18 zł |
Genetic and Evolutionary Computing: Proceedings of the Fifteenth International Conference on Genetic and Evolutionary Computing (Volume II), October 0
ISBN: 9789819994113 / Angielski Termin realizacji zamówienia: ok. 20 dni roboczych. |
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cena:
769,29 zł |
Theory of Science and Technology Transfer and Applications
ISBN: 9780367385064 / Angielski / Miękka / 2019 / 324 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. |
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cena:
295,61 zł |
Transactions on Edutainment XVI
ISBN: 9783662615096 / Angielski / Miękka / 2020 / 288 str. Termin realizacji zamówienia: ok. 20 dni roboczych. |
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cena:
192,30 zł |
Transactions on Edutainment VI
ISBN: 9783642226380 / Angielski / Miękka / 2011 / 266 str. Termin realizacji zamówienia: ok. 20 dni roboczych. This journal serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment.
This journal serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations,...
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cena:
192,30 zł |
Transactions on Edutainment XI
ISBN: 9783662482469 / Angielski / Miękka / 2015 / 266 str. Termin realizacji zamówienia: ok. 20 dni roboczych. |
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cena:
192,30 zł |
Transactions on Edutainment XIV
ISBN: 9783662566886 / Angielski / Miękka / 2018 / 245 str. Termin realizacji zamówienia: ok. 20 dni roboczych. |
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cena:
192,30 zł |
Transactions on Edutainment VII
ISBN: 9783642290497 / Angielski / Miękka / 2012 / 612 str. Termin realizacji zamówienia: ok. 20 dni roboczych. This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 27 papers of this volume deal with virtual humans; graphics... This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical inve... |
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cena:
192,30 zł |
Transactions on Edutainment XII
ISBN: 9783662505434 / Angielski / Miękka / 2016 / 209 str. Termin realizacji zamówienia: ok. 20 dni roboczych. This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical inve... |
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cena:
192,30 zł |
Transactions on Edutainment XIII
ISBN: 9783662543948 / Angielski / Miękka / 2017 / 304 str. Termin realizacji zamówienia: ok. 20 dni roboczych. |
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cena:
192,30 zł |
Transactions on Edutainment XV
ISBN: 9783662593509 / Angielski / Miękka / 2019 / 275 str. Termin realizacji zamówienia: ok. 20 dni roboczych. |
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cena:
192,30 zł |
Transactions on Edutainment V
ISBN: 9783642184512 / Angielski / Miękka / 2011 / 271 str. Termin realizacji zamówienia: ok. 20 dni roboczych. This journal sub-line is a forum both for stimulating and disseminating cutting-edge material on the full spectrum of edutainment genres including game-based learning and VR-based education. It covers technical aspects from graphics and AI to systems design.
This journal sub-line is a forum both for stimulating and disseminating cutting-edge material on the full spectrum of edutainment genres including gam...
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cena:
192,30 zł |
Transactions on Edutainment IX
ISBN: 9783642370410 / Angielski / Miękka / 2013 / 297 str. Termin realizacji zamówienia: ok. 20 dni roboczych. This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. This issue contains a special section on serious games with 8 outstanding...
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investi...
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cena:
192,30 zł |
Transactions on Edutainment II
ISBN: 9783642032691 / Angielski / Miękka / 2009 / 313 str. Termin realizacji zamówienia: ok. 20 dni roboczych. With great pleasure we present the second volume of the new journal Trans- tions on Edutainment. This journal, part of the Springer series Lecture Notes in ComputerScience, isdevotedtoresearchanddevelopmentinthe?eldofeduta- ment. Edutainment, also known as educational entertainment or entertainme- education, denotes all forms of entertainment designed to educate as well as to provide fun. This approach is motivated by the increasing demands on indivi- alsforlife-longlearningandtheneedtointegratee?ectivelearningopportunities throughout life. As such, edutainment has attracted increasing...
With great pleasure we present the second volume of the new journal Trans- tions on Edutainment. This journal, part of the Springer series Lecture Not...
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cena:
192,30 zł |
Interactive Technologies and Sociotechnical Systems: 12th International Conference, VSMM 2006, Xi'an, China, October 18-20, 2006, Proceedings
ISBN: 9783540463047 / Angielski / Miękka / 2006 / 547 str. Termin realizacji zamówienia: ok. 20 dni roboczych. This book constitutes the refereed proceedings of the 13th International Conference on Interactive Technologies and Sociotechnical Systems, VSMM 2006, held in Xi'an, China in October 2006. The 59 revised full papers presented together with one keynote paper were carefully reviewed and selected from more than 180 submissions. This book constitutes the refereed proceedings of the 13th International Conference on Interactive Technologies and Sociotechnical Systems, VSMM 20... |
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cena:
192,30 zł |
Transactions on Edutainment X
ISBN: 9783642379185 / Angielski / Miękka / 2013 / 269 str. Termin realizacji zamówienia: ok. 20 dni roboczych. This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game- based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. This special issue consists of two parts: the first one features original...
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investi...
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cena:
192,30 zł |