wyszukanych pozycji: 2
Terms of Play: Essays on Words That Matter in Videogame Theory
ISBN: 9780786469703 / Angielski / Miękka / 2013 / 244 str. Termin realizacji zamówienia: ok. 13-18 dni roboczych (Dostawa przed świętami) "This edited collection of essays is devoted to the terminology used in the fields of videogame theory and videogame studies. Videogame scholars provide theoretical critiques of existing terminology, mount arguments for the creation of new terminology, articulate terminological gaps in the current literature devoted to videogame studies, and share phenomenological studies of videogames that facilitate terminological theory"--Provided by publisher.
"This edited collection of essays is devoted to the terminology used in the fields of videogame theory and videogame studies. Videogame scholars provi...
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cena:
189,45 zł |
My Avatar, My Self: Identity in Video Role-Playing Games
ISBN: 9780786441099 / Angielski / Miękka / 2009 / 207 str. Termin realizacji zamówienia: ok. 13-18 dni roboczych (Dostawa przed świętami) With videogames now one of the world's most popular diversions, the virtual world has increasing psychological influence on real-world players. This book examines the relationships between virtual and non-virtual identity in visual role-playing games. Utilizing James Gee's theoretical constructs of real-world identity, virtual-world identity, and projective identity, this research shows dynamic, varying and complex relationships between the virtual avatar and the player's sense of self and makes recommendations of terminology for future identity researchers.
With videogames now one of the world's most popular diversions, the virtual world has increasing psychological influence on real-world players. This b...
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cena:
189,45 zł |