wyszukanych pozycji: 4
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Evaluation von eLernprozessen
ISBN: 9783486592108 / Niemiecki / Miękka / 2010 / 260 str. Termin realizacji zamówienia: ok. 30 dni roboczych (Dostawa w 2026 r.) Obwohl elektronisch gestutzte Lernangebote in den letzten Jahren einen kometenhaften Aufstieg erlebt haben und die Bildungslandschaft immer mehr vereinnahmen, findet die Qualitat, Funktionalitat und der Wert dieser Produkte sowohl Befurworter als auch Gegner. Aus diesem Grund kommt vor allem der Evaluation von E-Learning-Angeboten fur ihre Entwicklung und Etablierung ein hoher Bedeutungsgrad zu. Ausgewiesene Kenner des Fachs vergegenwartigen dies auf Basis theoretischer Grundlagen, anhand zahlreicher erlauternder Beispiele und einem extra Praxisteil.
Obwohl elektronisch gestutzte Lernangebote in den letzten Jahren einen kometenhaften Aufstieg erlebt haben und die Bildungslandschaft immer mehr verei...
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cena:
254,15 |
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Transferring Gaming and Simulation Experience to the Real World
ISBN: 9789819627547 / Angielski / Twarda / 2025 / 261 str. Termin realizacji zamówienia: ok. 22 dni roboczych (Dostawa w 2026 r.) This book focuses on how to connect the gaming experience to the real world. Looking back at the history of the Simulation and Gaming field, it has offered the solution to social problems such as policy making, decision making for business strategies, education and training, environmental issues, urban planning, or disaster awareness. In other words, Gaming Simulation always has had a close connection to the reality. The interconnected modern societies nowadays have become even more complex and ambiguous, as the UN SDGs goals show. Gaming is one of the suitable tools to suggest ways to...
This book focuses on how to connect the gaming experience to the real world. Looking back at the history of the Simulation and Gaming field, it has of...
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cena:
602,40 |
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Gaming as a Cultural Commons: Risks, Challenges, and Opportunities
ISBN: 9789811903502 / Angielski Termin realizacji zamówienia: ok. 22 dni roboczych (Dostawa w 2026 r.) |
cena:
441,75 |
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Legacy and Future Impact of Gaming Simulation Pioneers: Essays in Memory of Richard de la Barre Duke and Cathy Stein Greenblat
ISBN: 9789819643240 / Angielski / Twarda / 2025 / 278 str. Termin realizacji zamówienia: ok. 22 dni roboczych (Dostawa w 2026 r.) This book is a tribute to two pioneers in the field of gaming simulation: Richard de la Barre Duke and Cathy Stein Greenblat. Duke was a professor of urban planning at the University of Michigan who introduced gaming simulation into urban planning and policy making in the early 1970s. With his 1974 book Gaming: The future’s language, he proposed simulation games as a multilogue language for bringing different disciplines and stakeholders’ perspectives together. He was co-founder of the International Simulation and Gaming Association (ISAGA). Cathy Stein Greenblat was a professor of...
This book is a tribute to two pioneers in the field of gaming simulation: Richard de la Barre Duke and Cathy Stein Greenblat. Duke was a professor of ...
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cena:
602,40 |