wyszukanych pozycji: 5
Entwicklung einer Gamification-basierten M-Learning-Anwendung
ISBN: 9786206635185 / Niemiecki Termin realizacji zamówienia: ok. 10-14 dni roboczych. |
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cena:
276,24 zł |
Sviluppo di applicazioni di M-Learning basate sulla ludicizzazione
ISBN: 9786206635321 / Włoski Termin realizacji zamówienia: ok. 10-14 dni roboczych. |
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cena:
276,24 zł |
Development of Gamification-Based M-Learning Application
ISBN: 9786206782872 / Angielski / Miękka / 96 str. Termin realizacji zamówienia: ok. 10-14 dni roboczych. Sanskrit is a very old language, with a very rich literature. Not knowing the language would deprive us of that rich literature. Teaching and learning Sanskrit should harness the advancements in the technology. Learning should not be just for the sake of learning but with complete engagement and high interest. The proposed system would help achieve this by using the positive effect on gamification. Gamification could help user learn Sanskrit in a fun and effective way.
Sanskrit is a very old language, with a very rich literature. Not knowing the language would deprive us of that rich literature. Teaching and learning...
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cena:
276,24 zł |
D?veloppement d'une application M-Learning bas?e sur la gamification
ISBN: 9786206635314 / Francuski Termin realizacji zamówienia: ok. 10-14 dni roboczych. |
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cena:
276,24 zł |
Desenvolvimento de aplica??o de M-Learning baseada em gamifica??o
ISBN: 9786206635987 / Portugalski Termin realizacji zamówienia: ok. 10-14 dni roboczych. |
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cena:
276,24 zł |