wyszukanych pozycji: 2
Video Game Worlds: Working at Play in the Culture of EverQuest
ISBN: 9781611320671 / Angielski / Twarda / 2012 / 201 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. As massively multiplayer online (MMO) games grow in scope and popularity, what are the characteristics of their emerging gaming culture? How is this culture shaped by the decisions made by game designers and the collective interpretations of a game's player base? In this book, Timothy Rowlands brings a diverse mix of ethnographic, semiotic, and analytical approaches to the virtual world of EverQuest. Through first-hand player experiences and interviews of other gamers, Rowlands analyzes a gaming environment that, as time goes on, looks less like leisure and more like a workspace. This...
As massively multiplayer online (MMO) games grow in scope and popularity, what are the characteristics of their emerging gaming culture? How is this c...
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cena:
755,01 zł |
Video Game Worlds: Working at Play in the Culture of EverQuest
ISBN: 9781611320688 / Angielski / Miękka / 2012 / 201 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. As massively multiplayer online (MMO) games grow in scope and popularity, what are the characteristics of their emerging gaming culture? How is this culture shaped by the decisions made by game designers and the collective interpretations of a game's player base? In this book, Timothy Rowlands brings a diverse mix of ethnographic, semiotic, and analytical approaches to the virtual world of EverQuest. Through first-hand player experiences and interviews of other gamers, Rowlands analyzes a gaming environment that, as time goes on, looks less like leisure and more like a workspace. This...
As massively multiplayer online (MMO) games grow in scope and popularity, what are the characteristics of their emerging gaming culture? How is this c...
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cena:
192,60 zł |