wyszukanych pozycji: 6
Ringbearers: *The Lord of the Rings Online* as Intertextual Narrative
ISBN: 9780719082924 / Angielski / Twarda / 2011 / 192 str. Termin realizacji zamówienia: ok. 30 dni roboczych. Ringbearers' collects together essays by established and leading figures within Game Studies, each focused on different aspects of the Massively Multiplayer Online game The Lord of the Rings Online.
The authors played the game extensively, yet they each come to it with different questions. Some essays focus on what players do with and in the game, whether that means asking about the opportunities provided for role-play or asking how the knowledge that fans bring to the game informs their experience of it. Others focus on the design of the game: for example the handling of narrative and... Ringbearers' collects together essays by established and leading figures within Game Studies, each focused on different aspects of the Massively Multi...
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cena:
492,35 zł |
Sex and the Cinema
ISBN: 9781904764748 / Angielski / Twarda / 2006 / 224 str. Termin realizacji zamówienia: ok. 22 dni roboczych. From the sanctioned to the forbidden, the suggestive to the blatant, evocations of sex have saturated cinema with a heady distillation of fleshly passions. Whether laced in the rapturous rhetorics of romance or seeking to pack a harder erotic punch, cinematic representations of sex and sexual desire have provided cinema with one of its major attractions. Sex and the Cinema traces the numerous factors and contexts - artistic, institutional, political and socio-cultural - that have shaped the way that sex appears in film. How does cinema mediate sex? Why is sex presented often in transgressive...
From the sanctioned to the forbidden, the suggestive to the blatant, evocations of sex have saturated cinema with a heady distillation of fleshly pass...
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cena:
437,64 zł |
Sex and the Cinema
ISBN: 9781904764731 / Angielski / Miękka / 2006 / 224 str. Termin realizacji zamówienia: ok. 22 dni roboczych. From the sanctioned to the forbidden, the suggestive to the blatant, evocations of sex have saturated cinema with a heady distillation of fleshly passions. Whether laced in the rapturous rhetorics of romance or seeking to pack a harder erotic punch, cinematic representations of sex and sexual desire have provided cinema with one of its major attractions. Sex and the Cinema traces the numerous factors and contexts - artistic, institutional, political and socio-cultural - that have shaped the way that sex appears in film. How does cinema mediate sex? Why is sex presented often in transgressive...
From the sanctioned to the forbidden, the suggestive to the blatant, evocations of sex have saturated cinema with a heady distillation of fleshly pass...
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cena:
120,35 zł |
Videogame, Player, Text
ISBN: 9780719074011 / Angielski / Miękka / 2007 / 264 str. Termin realizacji zamówienia: ok. 30 dni roboczych. Videogame, player, text examines the playing and playful subject through a series of analytical essays focused on particular videogames and playing experiences. With essays from a range of internationally renowned game scholars, the major aim of this collection is to show how it is that videogames communicate their meanings and provide their pleasures. Each essay focuses on specific examples of gameplay dynamics to tease out the specificities of videogames as a new form of interaction between text and digital technology for the purposes of entertainment. That modes of engagement with the...
Videogame, player, text examines the playing and playful subject through a series of analytical essays focused on particular videogames and playing ex...
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cena:
109,36 zł |
Videogame, Player, Text
ISBN: 9780719074004 / Angielski / Twarda / 2007 / 264 str. Termin realizacji zamówienia: ok. 30 dni roboczych. Videogame, player, text examines the playing and playful subject through a series of analytical essays focused on particular videogames and playing experiences. With essays from a range of internationally renowned game scholars, the major aim of this collection is to show how it is that videogames communicate their meanings and provide their pleasures. Each essay focuses on specific examples of gameplay dynamics to tease out the specificities of videogames as a new form of interaction between text and digital technology for the purposes of entertainment. That modes of engagement with the...
Videogame, player, text examines the playing and playful subject through a series of analytical essays focused on particular videogames and playing ex...
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cena:
464,99 zł |
Cornwall as Strange Fiction or Gothic Kernow
ISBN: 9781785279065 / Angielski / Miękka / 2022 / 88 str. Termin realizacji zamówienia: ok. 13-18 dni roboczych (Dostawa przed świętami) |
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cena:
143,90 zł |