wyszukanych pozycji: 6
Instagram: Visual Social Media Cultures
ISBN: 9781509534395 / Angielski / Miękka / 2020 / 256 str. Termin realizacji zamówienia: ok. 22 dni roboczych. "In the first book-length examination of Instagram, Leaver, Highfield and Abidin trace how this mobile photography app has developed as a platform and a culture. Rich with examples from across the world, from birth pictures to selfies at funerals, Instagram is essential reading for students and scholars of media and communication"--
"In the first book-length examination of Instagram, Leaver, Highfield and Abidin trace how this mobile photography app has developed as a platform and...
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cena:
87,81 zł |
Instagram: Visual Social Media Cultures
ISBN: 9781509534388 / Angielski / Twarda / 2020 / 256 str. Termin realizacji zamówienia: ok. 22 dni roboczych. |
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cena:
302,03 zł |
Artificial Culture: Identity, Technology, and Bodies
ISBN: 9781138851528 / Angielski / Miękka / 2014 / 218 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. Artificial Culture is an examination of the articulation, construction, and representation of "the artificial" in contemporary popular cultural texts, especially science fiction films and novels. The book argues that today we live in an artificial culture due to the deep and inextricable relationship between people, our bodies, and technology at large. While the artificial is often imagined as outside of the natural order and thus also beyond the realm of humanity, paradoxically, artificial concepts are simultaneously produced and constructed by human ideas and labor. The... Artificial Culture is an examination of the articulation, construction, and representation of "the artificial" in contemporary popular cul... |
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cena:
224,28 zł |
Artificial Culture: Identity, Technology, and Bodies
ISBN: 9780415899161 / Angielski / Twarda / 2011 / 232 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. Artificial Culture is an examination of the articulation, construction, and representation of "the artificial" in contemporary popular cultural texts, especially science fiction films and novels. The book argues that today we live in an artificial culture due to the deep and inextricable relationship between people, our bodies, and technology at large. While the artificial is often imagined as outside of the natural order and thus also beyond the realm of humanity, paradoxically, artificial concepts are simultaneously produced and constructed by human ideas and labor. The artificial can thus...
Artificial Culture is an examination of the articulation, construction, and representation of "the artificial" in contemporary popular cultural texts,...
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cena:
860,79 zł |
Social, Casual and Mobile Games: The Changing Gaming Landscape
ISBN: 9781501320194 / Angielski / Miękka / 2017 / 288 str. Termin realizacji zamówienia: ok. 22 dni roboczych. Social, casual and mobile games, played on devices such as smartphones, tablets, or PCs and accessed through online social networks, have become extremely popular, and are changing the ways in which games are designed, understood, and played. These games have sparked a revolution as more people from a broader demographic than ever play games, shifting the stereotype of gaming away from that of hardcore, dedicated play to that of activities that fit into everyday life. Social, casual and mobile games, played on devices such as smartphones, tablets, or PCs and accessed through online social networks, have become ex... |
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cena:
198,19 zł |
Social, Casual and Mobile Games: The Changing Gaming Landscape
ISBN: 9781501310607 / Angielski / Twarda / 2016 / 320 str. Termin realizacji zamówienia: ok. 30 dni roboczych. Social, casual and mobile games, played on devices such as smartphones, tablets, or PCs and accessed through online social networks, have become extremely popular, and are changing the ways in which games are designed, understood, and played. These games have sparked a revolution as more people from a broader demographic than ever play games, shifting the stereotype of gaming away from that of hardcore, dedicated play to that of activities that fit into everyday life. Social, casual and mobile games, played on devices such as smartphones, tablets, or PCs and accessed through online social networks, have become ex... |
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cena:
768,81 zł |