wyszukanych pozycji: 7
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Virtual Existentialism: Meaning and Subjectivity in Virtual Worlds
ISBN: 9783030384777 / Angielski / Twarda / 2020 / 123 str. Termin realizacji zamówienia: ok. 22 dni roboczych. |
cena:
261,02 |
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What We Owe the Dead: An experimental detective novel set in a dystopian society
ISBN: 9789083499345 / Angielski / Twarda / 2025 / 200 str. Termin realizacji zamówienia: ok. 8-10 dni roboczych. |
cena:
90,36 |
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The Clouds: An Experiment in Theory-Fiction
ISBN: 9781032360959 / Angielski Termin realizacji zamówienia: ok. 22 dni roboczych. |
cena:
195,86 |
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The Clouds: An Experiment in Theory-Fiction
ISBN: 9781032360942 / Angielski Termin realizacji zamówienia: ok. 22 dni roboczych. |
cena:
710,17 |
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Virtual Worlds as Philosophical Tools: How to Philosophize with a Digital Hammer
ISBN: 9781137521774 / Angielski / Twarda / 2015 / 194 str. Termin realizacji zamówienia: ok. 22 dni roboczych. Who are we in simulated worlds? Will experiencing worlds that are not 'actual' change our ways of structuring thought? Can virtual worlds open up new possibilities to philosophize? Virtual Worlds as Philosophical Tools tries to answer these questions from a perspective that combines philosophy of technology with videogame design.
Who are we in simulated worlds? Will experiencing worlds that are not 'actual' change our ways of structuring thought? Can virtual worlds open up new ...
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cena:
401,58 |
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Virtual Existentialism: Meaning and Subjectivity in Virtual Worlds
ISBN: 9783030384807 / Angielski / Miękka / 2021 / 123 str. Termin realizacji zamówienia: ok. 22 dni roboczych. |
cena:
261,02 |
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Fictional Games: A Philosophy of Worldbuilding and Imaginary Play
ISBN: 9781350277083 / Angielski / Twarda / 2023 / 216 str. Termin realizacji zamówienia: ok. 30 dni roboczych. What roles do imaginary games have in story-telling? Why do fiction authors outline the rules of a game that the audience will never play? Combining perspectives from philosophy, literary theory and game studies, this book provides the first in-depth investigation into the significance of fictional games within fictional worlds. Drawing from contemporary cinema and literature, from The Hunger Games to the science fiction of Iain M. Banks, Stefano Gualeni and Riccardo Fassone introduce five key functions that different types of imaginary games have in worldbuilding. First, fictional games...
What roles do imaginary games have in story-telling? Why do fiction authors outline the rules of a game that the audience will never play? Combining p...
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cena:
416,30 |