wyszukanych pozycji: 2
Motion in Games: Third International Conference, MIG 2010 Utrecht, The Netherlands, November 14-16, 2010 Proceedings
ISBN: 9783642169571 / Angielski / Miękka / 2010 / 436 str. Termin realizacji zamówienia: ok. 20 dni roboczych. This book constitutes the proceedings of the Second International Workshop on Motion in Games, held in Utrecht, The Netherlands, in November 2010.
The 30 revised full papers presented together with 9 revised poster papers in this volume were carefully reviewed and selected. The papers are organized in topical sections on body simulation, learning movements, body control, motion planning, physically-based character control, crowds and formation, geometry, autonomous characters, navigation, motion synthesis, perception, real-time graphics, and posters. This book constitutes the proceedings of the Second International Workshop on Motion in Games, held in Utrecht, The Netherlands, in November 2010.
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cena:
192,74 zł |
Computer Animation and Simulation '96: Proceedings of the Eurographics Workshop in Poitiers, France, August 31-September 1, 1996
ISBN: 9783211828854 / Angielski / Miękka / 1996 / 225 str. Termin realizacji zamówienia: ok. 20 dni roboczych. Englischer Kurztext The 14 papers in this volume vividly demonstrate the current state of research in real-time animation of complex articulated structures in particular (humans, legged robots, plants) and of dynamic scenes in general. Special emphasis is given on innovative approaches to the fast design of realistic movements, 2D and 3D deformations, and simulation optimization.
Englischer Kurztext The 14 papers in this volume vividly demonstrate the current state of research in real-time animation of complex articulated st...
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cena:
192,74 zł |