wyszukanych pozycji: 5
3D Mesh Processing and Character Animation: With Examples Using Opengl, Openmesh and Assimp
ISBN: 9783030813536 / Angielski / Twarda / 2022 / 216 str. Termin realizacji zamówienia: ok. 20 dni roboczych. |
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cena:
231,29 zł |
Advanced Methods in Computer Graphics: With Examples in OpenGL
ISBN: 9781447160700 / Angielski / Miękka / 2014 / 314 str. Termin realizacji zamówienia: ok. 20 dni roboczych. This book brings together several advanced topics in computer graphics that are important in the areas of game development, three-dimensional animation and real-time rendering. The book is designed for final-year undergraduate or first-year graduate students, who are already familiar with the basic concepts in computer graphics and programming. It aims to provide a good foundation of advanced methods such as skeletal animation, quaternions, mesh processing and collision detection. These and other methods covered in the book are fundamental to the development of algorithms used in commercial...
This book brings together several advanced topics in computer graphics that are important in the areas of game development, three-dimensional animatio...
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cena:
192,74 zł |
3D Mesh Processing and Character Animation: With Examples Using OpenGL, OpenMesh and Assimp
ISBN: 9783030813567 / Angielski / Miękka / 2023 / 201 str. Termin realizacji zamówienia: ok. 20 dni roboczych. 3D Mesh Processing and Character Animationfocusses specifically on topics that are important in three-dimensional modelling, surface design and real-time character animation. It provides an in-depth coverage of data structures and popular methods used in geometry processing, keyframe and inverse kinematics animations and shader based processing of mesh objects. It also introduces two powerful and versatile libraries, OpenMesh and Assimp, and demonstrates their usefulness through implementations of a wide range of algorithms in mesh processing and character animation respectively. This...
3D Mesh Processing and Character Animationfocusses specifically on topics that are important in three-dimensional modelling, surface design and real-t...
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cena:
231,29 zł |
Advanced Methods in Computer Graphics: With Examples in OpenGL
ISBN: 9781447123392 / Angielski / Twarda / 2012 / 314 str. Termin realizacji zamówienia: ok. 20 dni roboczych. This book brings together several advanced topics in computer graphics that are important in the areas of game development, three-dimensional animation and real-time rendering. The book is designed for final-year undergraduate or first-year graduate students, who are already familiar with the basic concepts in computer graphics and programming. It aims to provide a good foundation of advanced methods such as skeletal animation, quaternions, mesh processing and collision detection. These and other methods covered in the book are fundamental to the development of algorithms used in commercial...
This book brings together several advanced topics in computer graphics that are important in the areas of game development, three-dimensional animatio...
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cena:
289,13 zł |
Moment Functions in Image Analysis - Theory and Applications
ISBN: 9789810235246 / Angielski / Twarda / 1998 / 164 str. Termin realizacji zamówienia: ok. 22 dni roboczych. This book is a comprehensive treatise on the theory and applications of moment functions in image analysis. Moment functions are widely used in various realms of computer vision and image processing. Numerous algorithms and techniques have been developed using image moments, in the areas of pattern recognition object identification, three-dimensional object pose estimation, robot sensing, image coding and reconstruction. This book provides a compilation of the theoretical aspects related to different types of moment functions, and their applications in the above areas.
The book is organized... This book is a comprehensive treatise on the theory and applications of moment functions in image analysis. Moment functions are widely used in variou...
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cena:
213,08 zł |