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 The Video Game Industry: Formation, Present State, and Future Zackariasson, Peter 9780415896528
The Video Game Industry: Formation, Present State, and Future

ISBN: 9780415896528 / Angielski / Twarda / 2012 / 282 str.

ISBN: 9780415896528/Angielski/Twarda/2012/282 str.

Termin realizacji zamówienia: ok. 22 dni roboczych (Bez gwarancji dostawy przed świętami)
Peter Zackariasson; Timothy Wilson
'The Video Game Industry' provides a platform for the research on the video game industry to draw a coherent and informative picture of this industry. This book describes and defines video games as their own special medium.
'The Video Game Industry' provides a platform for the research on the video game industry to draw a coherent and informative picture of this industry....
cena: 749,87

 Video Game Marketing: A Student Textbook Peter Zackariasson 9781138812277
Video Game Marketing: A Student Textbook

ISBN: 9781138812277 / Angielski / Miękka / 2016 / 156 str.

ISBN: 9781138812277/Angielski/Miękka/2016/156 str.

Termin realizacji zamówienia: ok. 22 dni roboczych (Bez gwarancji dostawy przed świętami)
Peter Zackariasson

The video game industry has been one of the fastest-growing cultural phenomena of our times with market conditions that demand a specific skill set from its marketers. To a new generation of "indie gamers," being a game developer isn't just about design and production, a successful video game demands entrepreneurial skills and astute business acumen. The creators need to know what their customers want, how to reach those customers and how to sell to them.

 

Video Game Marketing: A student textbook is for development students or aspiring developers who...

The video game industry has been one of the fastest-growing cultural phenomena of our times with market conditions that demand a specific skill set...

cena: 256,36

 Video Game Marketing: A Student Textbook Peter Zackariasson 9781138812260
Video Game Marketing: A Student Textbook

ISBN: 9781138812260 / Angielski / Twarda / 2016 / 156 str.

ISBN: 9781138812260/Angielski/Twarda/2016/156 str.

Termin realizacji zamówienia: ok. 22 dni roboczych (Bez gwarancji dostawy przed świętami)
Peter Zackariasson

The video game industry has been one of the fastest-growing cultural phenomena of our times with market conditions that demand a specific skill set from its marketers. To a new generation of "indie gamers," being a game developer isn t just about design and production, a successful video game demands entrepreneurial skills and astute business acumen. The creators need to know what their customers want, how to reach those customers and how to sell to them.

Video Game Marketing: A student textbook is for development students or aspiring developers who want to know how...

The video game industry has been one of the fastest-growing cultural phenomena of our times with market conditions that demand a specific skill set...

cena: 798,25

 The Video Game Industry: Formation, Present State, and Future Peter Zackariasson Timothy Wilson  9781138803831
The Video Game Industry: Formation, Present State, and Future

ISBN: 9781138803831 / Angielski / Miękka / 2014 / 282 str.

ISBN: 9781138803831/Angielski/Miękka/2014/282 str.

Termin realizacji zamówienia: ok. 22 dni roboczych (Bez gwarancji dostawy przed świętami)
Peter Zackariasson;Timothy Wilson;¬Abar

The Video Game Industry provides a platform for the research on the video game industry to draw a coherent and informative picture of this industry. Previously this has been done sparsely through conference papers, research articles, and popular science books. Although the study of this industry is still stigmatized as frivolous and 'only' game oriented, those who grew up with video games are changing things, especially research agendas, the acceptance of studies, and their interpretation.

This book describes and defines video games as their own special medium....

The Video Game Industry provides a platform for the research on the video game industry to draw a coherent and informative picture of this...

cena: 270,87

 The Playful Undead and Video Games: Critical Analyses of Zombies and Gameplay Stephen J. Webley Peter Zackariasson 9781032177700
The Playful Undead and Video Games: Critical Analyses of Zombies and Gameplay

ISBN: 9781032177700 / Angielski / Miękka / 2021 / 288 str.

ISBN: 9781032177700/Angielski/Miękka/2021/288 str.

Termin realizacji zamówienia: ok. 22 dni roboczych (Bez gwarancji dostawy przed świętami)
Stephen J. Webley; Peter Zackariasson
cena: 203,14

 Arts and Business: Building a Common Ground for Understanding Society Elena Raviola Peter Zackariasson 9781138887442
Arts and Business: Building a Common Ground for Understanding Society

ISBN: 9781138887442 / Angielski / Twarda / 2016 / 232 str.

ISBN: 9781138887442/Angielski/Twarda/2016/232 str.

Termin realizacji zamówienia: ok. 22 dni roboczych (Bez gwarancji dostawy przed świętami)
Elena Raviola; Peter Zackariasson

Arts and Business aims at bringing arts and business scholars together in a dialogue about a number of key topics that today form different understandings in the two disciplines. Arts and business are, many times, positioned as opposites. Where one is providing symbolic and aesthetic immersion, the other is creating goods for a market and markets for a good. They often deal and struggle with the same issues, framing it differently and finding different solutions.

This book has the potential of offering both critical theoretical and empirical understanding of these...

Arts and Business aims at bringing arts and business scholars together in a dialogue about a number of key topics that today form differen...

cena: 774,06

 Arts and Business: Building a Common Ground for Understanding Society Elena Raviola Peter Zackariasson 9781138616851
Arts and Business: Building a Common Ground for Understanding Society

ISBN: 9781138616851 / Angielski / Miękka / 2018 / 232 str.

ISBN: 9781138616851/Angielski/Miękka/2018/232 str.

Termin realizacji zamówienia: ok. 22 dni roboczych (Bez gwarancji dostawy przed świętami)
Elena Raviola; Peter Zackariasson
cena: 222,50

 The Business of Gamification: A Critical Analysis Mikolaj Dymek Peter Zackariasson 9781138824164
The Business of Gamification: A Critical Analysis

ISBN: 9781138824164 / Angielski / Twarda / 2016 / 230 str.

ISBN: 9781138824164/Angielski/Twarda/2016/230 str.

Termin realizacji zamówienia: ok. 22 dni roboczych (Bez gwarancji dostawy przed świętami)
Mikolaj Dymek; Peter Zackariasson

At the turn of the century the term "gamification" was introduced as a concept to understand the process of using game mechanics in "non-game" contexts. The impact of gamification was soon evident to business practices where it had impact both on marketing and, more broadly, on the organizations themselves. As the number of individuals playing video games grows, there seem to be an acceptance of game mechanics elsewhere. Its effectiveness is highly dependent on both technical possibilities and cultural acceptance, two factors present today.

The aim of The Business of...

At the turn of the century the term "gamification" was introduced as a concept to understand the process of using game mechanics in "non-game" cont...

cena: 774,06

 The Playful Undead and Video Games: Critical Analyses of Zombies and Gameplay Stephen J. Webley Peter Zackariasson 9781138895461
The Playful Undead and Video Games: Critical Analyses of Zombies and Gameplay

ISBN: 9781138895461 / Angielski / Twarda / 2019 / 276 str.

ISBN: 9781138895461/Angielski/Twarda/2019/276 str.

Termin realizacji zamówienia: ok. 22 dni roboczych (Bez gwarancji dostawy przed świętami)
Stephen J. Webley; Peter Zackariasson
cena: 701,49


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