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 Computational Geometry: Algorithms and Applications Mark Overmars 9783540779735
Computational Geometry: Algorithms and Applications

ISBN: 9783540779735 / Angielski / Twarda / 2008 / 386 str.

ISBN: 9783540779735/Angielski/Twarda/2008/386 str.

Termin realizacji zamówienia: ok. 22 dni roboczych (Bez gwarancji dostawy przed świętami)
Mark Overmars
Computational geometry emerged from the ?eld of algorithms design and analysis in the late 1970s. It has grown into a recognized discipline with its own journals, conferences, and a large community of active researchers. The success of the ?eld as a research discipline can on the one hand be explained from the beauty of the problems studied and the solutions obtained, and, on the other hand, by the many application domains computer graphics, geographic information systems (GIS), robotics, and others in which geometric algorithms play a fundamental role. For many geometric problems the early...
Computational geometry emerged from the ?eld of algorithms design and analysis in the late 1970s. It has grown into a recognized discipline with its o...
cena: 201,72 zł

 The Design of Dynamic Data Structures Mark H. Overmars 9783540123309
The Design of Dynamic Data Structures

ISBN: 9783540123309 / Angielski / Miękka / 1983 / 181 str.

ISBN: 9783540123309/Angielski/Miękka/1983/181 str.

Termin realizacji zamówienia: ok. 22 dni roboczych (Bez gwarancji dostawy przed świętami)
Mark H. Overmars
In numerous computer applications there is a need of storing large sets of objects in such a way that some questions about those objects can be answered efficiently. Data structures that store such sets of objects can be either static (built for a fixed set of objects) or dynamic (insertions of new objects and deletions of existing objects can be performed). Especially for more complex searching problems as they arise in such fields as computational geometry, database design and computer graphics, only static data structures are available. This book aims at remedying this lack of flexibility...
In numerous computer applications there is a need of storing large sets of objects in such a way that some questions about those objects can be answer...
cena: 201,72 zł

 Algorithmic Foundations of Robotics VI Michael Erdmann, David Hsu, Mark Overmars, A. Frank van der Stappen 9783540257288
Algorithmic Foundations of Robotics VI

ISBN: 9783540257288 / Angielski / Twarda / 2005 / 456 str.

ISBN: 9783540257288/Angielski/Twarda/2005/456 str.

Termin realizacji zamówienia: ok. 22 dni roboczych (Bez gwarancji dostawy przed świętami)
Michael Erdmann;David Hsu;Mark Overmars

Robot algorithms are abstractions of computational processes that control or reason about motion and perception in the physical world. Because actions in the physical world are subject to physical laws and geometric constraints, the design and analysis of robot algorithms raise a unique combination of questions in control theory, computational and differential geometry, and computer science. Algorithms serve as a unifying theme in the multi-disciplinary field of robotics.

This volume consists of selected contributions to the sixth Workshop on the Algorithmic Foundations of...

Robot algorithms are abstractions of computational processes that control or reason about motion and perception in the physical world. Because acti...

cena: 605,23 zł

 Algorithmic Foundations of Robotics VI Michael Erdmann, David Hsu, Mark Overmars, A. Frank van der Stappen 9783642065132
Algorithmic Foundations of Robotics VI

ISBN: 9783642065132 / Angielski / Miękka / 2010 / 456 str.

ISBN: 9783642065132/Angielski/Miękka/2010/456 str.

Termin realizacji zamówienia: ok. 22 dni roboczych (Bez gwarancji dostawy przed świętami)
Michael Erdmann;David Hsu;Mark Overmars

Robot algorithms are abstractions of computational processes that control or reason about motion and perception in the physical world. Because actions in the physical world are subject to physical laws and geometric constraints, the design and analysis of robot algorithms raise a unique combination of questions in control theory, computational and differential geometry, and computer science. Algorithms serve as a unifying theme in the multi-disciplinary field of robotics.

This volume consists of selected contributions to the sixth Workshop on the Algorithmic Foundations of...

Robot algorithms are abstractions of computational processes that control or reason about motion and perception in the physical world. Because acti...

cena: 605,23 zł

 Learning C# by Programming Games Arjan Egges Jeroen D. Fokker Mark H. Overmars 9783642365799
Learning C# by Programming Games

ISBN: 9783642365799 / Angielski / Twarda / 2013 / 443 str.

ISBN: 9783642365799/Angielski/Twarda/2013/443 str.

Termin realizacji zamówienia: ok. 22 dni roboczych (Bez gwarancji dostawy przed świętami)
Arjan Egges; Jeroen D. Fokker; Mark H. Overmars

Developing computer games is a perfect way to learn how to program in modern programming languages. This book teaches how to program in C# through the creation of computer games - and without requiring any previous programming experience.

Contrary to most programming books, Egges, Fokker and Overmars do not organize the presentation according to programming language constructs, but instead use the structure and elements of computer games as a framework. For instance, there are chapters on dealing with player input, game objects, game worlds, game states, levels, animation,...

Developing computer games is a perfect way to learn how to program in modern programming languages. This book teaches how to program in C# through ...

cena: 201,72 zł


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