wyszukanych pozycji: 6
Coding as a Playground: Programming and Computational Thinking in the Early Childhood Classroom
ISBN: 9780367900960 / Angielski / Twarda / 2020 / 230 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. |
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cena:
570,57 zł |
Designing Digital Experiences for Positive Youth Development: From Playpen to Playground
ISBN: 9780199757022 / Angielski / Twarda / 2012 / 216 str. Termin realizacji zamówienia: ok. 30 dni roboczych. With the advent of the digital age, research on the psychological impact of youth engagement with technology has surged. New technologies have often taken the blame for promoting negative (and potentially dangerous) youth experiences, such as cyber-bullying, sexual predation, privacy invasion, addiction to videogames, and exposure to violence. For many children and adolescents, however, digital media and technology provide positive ways to express identity, communicate with peers, and engage in civic activities across communities. Based on over a decade and a half of research,...
With the advent of the digital age, research on the psychological impact of youth engagement with technology has surged. New technologies have often t...
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cena:
394,51 zł |
Coding as a Playground: Programming and Computational Thinking in the Early Childhood Classroom
ISBN: 9780367900502 / Angielski / Miękka / 2020 / 230 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. |
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cena:
150,37 zł |
Beyond Coding: How Children Learn Human Values through Programming
ISBN: 9780262543323 / Angielski / Miękka / 2022 / 232 str. Termin realizacji zamówienia: ok. 12 dni roboczych. |
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cena:
121,62 zł |
New Media and Technology: New Directions for Youth Development, Number 128
ISBN: 9781118009598 / Angielski / Miękka / 2011 / 136 str. Termin realizacji zamówienia: ok. 22 dni roboczych. New technologies are playing an important role in the lives of young people. From mobile phones to social media sites, from video games to virtual worlds, young people are immersed in a technologically rich environment, in a participatory culturue where they are not only consuming content, but also producing it and sharing it with others.
People learn better when givien opportunities to create their own projects. The growing fields of the learning sciences and educational technologies have long acknowledged this. Over the past four decades, new tools and approaches have been designed and... New technologies are playing an important role in the lives of young people. From mobile phones to social media sites, from video games to virtual wor...
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cena:
120,07 zł |
The Official Scratch Jr. Book
ISBN: 9781593276713 / Angielski / Miękka / 2015 / 160 str. Termin realizacji zamówienia: ok. 30 dni roboczych. ScratchJr is a free, introductory computer programming language that runs on iPads, Android tablets, Amazon tablets, and Chromebooks. Inspired by Scratch, the wildly popular programming language used by millions of children worldwide, ScratchJr helps even younger kids create their own playful animations, interactive stories, and dynamic games. The Official ScratchJr Book is the perfect companion to this free app and makes coding easy and fun for all. Kids learn to program by connecting blocks of code to make characters move, jump, dance, and sing. Each chapter includes several...
ScratchJr is a free, introductory computer programming language that runs on iPads, Android tablets, Amazon tablets, and Chromebooks. Inspired by Scra...
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cena:
116,13 zł |