wyszukanych pozycji: 2
Video Games and Learning: Teaching and Participatory Culture in the Digital Age
ISBN: 9780807751985 / Angielski / Miękka / 2011 / 253 str. Termin realizacji zamówienia: ok. 22 dni roboczych. Can we learn socially and academically valuable concepts and skills from video games? How can we best teach the gamer generation? This accessible book describes how educators and curriculum designers can harness the participatory nature of digital media and play. The author presents a comprehensive model of games and learning that integrates analysis of games, games cultures, and educational game design. Building on over 10 years of research, Kurt Squire tells the story of the emerging field of immersive digitally mediated learning environments (or games) and outlines the future of education.
Can we learn socially and academically valuable concepts and skills from video games? How can we best teach the gamer generation? This accessible book...
|
|
cena:
152,83 zł |
Design-based Research: Clarifying the Terms. A Special Issue of the Journal of the Learning Sciences
ISBN: 9781138156623 / Angielski / Twarda / 2016 / 128 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. Over a decade ago the concept of "design experiments" was introduced because of the belief that many of questions could not be adequately addressed by laboratory-based experiments. Since then, design-based research as a term has grown in popularity and significance. The core manuscripts of this special issue respond to the questions: What constitutes design-based research? Why is it important? What are the methods to carry it out? At the end of this issue, two strong commentaries situate this work and challenge the community with new questions and issues that must be answered if design-based...
Over a decade ago the concept of "design experiments" was introduced because of the belief that many of questions could not be adequately addressed by...
|
|
cena:
700,25 zł |