wyszukanych pozycji: 6
Choosing and Using Digital Games in the Classroom: A Practical Guide
ISBN: 9783319122229 / Angielski / Twarda / 2016 / 411 str. Termin realizacji zamówienia: ok. 20 dni roboczych. This book presents an in-depth overview of the uses of digital games in education, from K-12 up through post-secondary. Beginning with a look at the history of games in education and the context for digital games, this book guides readers through various methods of seriousgame implementation, including the Magic Bullet Model, which focuses on the player's point of view of the game experience. The book also includes methods of measuring the effects of games in education and guidance on creating digital game-based learning lesson plans."
This book presents an in-depth overview of the uses of digital games in education, from K-12 up through post-secondary. Beginning with a look at the h...
|
|
cena:
424,07 zł |
Choosing and Using Digital Games in the Classroom: A Practical Guide
ISBN: 9783319791753 / Angielski / Miękka / 2018 / 411 str. Termin realizacji zamówienia: ok. 20 dni roboczych. |
|
cena:
308,41 zł |
Gamification 101: How to Bring Joy Back to Learning By Making Your Classroom Gameful
ISBN: 9781773707747 / Angielski Termin realizacji zamówienia: ok. 13-18 dni roboczych. |
|
cena:
128,07 zł |
Gamification 101: How to Bring Joy Back to Learning By Making Your Classroom Gameful
ISBN: 9781773707754 / Angielski Termin realizacji zamówienia: ok. 13-18 dni roboczych. |
|
cena:
197,05 zł |
String Theory and M-Theory
ISBN: 9780521860697 / Angielski / Twarda / 2007 / 756 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. Graduate textbook for courses in string theory.
Graduate textbook for courses in string theory.
|
|
cena:
447,66 zł |
Zwischen Norm und Chaos: Literatur als Stimme des Rechts : Legendre, Kafka, Hoffmann
ISBN: 9783770561650 / Niemiecki / Miękka / 2016 / 314 str. Termin realizacji zamówienia: ok. 22 dni roboczych. |
|
cena:
224,08 zł |