wyszukanych pozycji: 8
We the Gamers: How Games Teach Ethics and Civics
ISBN: 9780190926113 / Angielski / Miękka / 2021 / 400 str. Termin realizacji zamówienia: ok. 30 dni roboczych. |
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cena:
162,82 zł |
Designing Games for Ethics: Models, Techniques and Frameworks
ISBN: 9781609601201 / Angielski / Twarda / 2011 / 408 str. Termin realizacji zamówienia: ok. 13-18 dni roboczych (Dostawa przed świętami) "This book brings together the diverse and growing community of voices on ethics in gaming and begins to define the field, identify its primary challenges and questions, and establish the current state of the discipline"--Provided by publisher.
"This book brings together the diverse and growing community of voices on ethics in gaming and begins to define the field, identify its primary challe...
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cena:
1045,70 zł |
We the Gamers: How Games Teach Ethics and Civics
ISBN: 9780190926106 / Angielski / Twarda / 2021 / 402 str. Termin realizacji zamówienia: ok. 30 dni roboczych. |
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cena:
468,57 zł |
Learning, Education & Games, Volume 3: 100 Games to Use in the Classroom & Beyond
ISBN: 9780359984015 / Angielski / Miękka / 2019 / 584 str. Termin realizacji zamówienia: ok. 13-18 dni roboczych (Dostawa przed świętami) |
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cena:
229,93 zł |
Ethics and Game Design: Teaching Values through Play
ISBN: 9781615208456 / Angielski / Twarda / 2010 / 396 str. Termin realizacji zamówienia: ok. 13-18 dni roboczych (Dostawa przed świętami) Ethics and games are emerging as a very popular field of study. As such, there has become a need to define the field in terms of its primary challenges and the current state of the discipline. Ethics and Game Design: Teaching Values through Play is the first book in its field to challenge scholars and researchers to answer questions such as: How can game design be improved to foster ethical thinking and discourse? What are the theories and methodologies that will help us understand, model, and assess ethical thinking in games? How do we use games in classrooms and informal educational...
Ethics and games are emerging as a very popular field of study. As such, there has become a need to define the field in terms of its primary challenge...
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cena:
1045,70 zł |
Learning and Education Games: Volume Two: Bringing Games into Educational Contexts
ISBN: 9781329703568 / Angielski / Miękka / 2016 / 280 str. Termin realizacji zamówienia: ok. 13-18 dni roboczych (Dostawa przed świętami) The Learning, Education & Games book series is perfect for any educator or developer seeking an introduction to research-driven best practices for using and designing games for learning. This volume, Bringing Games into Educational Contexts, delves into the challenges of creating games and implementing them in educational settings. This book covers relevant issues such as gamification, curriculum development, using games to support ASD (autism spectrum disorder) students, choosing games for the classroom and library, homeschooling and gameschooling, working with parents and policymakers, and...
The Learning, Education & Games book series is perfect for any educator or developer seeking an introduction to research-driven best practices for usi...
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cena:
122,30 zł |
Learning, Education and Games: Volume One: Curricular and Design Considerations
ISBN: 9781312542853 / Angielski / Miękka / 2014 / 294 str. Termin realizacji zamówienia: ok. 13-18 dni roboczych (Dostawa przed świętami) This book is perfect for any educator or designer seeking an introduction to research-driven best practices for using and designing games for learning. This book provides the latest research and techniques for designing games for a variety of curricular needs--including STEM, literacy learning, history education, music, and computational, ethical, and critical thinking. The book also delves into specific design issues, such as aligning goals, designing for an audience, playtesting, and assessment. Each chapter provides an overview of the relevant frameworks and research findings, as well as...
This book is perfect for any educator or designer seeking an introduction to research-driven best practices for using and designing games for learning...
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cena:
122,30 zł |
Learning, Education, & Games: Volume Four: : 50 Games to Use for Inclusion, Equity, and Justice
ISBN: 9781304903044 / Angielski Termin realizacji zamówienia: ok. 13-18 dni roboczych (Dostawa przed świętami) |
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cena:
146,77 zł |