wyszukanych pozycji: 7
Well Played 3.0: Video Games, Value and Meaning
ISBN: 9781257858453 / Angielski / Miękka / 2011 / 346 str. Termin realizacji zamówienia: ok. 13-18 dni roboczych (Dostawa przed świętami) Following on Well Played 1.0 and 2.0, this book will also be full of in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. Contributors will analyze sequences in a game in detail in order to illustrate and interpret how the various components of a game can come together to create fulfilling a playing experience unique to this medium. Contributors will again be looking at video games, some that were covered in Well Played 1.0 and 2.0 as well as new ones, in order to provide a variety of perspectives on more great games.
Following on Well Played 1.0 and 2.0, this book will also be full of in-depth close readings of video games that parse out the various meanings to be ...
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cena:
140,11 zł |
Tabletop: Analog Game Design
ISBN: 9781257870608 / Angielski / Miękka / 2011 / 206 str. Termin realizacji zamówienia: ok. 13-18 dni roboczych (Dostawa przed świętami) In this volume, people of diverse backgrounds talk about tabletop games, game culture, and the intersection of games with learning, theater, and other forms. Some have chosen to write about their design process, others about games they admire, others about the culture of tabletop games and their fans. The results are various and individual, but all cast some light on what is a multivarious and fascinating set of game styles.
In this volume, people of diverse backgrounds talk about tabletop games, game culture, and the intersection of games with learning, theater, and other...
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cena:
105,45 zł |
Physics Is Still Your Friend: World of Goo @ 10
ISBN: 9781304243768 / Angielski Termin realizacji zamówienia: ok. 13-18 dni roboczych (Dostawa przed świętami) |
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cena:
49,46 zł |
Cross-Media Communications: an Introduction to the Art of Creating Integrated Media Experiences
ISBN: 9780557285655 / Angielski / Miękka / 2010 / 294 str. Termin realizacji zamówienia: ok. 13-18 dni roboczych (Dostawa przed świętami) This text is an introduction to the future of mass media and mass communications - cross-media communications. Cross-media is explained through the presentation and analysis of contemporary examples and project-based tutorials in cross-media development. The text introduces fundamental terms and concepts, and provides a solid overview of cross-media communications, one that builds from a general introduction to a specific examination of media and genres to a discussion of the concepts involved in designing and developing cross-media communications. There is also an accompanying DVD-ROM full...
This text is an introduction to the future of mass media and mass communications - cross-media communications. Cross-media is explained through the pr...
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cena:
127,24 zł |
Stories in Between: Narratives and Mediums @ Play
ISBN: 9781435720800 / Angielski / Miękka / 2008 / 194 str. Termin realizacji zamówienia: ok. 13-18 dni roboczych (Dostawa przed świętami) stories in between: narratives and mediums @ play is a unique text exploring the interplay between stories and media. The discussion focuses around the Myst narrative as it moves across media from games to books to comics to games. Along the way, the text also discusses the Sandman comics, and the hypermedia of Ultima Online and MitterNachtSpiel. This text was created hypertextually to exist online as a website with an inter-related book. Also, it has been released under a under a Creative Commons license: Attribution-NonCommercial-ShareAlike2.0 http:...
stories in between: narratives and mediums @ play is a unique text exploring the interplay between stories and media. The discussion focuses around th...
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cena:
68,12 zł |
Well Played Retrospective: The Past, Pandemic and Future of Video Games, Value and Meaning
ISBN: 9781329650619 / Angielski / Miękka / 2021 / 198 str. Termin realizacji zamówienia: ok. 13-18 dni roboczych (Dostawa przed świętami) |
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cena:
89,11 zł |
Well Played 2.0: Video Games, Value and Meaning
ISBN: 9780557844517 / Angielski / Miękka / 2010 / 334 str. Termin realizacji zamówienia: ok. 13-18 dni roboczych (Dostawa przed świętami) Following on Well Played 1.0, this book is full of in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. Contributors analyze sequences in a game in detail in order to illustrate and interpret how the various components of a game can come together to create a fulfilling playing experience unique to this medium. Contributors are again looking at video games in order to provide a variety of perspectives on the value of games.
Following on Well Played 1.0, this book is full of in-depth close readings of video games that parse out the various meanings to be found in the exper...
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cena:
131,25 zł |