wyszukanych pozycji: 9
![]() |
3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling
ISBN: 9780240815824 / Angielski / Miękka / 2011 / 462 str. Termin realizacji zamówienia: ok. 8-10 dni roboczych. With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video series (at FocalPress.com), Andrew Gahan delivers the expert techniques in 3ds Max Modeling for Games, 2nd edition. This updated edition is packed with new tutorials that will enhance your modeling skills and pump up your portfolio with high-quality work in no time. Along with Anthony O'Donnell and a team of experts, Gahan covers all of the fundamental game modeling techniques, including character and environment modeling, mapping, and... With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video seri... |
cena:
264,09 zł |
![]() |
Game Art Complete: All-in-One: Learn Maya, 3ds Max, ZBrush, and Photoshop Winning Techniques
ISBN: 9781138427419 / Angielski / Twarda / 2017 / 624 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provide the CG Artist with an excellent sampling of essential techniques that every 3D artist needs to create stunning game art.Game artists will be able to master the modeling, rendering, rigging, and texturing techniques they need - with advice from Focal's best and brightest authors. Artists can learn hundreds of tips, tricks and shortcuts in Max, Maya, Photoshop, ZBrush - all within the covers of one complete, inspiring reference.
A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters pro...
|
cena:
890,27 zł |
![]() |
3ds Max Modeling for Games: Volume II: Insider's Guide to Stylized Game Character, Vehicle and Environment Modeling
ISBN: 9780240816067 / Angielski / Miękka / 2011 / 384 str. Termin realizacji zamówienia: ok. 8-10 dni roboczych. Learn how to model comic-style a la Pixar(TM) with the expert techniques found in 3ds Max Modeling for Games Volume 2: Insider's Guide to Stylized Modeling. This new volume will show you the ins-and-outs of stylized modeling, including characters, vehicles, environments, and much more. Follow the story of cover characters Robert and Robot as their adventure takes you through the world of modeling, vegetation, alpha-maps, and much more This book is also packed with highly detailed tutorials feared toward enhancing your modeling skills and expanding your portfolio. The... Learn how to model comic-style a la Pixar(TM) with the expert techniques found in 3ds Max Modeling for Games Volume 2: Insider's Guide to Styliz... |
cena:
238,69 zł |
![]() |
3d Automotive Modeling: An Insider's Guide to 3d Car Modeling and Design for Games and Film
ISBN: 9781138427402 / Angielski / Twarda / 2017 / 468 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. Master techniques from top automotive designers and world-class game developers with this insider's guide to designing and modeling 3D vehicles. With techniques demonstrated in 3ds Max, Maya, XSI, and Photoshop, 3D Automotive Modeling starts with a fantastic series of hot concept designs and continues by offering a full hands-on modeling tutorial for each. Some of the very best designers and modelers from across the globe take you through their processes step-by-step, giving you the tips, tricks, and short-cuts that true professionals use. 3D Automotive Modeling features tutorials from Honda,...
Master techniques from top automotive designers and world-class game developers with this insider's guide to designing and modeling 3D vehicles. With ...
|
cena:
890,27 zł |
![]() |
3ds Max Modeling for Games: Volume II: Insider's Guide to Stylized Game Character, Vehicle and Environment Modeling
ISBN: 9781138400740 / Angielski / Twarda / 2017 / 384 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. Learn how to model comic-style �a Pixar with the expert techniques found in 3ds Max Modeling for Games Volume 2: Insider�s Guide to Stylized Modeling. This new volume will show you the ins-and-outs of stylized modeling, including characters, vehicles, environments, and much more. Follow the story of cover characters Robert and Robot as their adventure takes you through the world of modeling, vegetation, alpha-maps, and much more! This book is also packed with highly detailed tutorials feared toward enhancing your modeling skills and expanding your portfolio.
The companion website... Learn how to model comic-style �a Pixar with the expert techniques found in 3ds Max Modeling for Games Volume 2: Insider�s Guide to Stylized Model...
|
cena:
915,71 zł |
![]() |
3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling
ISBN: 9781138400825 / Angielski / Twarda / 2017 / 480 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video series (at FocalPress.com), Andrew Gahan delivers the expert techniques in 3ds Max Modeling for Games, 2nd edition. This updated edition is packed with new tutorials that will enhance your modeling skills and pump up your portfolio with high-quality work in no time. Along with Anthony O'Donnell and a team of experts, Gahan covers all of the fundamental game modeling techniques, including character and environment modeling, mapping, and texturing....
With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video series ...
|
cena:
915,71 zł |
![]() |
Game Art Complete: All-In-One: Learn Maya, 3ds Max, Zbrush, and Photoshop Winning Techniques
ISBN: 9780240811475 / Angielski / Miękka / 2008 / 624 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provide the CG Artist with an excellent sampling of essential techniques that every 3D artist needs to create stunning game art.Game artists will be able to master the modeling, rendering, rigging, and texturing techniques they need - with advice from Focal's best and brightest authors. Artists can learn hundreds of tips, tricks and shortcuts in Max, Maya, Photoshop, ZBrush - all within the covers of one complete, inspiring reference.
A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provi...
|
cena:
269,58 zł |
![]() |
3D Automotive Modeling: An Insider's Guide to 3D Car Modeling and Design for Games and Film
ISBN: 9780240814285 / Angielski / Miękka / 2010 / 450 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. Master techniques from top automotive designers and world-class game developers with this insider's guide to designing and modeling 3D vehicles. With techniques demonstrated in 3ds Max, Maya, XSI, and Photoshop, 3D Automotive Modeling starts with a fantastic series of hot concept designs and continues by offering a full hands-on modeling tutorial for each. Some of the very best designers and modelers from across the globe take you through their processes step-by-step, giving you the tips, tricks, and short-cuts that true professionals use. 3D Automotive Modeling... Master techniques from top automotive designers and world-class game developers with this insider's guide to designing and modeling 3D vehicles. Wi... |
cena:
239,05 zł |
![]() |
Searching for America's Nuclear Heritage
ISBN: 9783845443096 / Angielski / Miękka / 2012 / 316 str. Termin realizacji zamówienia: ok. 13-18 dni roboczych. The events that occurred in the summer of 1945 altered the trajectory of human history. The Trinity Test in the New Mexico desert and the atomic bombings of Japan forcefully ushered in the nuclear age and long-term impacts on world societies and governments. This study examines representations of those events and their influence on American society and culture as portrayed in museum exhibits. It particularly focuses on the role of museums as memory institutions and the part they play in creating a distinctive memorial or historical narrative. This study utilizes various theories and...
The events that occurred in the summer of 1945 altered the trajectory of human history. The Trinity Test in the New Mexico desert and the atomic bombi...
|
cena:
396,33 zł |