wyszukanych pozycji: 2
Beginning Xna 2.0 Game Programming: From Novice to Professional
ISBN: 9781590599242 / Angielski / Miękka / 2008 / 456 str. Termin realizacji zamówienia: ok. 20 dni roboczych. XNA makes it simple to create your own games, which will run on a PC and Xbox 360 console. Even if you don't know how to program at all, Beginning XNA Game Programming will teach you the basics of C# 2005 programming along the way. This fast-paced introduction to XNA and the C# language provides professional developers a quick-start guide to creating a commercial product using XNA, as well as offering home enthusiasts or hobbyists everything they need to begin putting together games in their spare time. You'll discover and understand all the key concepts required to create smooth,... XNA makes it simple to create your own games, which will run on a PC and Xbox 360 console. Even if you don't know how to program at all, Beginning ... |
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cena:
133,17 zł |
Beginning .NET Game Programming in VB .NET
ISBN: 9781590594018 / Angielski / Miękka / 2004 / 444 str. Termin realizacji zamówienia: ok. 20 dni roboczych. BACK A FEW YEARS AGO I HAD AN IDEA. What if I could make the power of the DirectX API available to the developers who were going to be using the new set of languages and common language runtime that Microsoft was developing? The idea was intriguing, and opening up a larger portion of the world to DirectX was a goal I was only happy to endorse. - Besides, what developer doesn't want to write games? It seems that at least once a week I am answering questions directly regard- ing the performance of managed code, and Managed DirectX in particular. One of the more common questions I hear is some...
BACK A FEW YEARS AGO I HAD AN IDEA. What if I could make the power of the DirectX API available to the developers who were going to be using the new s...
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cena:
195,87 zł |