• Wyszukiwanie zaawansowane
  • Kategorie
  • Kategorie BISAC
  • Książki na zamówienie
  • Promocje
  • Granty
  • Książka na prezent
  • Opinie
  • Pomoc
  • Załóż konto
  • Zaloguj się

The Multiplayer Classroom: Game Plans » książka

zaloguj się | załóż konto
Logo Krainaksiazek.pl

koszyk

konto

szukaj
topmenu
Księgarnia internetowa
Szukaj
Książki na zamówienie
Promocje
Granty
Książka na prezent
Moje konto
Pomoc
 
 
Wyszukiwanie zaawansowane
Pusty koszyk
Bezpłatna dostawa dla zamówień powyżej 20 złBezpłatna dostawa dla zamówień powyżej 20 zł

Kategorie główne

• Nauka
 [2946600]
• Literatura piękna
 [1856966]

  więcej...
• Turystyka
 [72221]
• Informatyka
 [151456]
• Komiksy
 [35826]
• Encyklopedie
 [23190]
• Dziecięca
 [619653]
• Hobby
 [140543]
• AudioBooki
 [1577]
• Literatura faktu
 [228355]
• Muzyka CD
 [410]
• Słowniki
 [2874]
• Inne
 [445822]
• Kalendarze
 [1744]
• Podręczniki
 [167141]
• Poradniki
 [482898]
• Religia
 [510455]
• Czasopisma
 [526]
• Sport
 [61590]
• Sztuka
 [243598]
• CD, DVD, Video
 [3423]
• Technologie
 [219201]
• Zdrowie
 [101638]
• Książkowe Klimaty
 [124]
• Zabawki
 [2473]
• Puzzle, gry
 [3898]
• Literatura w języku ukraińskim
 [254]
• Art. papiernicze i szkolne
 [8170]
Kategorie szczegółowe BISAC

The Multiplayer Classroom: Game Plans

ISBN-13: 9780367249014 / Angielski / Miękka / 2021 / 456 str.

Lee Sheldon
The Multiplayer Classroom: Game Plans Lee Sheldon 9780367249014 CRC Press - książkaWidoczna okładka, to zdjęcie poglądowe, a rzeczywista szata graficzna może różnić się od prezentowanej.

The Multiplayer Classroom: Game Plans

ISBN-13: 9780367249014 / Angielski / Miękka / 2021 / 456 str.

Lee Sheldon
cena 195,06 zł
(netto: 185,77 VAT:  5%)

Najniższa cena z 30 dni: 193,06 zł
Termin realizacji zamówienia:
ok. 22 dni roboczych
Bez gwarancji dostawy przed świętami

Darmowa dostawa!
inne wydania

The Multiplayer Classroom: Game Plans is a companion to The Multiplayer Classroom: Designing Coursework as a Game, now in its second edition from CRC Press.

Kategorie:
Informatyka, Grafika komputerowa
Kategorie BISAC:
Computers > Programming - Games
Education > Administration - General
Computers > Design, Graphics & Media - Video & Animation
Wydawca:
CRC Press
Język:
Angielski
ISBN-13:
9780367249014
Rok wydania:
2021
Ilość stron:
456
Waga:
0.81 kg
Wymiary:
24.61 x 18.9 x 2.36
Oprawa:
Miękka
Wolumenów:
01
Dodatkowe informacje:
Komentarz
Wydanie ilustrowane

Lee Sheldon began his writing career in television as a writer-producer, eventually writing over 200 produced shows ranging from Charlie’s Angels (writer) to Edge of Night (head writer) to Star Trek: The Next Generation (writer-producer). In 1994, tired of television, Lee turned to his new love: video games. Since then he has worked on over 40 games. In 2006 he began teaching video game writing and design at Indiana University. While there he first started designing classes as games. He also wrote and designed an alternate reality game that went through three iterations. The first two, The Skeleton Chase and Skeleton Chase 2: The Psychic, were funded by the Robert Wood Foundation and were designed to improve student fitness. The third, Skeleton Chase: Warp Speed was a redesign of the second game, shrinking playtime from 7 weeks to 3 days for a group of Coca Cola executives from North Africa.In 2010 Lee moved to Rensselaer Polytechnic Institute where he was an Associate Professor in the Games and Simulation Arts and Sciences program. There he was co-director of the GSAS program for three years and created the first full writing for games program in North America. He was lead writer and creative director on several incarnations, both a class designed as a game and a digital version, of The Lost Manuscript a narrative-driven game teaching Chinese language and culture.He joined the Interactive Media and Game Development (IMGD) program at Worcester Polytechnic Institute in 2015 where he is again designing classes as games and has developed the second full writing for games curriculum in North America. Lee’s book Character Development and Storytelling for Games (Second Edition, 2013) is the standard text in the field. He wrote the bestselling book The Multiplayer Classroom: Designing Coursework as a Game (2011). Over 1500 people in 45 countries now follow the Facebook page for his method of teaching classes as multiplayer games. His recent applied game projects include The Janus Door, a cybersecurity class designed as a game, funded by an NSF grant, and currently running at California Polytechnic State University. He wrote and designed Secrets: A Cyberculture Mystery Game, an online class designed as a game teaching culture and identity on the Internet for Excelsior College that went live Fall 2015; and wrote Crimson Dilemma, a business ethics video game for his old school, Indiana University, that debuted Fall 2014. His most recent entertainment games are The Lion’s Song, an episodic game following the creative and personal struggles of four



Udostępnij

Facebook - konto krainaksiazek.pl



Opinie o Krainaksiazek.pl na Opineo.pl

Partner Mybenefit

Krainaksiazek.pl w programie rzetelna firma Krainaksiaze.pl - płatności przez paypal

Czytaj nas na:

Facebook - krainaksiazek.pl
  • książki na zamówienie
  • granty
  • książka na prezent
  • kontakt
  • pomoc
  • opinie
  • regulamin
  • polityka prywatności

Zobacz:

  • Księgarnia czeska

  • Wydawnictwo Książkowe Klimaty

1997-2025 DolnySlask.com Agencja Internetowa

© 1997-2022 krainaksiazek.pl
     
KONTAKT | REGULAMIN | POLITYKA PRYWATNOŚCI | USTAWIENIA PRYWATNOŚCI
Zobacz: Księgarnia Czeska | Wydawnictwo Książkowe Klimaty | Mapa strony | Lista autorów
KrainaKsiazek.PL - Księgarnia Internetowa
Polityka prywatnosci - link
Krainaksiazek.pl - płatnośc Przelewy24
Przechowalnia Przechowalnia