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Tales for Makers: Real-World Projects to Modify, Hack, and Reinvent

ISBN-13: 9798868800795 / Miękka / 2024 / 488 str.

Enrico Miglino
Tales for Makers: Real-World Projects to Modify, Hack, and Reinvent Enrico Miglino 9798868800795 Springer-Verlag Berlin and Heidelberg GmbH &  - książkaWidoczna okładka, to zdjęcie poglądowe, a rzeczywista szata graficzna może różnić się od prezentowanej.

Tales for Makers: Real-World Projects to Modify, Hack, and Reinvent

ISBN-13: 9798868800795 / Miękka / 2024 / 488 str.

Enrico Miglino
cena 192,63
(netto: 183,46 VAT:  5%)

Najniższa cena z 30 dni: 168,36
Termin realizacji zamówienia:
ok. 16-18 dni roboczych
Bez gwarancji dostawy przed świętami

Darmowa dostawa!
Kategorie:
Informatyka
Kategorie BISAC:
Computers > Hardware - General
Wydawca:
Springer-Verlag Berlin and Heidelberg GmbH &
Seria wydawnicza:
Maker Innovations Series
ISBN-13:
9798868800795
Rok wydania:
2024
Ilość stron:
488
Wymiary:
23.5 x 15.5
Oprawa:
Miękka

Chapter 1. Where’s Tommy?

•           Episode 1: Tommy disappears on the beach playing with an old, mechanical parking meter. Tommy’s father, Ray, sets off to find him.

•           Project 1: Electro-mechanical OTP (One Time Password) with a microcontroller and 3D-printed gears)

 

Chapter 2. Welcome to the Carousel!

•           Episode 2: Ray steps into the amusement park and meets Sonya, who will be his unhelpful guide. Ray discovers "delayed window" technology.

•           Project 2: How to make a delayed streaming device with a Raspberry Pi

 

Chapter 3. The Loud Carousel

•           Episode 3: Ray finds a party and enters to search for clues about Tommy. Ray discovers how to stop the loud party with a strange device.

•           Project 3: Create a sound and noise analyzer with a microcontroller and an OLED Display.

 

Chapter 4. Lost in the Labyrinth of Mirrors

•           Episode 4: Ray enters a corridor when suddenly the walls change, and he is lost in a labyrinth of mirrors. Ray cobbles together a handheld device to track his path out of the labyrinth.

•           Project 4: Make a path tracker without using GPS

 

Chapter 5. The Lonely Knight

•           Episode 5: Ray is challenged to play chess against a robot who changes the rules while playing. Ray can win by predicting the rules through discovering the patterns followed by the robot.

•           Project 5: Make a couple of chessboards to play remotely with a human opponent or against a computer.

 

Chapter 6. The Closed-Circuit TV

•           Episode 6: Ray finds a defective, old CCTV system and repairs it to see if he can find his son on any of the feeds. 

•           Project 6: How to recycle an old TV making a new machine.

 

Chapter 7. The Vacuum Cleaner Symphony

•           Episode 7: Ray is challenged to reproduce a few musical notes with a series of unusual instruments, including a vacuum cleaner.

•           Project 7: Make a flute from an old vacuum cleaner with a microcontroller and servo motors.

 

Chapter 8. Tommy, Wake-up!

•           Episode 8: Ray finds his son. But he has to wake him up! He spots an old drum set that he can't reach. Ray invents an engine to play the drums remotely. Tommy wakes up, and both make it back home safe to the real world.


Audience: Beginner

​Enrico Miglino, a technical writer since the mid-1980s, has written hundreds of articles published in magazines worldwide. He is a chemist, an engineer, a developer, and one of the most active creators in the global Maker community. He has won many international challenges with original and popular projects. His projects, based on Linux embedded platforms and microcontrollers, have been supported by the sponsorship of Arduino, Cypress, Nordic, Xilinx, AWS, Altium, Elegoo, Photon, and other companies. A top member of the Element14.com community, Enrico Miglino has taught webinars and workshops for three years on a wide range of Maker topics.

Ray Badmington's son Tommy has disappeared in a strange amusement park in the near future of Los Angeles.  Explore the world of the BDTH6159 Amusement Park, hosting strange characters and incredible mechanisms, with Ray as he searches for his son. You'll find clues that help him, but also face unfamiliar technologies. Technologies you'll interact with and can even build in the real world today.   

This book springs the support of Element14.com, one of the largest Maker communities in the world. As the plot twists and turns and you follow along on Ray's adventures, you'll find each story beat matched with a specific application topic. Everything Ray interacts with will offer a real-world, complete experiment that can be modified, hacked and reinvented. Projects will introduce you to the use of distance sensors; managing stepper motors; creating an environmental sensor; working with sound; and programing languages, such as C/C++, Python, MicroPython, Java Script, and more.  

Each project covers not only different technologies, but also different approaches based on user-level. So whether you're a weekend hobbyist or a full-time engineer, you'll learn something new as you quest along with Ray. By the end of this book, you'll discover all the secrets of the BDTH6159 Amusement Park and have learned how to tackle a vast array of engaging and exciting Maker projects! 



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