Introduction: Motivation and Research Setting.- Foundations: Conceptual Background.- Study 1: Supporting Participants in Creative Processes with Persuasive Technology.- Study 2: Categorizing Persuasive Technology for Participatory Design.- Study 3: Modelling and Creating Persuasive Technology for Participatory Design- Study 4: Implementing Persuasive Technology in Participatory
Design.- Summarizing Findings and Implications.
Dr. Max Jalowski is a postdoctoral researcher at Friedrich-Alexander-Universität Erlangen-Nürnberg (FAU), Department of Information Systems, Chair of Information Systems – Innovation and Value Creation (Prof. Dr. Kathrin M. Möslein). His research focuses ondesigningtechnologies, persuasive technology, user behavior in creativeprocesses and digital innovation.
Dr. Max Jalowski designs strategies for revolutionizing workshops by introducing persuasive technology.His results show that investigating the behavior of participants in design workshops offers various application potentials for persuasive technology. He presents scenarios how established persuasive technologies can be used in participatory design and how new technologies can be designed. Furthermore, he presents four artifacts for the application in workshopswhich contribute to the generation of design knowledge. Finally,he derives design principles to support future applications and research.
About the author
Dr. Max Jalowski is a postdoctoral researcher at Friedrich-Alexander-Universität Erlangen-Nürnberg (FAU), Department of Information Systems, Chair of Information Systems – Innovation and Value Creation (Prof. Dr. Kathrin M. Möslein). His research focuses ondesigningtechnologies, persuasive technology, user behavior in creativeprocesses and digital innovation.