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Kategorie szczegółowe BISAC

Kategoria BISAC: Computers >> Languages - C++

ilość książek w kategorii: 590

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 Mastering Unreal Engine 4.X: Master the art of building AAA games with Unreal Engine A. Moniem, Muhammad 9781785883569 Packt Publishing
Mastering Unreal Engine 4.X: Master the art of building AAA games with Unreal Engine

ISBN: 9781785883569 / Angielski / Miękka / 384 str.

ISBN: 9781785883569/Angielski/Miękka/384 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Muhammad a. Moniem
cena: 237,33

 Cómo Enviar y Distribuir Aplicaciones en la Google Play Store: Aprenda a generar un archivo APK firmado de lanzamiento del Android Studio, crear una cuenta de desarrollador, y publicar su aplicación e Joseph Correa 9781635310511 Finibi Inc
Cómo Enviar y Distribuir Aplicaciones en la Google Play Store: Aprenda a generar un archivo APK firmado de lanzamiento del Android Studio, crear una cuenta de desarrollador, y publicar su aplicación e

ISBN: 9781635310511 / Hiszpański / Miękka / 48 str.

ISBN: 9781635310511/Hiszpański/Miękka/48 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Joseph Correa

Este libro le enseNarA cOmo enviar exitosamente una aplicaciOn a la Google Play Store y obtener su aprobaciOn, mediante un proceso paso a paso desde el inicio hasta el final. Aprenda cOmo abrir una cuenta de desarrollador y convertirse en desarrollador Google(R) registrado. Usted aprenderA cOmo generar un archivo APK firmado de lanzamiento del Android Studio, crear una cuenta de desarrollador, y publicar su aplicaciOn en la Google Play Store.

Los errores comunes son tratados, y las soluciones a estos errores se detallan, con el objeto de ayudarle a enfrentar situaciones...

Este libro le enseNarA cOmo enviar exitosamente una aplicaciOn a la Google Play Store y obtener su aprobaciOn, mediante un proceso paso a paso desd...

cena: 86,28

 Data Acquisition Using LabVIEW Behzad Ehsani 9781782172161 Packt Publishing
Data Acquisition Using LabVIEW

ISBN: 9781782172161 / Angielski / Miękka / 150 str.

ISBN: 9781782172161/Angielski/Miękka/150 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Behzad Ehsani
Transform physical phenomena into computer-acceptable data using a truly object-oriented language About This Book Create your own data acquisition system independently using LabVIEW and build interactive dashboards Collect data using National Instrument's and third-party, open source, affordable hardware Step-by-step real-world examples using various tools that illustrate the fundamentals of data acquisition Who This Book Is For If you are an engineer, scientist, experienced hobbyist, or student, you will highly benefit from the content and examples illustrated in this book. A working...
Transform physical phenomena into computer-acceptable data using a truly object-oriented language About This Book Create your own data acquisition sys...
cena: 168,27

 Learning AWS Lumberyard Game Development Lavieri, Edward 9781786460868 Packt Publishing
Learning AWS Lumberyard Game Development

ISBN: 9781786460868 / Angielski / Miękka / 268 str.

ISBN: 9781786460868/Angielski/Miękka/268 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Dr Edward Lavieri
Create stunning 3D multiplayer games with integrated cloud-based features About This Book Build a multiplayer 3D game from scratch using the features of Amazon's Lumberyard Explore the world of Lumberyard along with Twitch and various key Amazon Web Services to build a game This step-by-step practical guide will teach you how to build cross-platform games using Lumberyard Who This Book Is For The book caters for those who have an interest or desire to create their own games, either as a hobbyist or to enhance their skills as a professional games developer. The book requires previous knowledge...
Create stunning 3D multiplayer games with integrated cloud-based features About This Book Build a multiplayer 3D game from scratch using the features ...
cena: 189,86

 Beginning C++ Game Programming: Learn C++ from scratch and get started building your very own games Horton, John 9781786466198 Packt Publishing
Beginning C++ Game Programming: Learn C++ from scratch and get started building your very own games

ISBN: 9781786466198 / Angielski / Miękka / 520 str.

ISBN: 9781786466198/Angielski/Miękka/520 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
John Horton
Learn C++ from scratch and get started building your very own games About This Book This book offers a fun way to learn modern C++ programming while building exciting 2D games This beginner-friendly guide offers a fast-paced but engaging approach to game development Dive headfirst into building a wide variety of desktop games that gradually increase in complexity It is packed with many suggestions to expand your finished games that will make you think critically, technically, and creatively Who This Book Is For This book is perfect for you if any of the following describes you: You have no...
Learn C++ from scratch and get started building your very own games About This Book This book offers a fun way to learn modern C++ programming while b...
cena: 237,33

 Mastering SFML Game Development Pupius, Raimondas 9781786469885 Packt Publishing
Mastering SFML Game Development

ISBN: 9781786469885 / Angielski / Miękka / 442 str.

ISBN: 9781786469885/Angielski/Miękka/442 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Raimondas Pupius
Create complex and visually stunning games using all the advanced features available in SFML development About This Book - Build custom tools, designed to work with your specific game. - Use raw modern OpenGL and go beyond SFML. - Revamp your code for better structural design, faster rendering, and flashier graphics. - Use advanced lighting techniques to add that extra touch of sophistication. - Implement a very fast and efficient particle system by using a cache-friendly design. Who This Book Is For This book is ideal for game developers who have some basic knowledge of SFML and also are...
Create complex and visually stunning games using all the advanced features available in SFML development About This Book - Build custom tools, designe...
cena: 211,44

 Game Development Patterns and Best Practices John P. Doran Matt Casanova 9781787127838 Packt Publishing
Game Development Patterns and Best Practices

ISBN: 9781787127838 / Angielski / Miękka / 394 str.

ISBN: 9781787127838/Angielski/Miękka/394 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
John P. Doran; Matt Casanova
cena: 211,44

 Practical Game AI Programming Micael Dagraca 9781787122819 Packt Publishing
Practical Game AI Programming

ISBN: 9781787122819 / Angielski / Miękka / 348 str.

ISBN: 9781787122819/Angielski/Miękka/348 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Micael Dagraca
cena: 237,33

 Cybernetics in C++ Avi (Shomiron Institute, UK) Bhattacharyya 9788793609457 River Publishers
Cybernetics in C++

ISBN: 9788793609457 / Angielski / Twarda / 500 str.

ISBN: 9788793609457/Angielski/Twarda/500 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
UK) Bhattacharyya Avi (Shomiron Institute
C++ is a powerful, much sought after programming language, but can be daunting to work with, even for engineering professionals. Cybernetics in C++ combines a theoretical overview and practical approach in one book, which should prove to be a useful reference for computer scientists, software programmers, engineers and students in this and related field.
C++ is a powerful, much sought after programming language, but can be daunting to work with, even for engineering professionals. Cybernetics in C++ co...
cena: 426,05

 Computer Vision with OpenCV 3 and Qt5: Build visually appealing, multithreaded, cross-platform computer vision applications Ahmadi Tazehkandi, Amin 9781788472395 Packt Publishing
Computer Vision with OpenCV 3 and Qt5: Build visually appealing, multithreaded, cross-platform computer vision applications

ISBN: 9781788472395 / Angielski / Miękka / 486 str.

ISBN: 9781788472395/Angielski/Miękka/486 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Amin Ahmadi Tazehkandi
Developers have been using OpenCV library to develop computer vision applications for a long time. However, they now need a more effective tool to get the job done and in a much better and modern way. Qt is one of the major frameworks available for this task at the moment. This book will teach you to develop applications with the combination ...
Developers have been using OpenCV library to develop computer vision applications for a long time. However, they now need a more effective tool to get...
cena: 237,33

 C++ Programming by Example: Key computer programming concepts for beginners Skudaev, Sergey 9781983756511 Createspace Independent Publishing Platform
C++ Programming by Example: Key computer programming concepts for beginners

ISBN: 9781983756511 / Angielski / Miękka / 144 str.

ISBN: 9781983756511/Angielski/Miękka/144 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Sergey Skudaev
cena: 48,51

 Practical Game Design: Learn the art of game design through applicable skills and cutting-edge insights Kramarzewski, Adam 9781787121799 Packt Publishing
Practical Game Design: Learn the art of game design through applicable skills and cutting-edge insights

ISBN: 9781787121799 / Angielski / Miękka / 476 str.

ISBN: 9781787121799/Angielski/Miękka/476 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Adam Kramarzewski; Ennio de Nucci
Immerse yourself in the fundamentals of game design. Are you are looking to take the creative lead and make better game designs faster? Then you have come to the right place. The book builds up the basics of game design one simple piece at a time. Written by two highly experienced industry professionals, this book will give real insights and ...
Immerse yourself in the fundamentals of game design. Are you are looking to take the creative lead and make better game designs faster? Then you have...
cena: 302,07

 Hands-On GUI Programming with C++ and Qt5: Build stunning cross-platform applications and widgets with the most powerful GUI framework Eng, Lee Zhi 9781788397827 Packt Publishing
Hands-On GUI Programming with C++ and Qt5: Build stunning cross-platform applications and widgets with the most powerful GUI framework

ISBN: 9781788397827 / Angielski / Miękka / 404 str.

ISBN: 9781788397827/Angielski/Miękka/404 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Lee Zhi Eng
Qt 5, the latest version of Qt, enables you to develop applications with complex user interfaces for multiple targets. It provides you with faster and smarter ways to create modern UIs and applications for multiple platforms. This book will teach you to design and build graphical user interfaces that are functional, appealing, and user-friendly.
Qt 5, the latest version of Qt, enables you to develop applications with complex user interfaces for multiple targets. It provides you with faster and...
cena: 211,44

 Game Programming Using Qt 5, Beginner's Guide - Second Edition: Create amazing games with Qt 5, C++, and Qt Quick Strakhov, Pavel 9781788399999 Packt Publishing
Game Programming Using Qt 5, Beginner's Guide - Second Edition: Create amazing games with Qt 5, C++, and Qt Quick

ISBN: 9781788399999 / Angielski / Miękka / 714 str.

ISBN: 9781788399999/Angielski/Miękka/714 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Pavel Strakhov; Witold Wysota; Lorenz Haas
Qt is the leading cross-platform toolkit for all significant desktop, mobile, and embedded platforms and is becoming popular by the day, especially on mobile and embedded devices. It's a powerful tool that perfectly fits the needs of game developers. This book will help you learn the basics of Qt and will equip you with the necessary toolsets ...
Qt is the leading cross-platform toolkit for all significant desktop, mobile, and embedded platforms and is becoming popular by the day, especially on...
cena: 237,33

 Embedded Systems Architecture: Explore architectural concepts, pragmatic design patterns, and best practices to produce robust systems Lacamera, Daniele 9781788832502 Packt Publishing
Embedded Systems Architecture: Explore architectural concepts, pragmatic design patterns, and best practices to produce robust systems

ISBN: 9781788832502 / Angielski / Miękka / 324 str.

ISBN: 9781788832502/Angielski/Miękka/324 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Daniele Lacamera
Embedded systems are self-contained units that have a dedicated purpose within a device. We come across a variety of applications of embedded systems in navigation tools, telecom applications, and networking equipment, to name just a few. This book will help you create your own parallel and distributed embedded systems.
Embedded systems are self-contained units that have a dedicated purpose within a device. We come across a variety of applications of embedded systems ...
cena: 258,91

 Grundkonzepte und praktischer Einsatz Bert Klöppel, Thomas Dapper, Karsten Dietrich 9783486239058 Walter de Gruyter
Grundkonzepte und praktischer Einsatz

ISBN: 9783486239058 / Niemiecki / Twarda / 326 str.

ISBN: 9783486239058/Niemiecki/Twarda/326 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Bert Klöppel;Thomas Dapper;Karsten Dietrich
cena: 467,22

 .Net Programming with Visual C++: Tutorial, Reference, and Immediate Solutions Max Fomitchev 9781138436398 Taylor and Francis
.Net Programming with Visual C++: Tutorial, Reference, and Immediate Solutions

ISBN: 9781138436398 / Angielski / Twarda

ISBN: 9781138436398/Angielski/Twarda

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Max Fomitchev
Given the increasing role of intellectual property (IP) in academic research, it is important for academic scientists to gain greater awareness and knowledge of the various issues involved with IP resulting from their research and inventions. In addition, the line between academic and industrial research has been blurred, and a large amount of crossover exists due to corporate funding of academic research and collaborations between company and university laboratories. These and other factors have complicated the push toward technology transfer in universities. As commercialization has become...
Given the increasing role of intellectual property (IP) in academic research, it is important for academic scientists to gain greater awareness and kn...
cena: 881,59

 Hands-On Computer Vision with Julia Dmitrijs Cudihins 9781788998796 Packt Publishing
Hands-On Computer Vision with Julia

ISBN: 9781788998796 / Angielski / Miękka / 202 str.

ISBN: 9781788998796/Angielski/Miękka/202 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Dmitrijs Cudihins
This book is a thorough guide for developers who want to get started with building computer vision applications using Julia. Julia is well suited to image processing because of its ease of use and the fact that it lets you write easy-to-compile and efficient machine code.
This book is a thorough guide for developers who want to get started with building computer vision applications using Julia. Julia is well suited to i...
cena: 189,86

 Game Programming in C++: Creating 3D Games Sanjay Madhav 9780134597201 Pearson Education (US)
Game Programming in C++: Creating 3D Games

ISBN: 9780134597201 / Angielski / Miękka / 528 str.

ISBN: 9780134597201/Angielski/Miękka/528 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Sanjay Madhav
cena: 215,75

 Mastering Qt 5 - Second Edition: Create stunning cross-platform applications using C++ with Qt Widgets and QML with Qt Quick Lazar, Guillaume 9781788995399 Packt Publishing
Mastering Qt 5 - Second Edition: Create stunning cross-platform applications using C++ with Qt Widgets and QML with Qt Quick

ISBN: 9781788995399 / Angielski / Miękka / 534 str.

ISBN: 9781788995399/Angielski/Miękka/534 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Guillaume Lazar
cena: 211,44

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