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Kategorie szczegółowe BISAC

Kategoria BISAC: Computers >> Artificial Intelligence - Computer Vision & Pattern Recognition

ilość książek w kategorii: 5448

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Burp Suite Essentials Akash Mahajan   9781783550111 Packt Publishing
Burp Suite Essentials

ISBN: 9781783550111 / Angielski / Miękka / 144 str.

ISBN: 9781783550111/Angielski/Miękka/144 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Akash Mahajan
cena: 151,01

Computer Vision Projects with OpenCV and Python 3 Rever, Matthew 9781789954555 Packt Publishing
Computer Vision Projects with OpenCV and Python 3

ISBN: 9781789954555 / Angielski / Miękka / 182 str.

ISBN: 9781789954555/Angielski/Miękka/182 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Matthew Rever
cena: 151,01

Hands-On Java Deep Learning for Computer Vision Klevis Ramo 9781789613964 Packt Publishing
Hands-On Java Deep Learning for Computer Vision

ISBN: 9781789613964 / Angielski / Miękka / 260 str.

ISBN: 9781789613964/Angielski/Miękka/260 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Klevis Ramo
cena: 151,01

Kinect in Motion - Audio and Visual Tracking by Example Clemente Giorio 9781849697187 Packt Publishing
Kinect in Motion - Audio and Visual Tracking by Example

ISBN: 9781849697187 / Angielski / Miękka / 112 str.

ISBN: 9781849697187/Angielski/Miękka/112 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Clemente Giorio
Kinect is a motion-sensing input device by Microsoft for the Xbox 360 video game console and Windows PCs. It provides capabilities to enhance human-machine interaction along with a zero-to-hero journey to engage the user in a multimodal interface dialog with your software solution. Kinect in Motion - Audio and Visual Tracking by Example guides you in developing more than five models you can use to capture gestures, movements, and voice spoken commands. The examples and the theory discussed provide you with the knowledge to let the user become a part of your application. Kinect in Motion -...
Kinect is a motion-sensing input device by Microsoft for the Xbox 360 video game console and Windows PCs. It provides capabilities to enhance human-ma...
cena: 151,01

Computer Vision for the Web Foat Akhmadeev 9781785886171 Packt Publishing
Computer Vision for the Web

ISBN: 9781785886171 / Angielski / Miękka / 116 str.

ISBN: 9781785886171/Angielski/Miękka/116 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Foat Akhmadeev
cena: 151,01

Neural Network Programming: How To Create Modern AI Systems With Python, Tensorflow, And Keras

ISBN: 9781839386442 / Angielski / Miękka / 302 str.

ISBN: 9781839386442/Angielski/Miękka/302 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Rob Botwright
cena: 152,70

Pro Android Graphics Wallace Jackson 9781430257851 Apress
Pro Android Graphics

ISBN: 9781430257851 / Angielski / Miękka / 620 str.

ISBN: 9781430257851/Angielski/Miękka/620 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Wallace Jackson
Pro Android Graphics is a comprehensive goldmine of knowledge and techniques that will help you design, create, and optimize 2D graphics for use in your Android Jelly Bean applications. Android application developer and expert multimedia producer Wallace Jackson of Mind Taffy Design shows you how to leverage Android's powerful graphics APIs in conjunction with professional open source graphics design tools such as GIMP 2.8.6 and more.

You'll learn about:

  • The foundational graphics concepts behind the three core new media areas (digital imaging,...
Pro Android Graphics is a comprehensive goldmine of knowledge and techniques that will help you design, create, and optimize 2D graphics for ...
cena: 153,13

3D Printing with Mattercontrol Horvath, Joan 9781484210567 Springer-Verlag Berlin and Heidelberg Gmbh &
3D Printing with Mattercontrol

ISBN: 9781484210567 / Angielski / Miękka / 172 str.

ISBN: 9781484210567/Angielski/Miękka/172 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Richard Cameron

In3D Printing With MatterControl, Joan Horvath and Rich Cameron, the team behindMastering 3D Printing, explain step-by-step how to use the MatterControl program, which allows you to control many common types of 3D printers (including both cartesian and delta style machines).3D Printing With MatterControlcan stand alone, or it can be a companion toMastering 3D Printingto show you how to install, configure, and use best practices with your printer and printing software. The book includes both step by step software walkthroughs and case studies with typical...

In3D Printing With MatterControl, Joan Horvath and Rich Cameron, the team behindMastering 3D Printing, explain step-by-step how t...

cena: 153,30

The New Shop Class: Getting Started with 3D Printing, Arduino, and Wearable Tech Horvath, Joan 9781484209059 Apress
The New Shop Class: Getting Started with 3D Printing, Arduino, and Wearable Tech

ISBN: 9781484209059 / Angielski / Miękka / 260 str.

ISBN: 9781484209059/Angielski/Miękka/260 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Joan Horvath; Richard Cameron; Doug Adrianson

The New Shop Class connects the worlds of the maker and hacker with that of the scientist and engineer. If you are a parent or educator or a budding maker yourself, and you feel overwhelmed with all of the possible technologies, this book will get you started with clear discussions of what open source technologies like 3D printers, Arduinos, robots and wearable tech can really do in the right hands. Written by real "rocket scientist" Joan Horvath, author of Mastering 3D Printing, and 3D printing expert Rich Cameron (AKA whosawhatsis), The New Shop Class is a...

The New Shop Class connects the worlds of the maker and hacker with that of the scientist and engineer. If you are a parent or educator or...

cena: 153,30

The Nexstar Evolution and Skyportal User's Guide Chen, James L. 9783319325385 Springer
The Nexstar Evolution and Skyportal User's Guide

ISBN: 9783319325385 / Angielski / Miękka / 219 str.

ISBN: 9783319325385/Angielski/Miękka/219 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
James L. Chen; Adam Chen
This book serves as a comprehensive guide for using a Nexstar Evolution mount with WiFi SkyPortal control, walking the reader through the process for aligning and operating the system from a tablet or smartphone. The next generation Go-To mount from Celestron, this is compatible not only with the Nextstar Evolution but also with older mounts. It is the ideal resource for anyone who owns, or is thinking of owning, a Nexstar Evolution telescope, or adapting their existing Celestron mount. Pros and cons of the system are thoroughly covered with a critical depth that addresses any possible...
This book serves as a comprehensive guide for using a Nexstar Evolution mount with WiFi SkyPortal control, walking the reader through the process for ...
cena: 153,30

Pro Processing for Images and Computer Vision with Opencv: Solutions for Media Artists and Creative Coders Chung, Bryan Wc 9781484227749 Apress
Pro Processing for Images and Computer Vision with Opencv: Solutions for Media Artists and Creative Coders

ISBN: 9781484227749 / Angielski / Miękka / 293 str.

ISBN: 9781484227749/Angielski/Miękka/293 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Wai Ching Chung
Tagline: Teaching your computer to see
Tagline: Teaching your computer to see
cena: 153,30

Inside Pixinsight Warren A. Keller 9783319976884 Springer International Publishing AG
Inside Pixinsight

ISBN: 9783319976884 / Angielski / Miękka / 427 str.

ISBN: 9783319976884/Angielski/Miękka/427 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Warren A. Keller
PixInsight has been embraced by professionals such as the James Webb (and Hubble) Space Telescope's science imager Joseph DePasquale and Calar Alto's Vicent Peris, as well as thousands of amateurs around the world. While PixInsight is extremely powerful, very little has been printed on the subject.
PixInsight has been embraced by professionals such as the James Webb (and Hubble) Space Telescope's science imager Joseph DePasquale and Calar Alto's ...
cena: 153,30

Mind and the Cosmic Order: How the Mind Creates the Features & Structure of All Things, and Why This Insight Transforms Physics Pinter, Charles 9783030500825 Springer
Mind and the Cosmic Order: How the Mind Creates the Features & Structure of All Things, and Why This Insight Transforms Physics

ISBN: 9783030500825 / Angielski / Miękka / 176 str.

ISBN: 9783030500825/Angielski/Miękka/176 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Charles Pinter
cena: 153,30

Building Smart Robots Using ROS: Design, Build, Simulate, Prototype and Control Smart Robots Using ROS, Machine Learning and React Native Platform (En Robin Tommy Ajithkumar Narayana Rinu Michael 9789391392277 Bpb Publications
Building Smart Robots Using ROS: Design, Build, Simulate, Prototype and Control Smart Robots Using ROS, Machine Learning and React Native Platform (En

ISBN: 9789391392277 / Angielski / Miękka / 224 str.

ISBN: 9789391392277/Angielski/Miękka/224 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Robin Tommy; Ajithkumar Narayanan Manaparampil; Rinu Michael
cena: 153,50

Learn OpenCV with Python by Examples: Implement Computer Vision Algorithms Provided by OpenCV with Python for Image Processing, Object Detection and Machine Learning James Chen   9781738908431 James Chen
Learn OpenCV with Python by Examples: Implement Computer Vision Algorithms Provided by OpenCV with Python for Image Processing, Object Detection and Machine Learning

ISBN: 9781738908431 / Angielski / Miękka / 316 str.

ISBN: 9781738908431/Angielski/Miękka/316 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
James Chen
cena: 154,10

Gazing at Games: An Introduction to Eye Tracking Control Veronica Sundstedt   9783031795510 Springer International Publishing AG
Gazing at Games: An Introduction to Eye Tracking Control

ISBN: 9783031795510 / Angielski / Miękka / 95 str.

ISBN: 9783031795510/Angielski/Miękka/95 str.

Termin realizacji zamówienia: 22 dni roboczych
Veronica Sundstedt
Eye tracking is a process that identifies a specific point in both space and time that is being looked at by the observer. This information can also be used in real-time to control applications using the eyes. Recent innovations in the video game industry include alternative input modalities to provide an enhanced, more immersive user experience. In particular, eye gaze control has recently been explored as an input modality in video games. This book is an introduction for those interested in using eye tracking to control or analyze video games and virtual environments. Key concepts are...
Eye tracking is a process that identifies a specific point in both space and time that is being looked at by the observer. This information can also b...
154,21
100,24

Semantic Interaction for Visual Analytics: Inferring Analytical Reasoning for Model Steering Alex Endert   9783031014758 Springer International Publishing AG
Semantic Interaction for Visual Analytics: Inferring Analytical Reasoning for Model Steering

ISBN: 9783031014758 / Angielski / Miękka / 100 str.

ISBN: 9783031014758/Angielski/Miękka/100 str.

Termin realizacji zamówienia: 22 dni roboczych
Alex Endert
This book discusses semantic interaction, a user interaction methodology for visual analytic applications that more closely couples the visual reasoning processes of people with the computation. This methodology affords user interaction on visual data representations that are native to the domain of the data. User interaction in visual analytics systems is critical to enabling visual data exploration. Interaction transforms people from mere viewers to active participants in the process of analyzing and understanding data. This discourse between people and data enables people to...
This book discusses semantic interaction, a user interaction methodology for visual analytic applications that more closely couples the visual reasoni...
154,21
100,24

Mathematical Basics of Motion and Deformation in Computer Graphics, Second Edition Ken Anjyo Hiroyuki Ochiai  9783031014642 Springer International Publishing AG
Mathematical Basics of Motion and Deformation in Computer Graphics, Second Edition

ISBN: 9783031014642 / Angielski / Miękka / 79 str.

ISBN: 9783031014642/Angielski/Miękka/79 str.

Termin realizacji zamówienia: 22 dni roboczych
Ken Anjyo;Hiroyuki Ochiai
This synthesis lecture presents an intuitive introduction to the mathematics of motion and deformation in computer graphics. Starting with familiar concepts in graphics, such as Euler angles, quaternions, and affine transformations, we illustrate that a mathematical theory behind these concepts enables us to develop the techniques for efficient/effective creation of computer animation. This book, therefore, serves as a good guidepost to mathematics (differential geometry and Lie theory) for students of geometric modeling and animation in computer graphics. Experienced developers and...
This synthesis lecture presents an intuitive introduction to the mathematics of motion and deformation in computer graphics. Starting with familiar co...
154,21
100,24

User-Centered Evaluation of Visual Analytics Jean Scholtz   9783031014772 Springer International Publishing AG
User-Centered Evaluation of Visual Analytics

ISBN: 9783031014772 / Angielski / Miękka / 71 str.

ISBN: 9783031014772/Angielski/Miękka/71 str.

Termin realizacji zamówienia: 22 dni roboczych
Jean Scholtz
Visual analytics has come a long way since its inception in 2005. The amount of data in the world today has increased significantly and experts in many domains are struggling to make sense of their data. Visual analytics is helping them conduct their analyses. While software developers have worked for many years to develop software that helps users do their tasks, this task is becoming more and more onerous, as understanding the needs and data used by expert users requires more than some simple usability testing during the development process. The need for a user-centered evaluation process...
Visual analytics has come a long way since its inception in 2005. The amount of data in the world today has increased significantly and experts in man...
154,21
100,24

Virtual Crowds: Methods, Simulation, and Control Jan Allbeck 9783031792410 Springer International Publishing AG
Virtual Crowds: Methods, Simulation, and Control

ISBN: 9783031792410 / Angielski / Miękka / 192 str.

ISBN: 9783031792410/Angielski/Miękka/192 str.

Termin realizacji zamówienia: 22 dni roboczych
Jan Allbeck
There are many applications of computer animation and simulation where it is necessary to model virtual crowds of autonomous agents. Some of these applications include site planning, education, entertainment, training, and human factors analysis for building evacuation. Other applications include simulations of scenarios where masses of people gather, flow, and disperse, such as transportation centers, sporting events, and concerts. Most crowd simulations include only basic locomotive behaviors possibly coupled with a few stochastic actions. Our goal in this survey is to establish a baseline...
There are many applications of computer animation and simulation where it is necessary to model virtual crowds of autonomous agents. Some of these app...
154,21
100,24

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