![]() |
Tradigital Blender: A CG Animator's Guide to Applying the Classic Principles of Animation
ISBN: 9780240817576 / Angielski / Miękka / 312 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Expand your animation toolkit with foundational animation techniques, software expertise, professional best-practices, proven and time-tested work flows. Roland Hess, a leading Blender artist and instructor, expertly navigates you through Blender's character animation systems and controls, with a focus on each of the classical principles of animation like timing, anticipation, appeal, staging, exaggeration, squash and stretch and much more. Unique from other software titles, the Tradigital series offers a specific tool-set of practical instruction and foundational knowledge that all great... Expand your animation toolkit with foundational animation techniques, software expertise, professional best-practices, proven and time-tested work ... |
cena:
243,84 |
![]() |
Blender Production: Creating Short Animations from Start to Finish
ISBN: 9780240821450 / Angielski / Miękka / 320 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Short animation projects are ambitious and time-consuming, but with a good plan and toolset, they can be hugely rewarding. Blender expert Roland Hess will get you up to speed on animated short fundamentals, including writing, storyboarding, blocking, and character creation. This follow-up of Blender Foundations will introduce the more advanced functionalities of Blender, such as the Library and Linking system, physics simulators, the integrated compositor, and the Sequence Editor. If that wasn't enough, this tutorial-based book will also have you create a short animation from... Short animation projects are ambitious and time-consuming, but with a good plan and toolset, they can be hugely rewarding. Blender expert Roland He... |
cena:
243,84 |
![]() |
Getting Started in 3D with 3ds Max: Model, Texture, Rig, Animate, and Render in 3ds Max
ISBN: 9780240823959 / Angielski / Miękka / 508 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Learning a 3D visualization software is a daunting task under any circumstances and while it may be easy to find online tutorials that tell you what to do to perform certain tasks you'll seldom learn "why" you are performing the steps. This book approaches training from a top-down perspective way you will first learn important concepts of 3D visualization and functionality of 3ds Max before moving into the finer detail of the command structure. By learning how things work and why you might choose one method over another the book will not only teach you where the buttons are, but more... Learning a 3D visualization software is a daunting task under any circumstances and while it may be easy to find online tutorials that tell you wha... |
cena:
243,84 |
![]() |
Persuasive Games: The Expressive Power of Videogames
ISBN: 9780262514880 / Angielski / Miękka / 464 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Videogames are an expressive medium, and a persuasive medium; they represent how real and imagined systems work, and they invite players to interact with those systems and form judgments about them. In this innovative analysis, Ian Bogost examines the way videogames mount arguments and influence players. Drawing on the 2,500-year history of rhetoric, the study of persuasive expression, Bogost analyzes rhetoric's unique function in software in general and videogames in particular. The field of media studies already analyzes visual rhetoric, the art of using imagery and visual representation... Videogames are an expressive medium, and a persuasive medium; they represent how real and imagined systems work, and they invite players to interac... |
cena:
229,18 |
![]() |
Design Games for Architecture: Creating Digital Design Tools with Unity
ISBN: 9780415622776 / Angielski / Miękka / 208 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Design Games for Architecture teaches you how to create playful software tools based on your architectural design processes, whether or not you are familiar with game design technology. The book combines the fun and engaging aspects of video games to ease the sometimes complex process of learning software development. By working through exercises illustrated with screen shots and code, you acquire knowledge about each step required to build useful tools you can use to accomplish design tasks. Steps include analysing design processes to identify their logic, translating that logic... Design Games for Architecture teaches you how to create playful software tools based on your architectural design processes, whether or no... |
cena:
292,61 |
![]() |
Introduction to the Senses: From Biology to Computer Science
ISBN: 9780521812665 / Angielski / Twarda / 358 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. An understanding of the senses vision, hearing, touch, chemical and other non-human senses is important not only for many fields of biology but also in applied areas such as human computer interaction, robotics and computer games. Using information theory as a unifying framework, this is a wide-ranging survey of sensory systems, covering all known senses. The book draws on three unifying principles to examine senses: the Nyquist sampling theorem; Shannon's information theory; and the creation of different streams of information to subserve different tasks. This framework is used to discuss...
An understanding of the senses vision, hearing, touch, chemical and other non-human senses is important not only for many fields of biology but also i...
|
cena:
218,87 |
![]() |
How to Become a Video Game Artist
ISBN: 9780823008094 / Angielski / Miękka / 160 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Become a Player in the Business of Video Game Art
Every year video games generate billions of dollars and some of the most dynamic and engaging artwork today. It's an ever-growing field that holds great professional opportunity, but you need the right skills and savvy if you want to stake your claim. In How to Become a Video Game Artist, veteran video game designer Sam R. Kennedy provides the inside track on everything you need to forge a career in the world of video game art. Starting with the basics of game creation and a look at the artistic skills necessary to get started,... Become a Player in the Business of Video Game Art
Every year video games generate billions of dollars and some of the most dynamic and engaging art... |
cena:
95,57 |
![]() |
Data Mining for Design and Marketing
ISBN: 9781420070194 / Angielski / Twarda / 336 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Through the techniques of data mining, this book demonstrates how to effectively design business processes and develop competitive products and services. It discusses how data mining can identify valuable consumer patterns, which aid marketers and designers in detecting consumers' needs.
Through the techniques of data mining, this book demonstrates how to effectively design business processes and develop competitive products and servic...
|
cena:
1024,34 |
![]() |
Explorations in Computing: An Introduction to Computer Science
ISBN: 9781439812624 / Angielski / Twarda / 390 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Based on the author s introductory course at the University of Oregon, Explorations in Computing: An Introduction to Computer Science focuses on the fundamental idea of computation and offers insight into how computation is used to solve a variety of interesting and important real-world problems. Taking an active learning approach, the text encourages students to explore computing ideas by running programs and testing them on different inputs. It also features illustrations by Phil Foglio, winner of the 2009 and 2010 Hugo Award for Best Graphic Novel. ...Based on the author s introductory course at the University of Oregon, Explorations in Computing: An Introduction to Computer Science |
cena:
463,34 |
![]() |
Patterns of Data Modeling
ISBN: 9781439819890 / Angielski / Miękka / 261 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This text applies the popular patterns perspective to database systems and the data models that are used to design database systems. It provides detailed data model patterns as a basis for expertly building data models and focuses on databases rather than programming.
This text applies the popular patterns perspective to database systems and the data models that are used to design database systems. It provides detai...
|
cena:
268,23 |
![]() |
Introduction to Compiler Construction in a Java World
ISBN: 9781439860885 / Angielski / Twarda / 382 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This text uses compiler construction to teach Java technology and software engineering principles. It gives students a deeper understanding of the Java programming language and its implementation.
This text uses compiler construction to teach Java technology and software engineering principles. It gives students a deeper understanding of the Jav...
|
cena:
463,34 |
![]() |
Dynamic Web Programming and HTML5
ISBN: 9781439871829 / Angielski / Miękka / 664 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. With organizations and individuals increasingly dependent on the Web, the need for competent, well-trained Web developers and maintainers is growing. Helping readers master Web development, Dynamic Web Programming and HTML5 covers specific Web programming languages, APIs, and coding techniques and provides an in-depth understanding of the underlying concepts, theory, and principles. The author leads readers through page structuring, page layout/styling, user input processing, dynamic user interfaces, database-driven websites, and mobile website development. ...With organizations and individuals increasingly dependent on the Web, the need for competent, well-trained Web developers and maintainers is growin... |
cena:
463,34 |
![]() |
Shadow Algorithms Data Miner
ISBN: 9781439880234 / Angielski / Twarda / 268 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Shadow Algorithms Data Miner provides a high-level understanding of the complete set of shadow concepts and algorithms, addressing their usefulness from a larger graphics system perspective. It discusses the applicability and limitations of all the direct illumination approaches for shadow generation. With an emphasis on shadow fundamentals, the book gives an organized picture of the motivations, complexities, and categorized algorithms available to generate digital shadows. It helps readers select the most relevant algorithms for their needs by placing the... Shadow Algorithms Data Miner provides a high-level understanding of the complete set of shadow concepts and algorithms, addressing... |
cena:
375,54 |
![]() |
Game Development for IOS with Unity3d
ISBN: 9781439892190 / Angielski / Miękka / 280 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Demystifies the Processes of Game Development Encompasses the Whole Range of iOS Game Development Demystifies the Processes of Game Development |
cena:
282,86 |
![]() |
Virtual Ascendance: Video Games and the Remaking of Reality
ISBN: 9781442216945 / Angielski / Twarda / 234 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. From school lunchrooms to the White House press room, video games are an integral part of our popular culture, and the industry behind them touches all aspects of our lives, gamer and non-gamer alike. Business and entertainment, health and medicine, politics and war, social interaction and education, all fall under its influence. Virtual Ascendance tells the story of a formerly fringe enterprise that, when few were paying attention, exploded into a multi-billion dollar industry affecting the very way we live. Griffiths paints a thorough and vivid picture of the video game industry,...
From school lunchrooms to the White House press room, video games are an integral part of our popular culture, and the industry behind them touches al...
|
cena:
204,87 |
![]() |
Html5 Canvas: Native Interactivity and Animation for the Web
ISBN: 9781449334987 / Angielski / Miękka / 750 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Flash is fading fast as Canvas continues to climb. The second edition of this popular book gets you started with HTML5 Canvas by showing you how to build interactive multimedia applications. You ll learn how to draw, render text, manipulate images, and create animation all in the course of building an interactive web game throughout the book. Updated for the latest implementations of Canvas and related HTML5 technologies, this edition includes clear and reusable code examples to help you quickly pick up the basics whether you currently use Flash, Silverlight, or just HTML and... Flash is fading fast as Canvas continues to climb. The second edition of this popular book gets you started with HTML5 Canvas by showing you how to... |
cena:
170,53 |
![]() |
A Functional Start to Computing with Python
ISBN: 9781466504554 / Angielski / Miękka / 429 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. A Functional Start to Computing with Python enables students to quickly learn computing without having to use loops, variables, and object abstractions at the start. Requiring no prior programming experience, the book draws on Python's flexible data types and operations as well as its capacity for defining new functions. Along with the specifics of Python, the text covers important concepts of computing, including software engineering motivation, algorithms behind syntax rules, advanced functional programming ideas, and, briefly, finite state machines. ...A Functional Start to Computing with Python enables students to quickly learn computing without having to use loops, variables, an... |
cena:
448,71 |
![]() |
Honoring the Code: Conversations with Great Game Designers
ISBN: 9781466567535 / Angielski / Miękka / 240 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. If you want to be successful in any area of game development-game design, programming, graphics, sound, or publishing-you should know how standouts in the industry approach their work and address problems. In Honoring the Code: Conversations with Great Game Designers, 16 groundbreaking game developers share their stories and offer advice for anyone aspiring to a career in the games industry. You'll learn from their triumphs and failures and see how they dealt with sweeping changes in technology, including critical paradigm shifts from CD-ROMs and 3D graphic cards to the... If you want to be successful in any area of game development-game design, programming, graphics, sound, or publishing-you should know how standouts... |
cena:
234,09 |
![]() |
Big Data Computing
ISBN: 9781466578371 / Angielski / Twarda / 564 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Due to market forces and technological evolution, Big Data computing is developing at an increasing rate. A wide variety of novel approaches and tools have emerged to tackle the challenges of Big Data, creating both more opportunities and more challenges for students and professionals in the field of data computation and analysis. Presenting a mix of industry cases and theory, Big Data Computing discusses the technical and practical issues related to Big Data in intelligent information management. Emphasizing the adoption and diffusion of Big Data tools and technologies in... Due to market forces and technological evolution, Big Data computing is developing at an increasing rate. A wide variety of novel approaches and to... |
cena:
707,28 |
![]() |
3D Engine Design for Virtual Globes
ISBN: 9781568817118 / Angielski / Twarda / 520 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Supported with code examples and the authors real-world experience, this book offers the first guide to engine design and rendering algorithms for virtual globe applications like Google Earth and NASA World Wind. The content is also useful for general graphics and games, especially planet and massive-world engines. With pragmatic advice throughout, it is essential reading for practitioners, researchers, and hobbyists in these areas, and can be used as a text for a special topics course in computer graphics. Topics covered include:
Supported with code examples and the authors real-world experience, this book offers the first guide to engine design and rendering algorit... |
cena:
585,33 |