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Indie Games: From Dream to Delivery
ISBN: 9780996781558 / Angielski / Miękka / 578 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
161,81 |
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Exploring the Cognitive, Social, Cultural, and Psychological Aspects of Gaming and Simulations
ISBN: 9781522574613 / Angielski / Twarda / 315 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
969,23 |
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Breaking Out of the Games Industry
ISBN: 9780815360063 / Angielski / Miękka / 140 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
220,35 |
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Breaking Out of the Games Industry
ISBN: 9780815360087 / Angielski / Twarda / 140 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
465,23 |
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Hands-On Game Development without Coding
ISBN: 9781789538335 / Angielski / Miękka / 430 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
168,27 |
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3ds Max Basics for Modeling Video Game Assets: Volume 1: Model a Complete Game Environment and Export to Unity or Other Game Engines
ISBN: 9781138345065 / Angielski / Miękka / 426 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. A textbook for learning 3d modeling fundamentals, this step-by-step lesson book builds the readers modeling skills through a series of modeling exercises. As the text introduces new modeling skills it additionally calls on the reader to perform repetitive tasks, reinforcing skills learned in the process. The content is presented as if the reader is in a working video game studio, being responsible for researching asset design, providing the team with placeholder assets, and final model assets that are unwrapped and custom textured. Although the text uses Autodesk 3ds Max for the modeling...
A textbook for learning 3d modeling fundamentals, this step-by-step lesson book builds the readers modeling skills through a series of modeling exerci...
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cena:
308,51 |
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3ds Max Basics for Modeling Video Game Assets: Volume 1: Model a Complete Game Environment and Export to Unity or Other Game Engines
ISBN: 9781138345126 / Angielski / Twarda / 426 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. A textbook for learning 3d modeling fundamentals, this step-by-step lesson book builds the readers modeling skills through a series of modeling exercises. As the text introduces new modeling skills it additionally calls on the reader to perform repetitive tasks, reinforcing skills learned in the process. The content is presented as if the reader is in a working video game studio, being responsible for researching asset design, providing the team with placeholder assets, and final model assets that are unwrapped and custom textured. Although the text uses Autodesk 3ds Max for the modeling...
A textbook for learning 3d modeling fundamentals, this step-by-step lesson book builds the readers modeling skills through a series of modeling exerci...
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cena:
734,66 |
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Practical Shader Development: Vertex and Fragment Shaders for Game Developers
ISBN: 9781484244562 / Angielski / Miękka / 381 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
261,63 |
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The Micro Kids: An 80s Adventure with ZX Spectrum, Commodore 64 and more
ISBN: 9780993474460 / Angielski / Miękka / 206 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
50,05 |
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Game AI Pro 360: Guide to Architecture
ISBN: 9780367151072 / Angielski / Twarda / 382 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
661,20 |
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Python, Pygame, and Raspberry Pi Game Development
ISBN: 9781484245323 / Angielski / Miękka / 389 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. "User level: beginning-intermediate"--Back cover.
"User level: beginning-intermediate"--Back cover.
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cena:
173,37 |
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Unity From Zero to Proficiency (Foundations): A step-by-step guide to creating your first game
ISBN: 9781795806633 / Angielski / Miękka / 242 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
93,06 |
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We Deserve Better Villains: A Video Game Design Survival Guide
ISBN: 9780367184797 / Angielski / Miękka / 238 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
235,04 |
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We Deserve Better Villains: A Video Game Design Survival Guide
ISBN: 9780367184803 / Angielski / Twarda / 238 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
661,20 |
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The Micro Kids: An 80s Adventure with ZX Spectrum, Commodore 64 and more
ISBN: 9780993474415 / Angielski / Twarda / 206 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
107,90 |
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Kyoto: Japan
ISBN: 9781797532912 / Angielski / Miękka / 92 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
72,79 |
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Android App-Hook and Plug-In Technology
ISBN: 9780367207007 / Angielski / Twarda / 426 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
644,44 |
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Once Upon a Pixel: Storytelling and Worldbuilding in Video Games
ISBN: 9781138499768 / Angielski / Miękka / 182 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
254,64 |
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Once Upon a Pixel: Storytelling and Worldbuilding in Video Games
ISBN: 9781138499775 / Angielski / Twarda / 182 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
661,20 |
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Doing Things with Games: Social Impact Through Play
ISBN: 9781138367265 / Angielski / Miękka / 266 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
362,39 |