ilość książek w kategorii: 5727
The Beginning Software Engineer's Playbook: Mental Frameworks and Advice for the Hard Things at Work and Beyond
ISBN: 9781087976648 / Angielski / Twarda / 96 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
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cena:
91,13 zł |
python programming
ISBN: 9781801116015 / Angielski / Miękka / 330 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
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92,94 zł |
The Making of Prince of Persia: Journals 1985-1993
ISBN: 9780578627311 / Angielski / Twarda / 336 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
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cena:
92,98 zł |
NIK filters: Sudden Service
ISBN: 9781499510706 / Angielski / Miękka / 112 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
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cena:
93,17 zł |
The Ultimate GIMP Guide: Learn Professional photo editing
ISBN: 9781983896910 / Angielski / Miękka / 240 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
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cena:
93,17 zł |
The Ultimate GIMP 2.10 Guide: Learn Professional photo editing
ISBN: 9781790584215 / Angielski / Miękka / 240 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
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cena:
93,17 zł |
Complete Technical BIM Project using Autodesk Revit: Architecture - Structure - MEP
ISBN: 9781519144584 / Angielski / Miękka / 334 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Suppose you want to make architectural, structural, mechanical, electrical and plumbing models of a building using Autodesk Revit but you don't have any practical experience of using Revit, then this book is for you. You will start from scratch and the book will guide you in step by step procedures to develop the models. I have tried to include all the information needed to develop the models in the book. I hope you will not be stuck at any point and waste your time in searching Help, Internet or other books to work on the topics. The book doesn't teach you lessons to remember or doesn't ask...
Suppose you want to make architectural, structural, mechanical, electrical and plumbing models of a building using Autodesk Revit but you don't have a...
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cena:
93,39 zł |
Knowledge-Based Image Processing Systems
ISBN: 9783540760276 / Angielski / Miękka / 178 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Knowledge-based (or expert systems) and image processing have been applied to many domains but, although both fields frequently address common application areas, they are rarely applied together. Often a combined knowledge-based system and image processing approach can be highly appropriate and this book provides an insight into both areas and show students how a judicious mix of the two can result in a more effective system. The authors include detailed case studies to illustrate the two approaches as well as worked examples and solutions to problems throughout the text. Third and fourth...
Knowledge-based (or expert systems) and image processing have been applied to many domains but, although both fields frequently address common applica...
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cena:
95,97 zł |
History of Computer Graphics: Dlr Associates Series
ISBN: 9781456751173 / Angielski / Miękka / 389 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book reflects the many changes that computer graphics technology has under gone in my working life time. I graduated from a teachers college in 1963. There was not a computer of any kind on campus, imagine my shock when my very first college employer (Omaha University) required me to know something about an IBM 1620 and a key punch machine The first part of this book is an account of that experience at Omaha University and later the Nebraska of Nebraska at Omaha. When I moved to Clemson University in 1976, they had a computer and a large Calcomp Plotter but nothing else in the way of... This book reflects the many changes that computer graphics technology has under gone in my working life time. I graduated from a teachers college i... |
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cena:
95,97 zł |
Finite Element Method Simulation of 3D Deformable Solids
ISBN: 9783031014574 / Angielski / Miękka / 57 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book serves as a practical guide to simulation of 3D deformable solids using the Finite Element Method (FEM). It reviews a number of topics related to the theory and implementation of FEM approaches: measures of deformation, constitutive laws of nonlinear materials, tetrahedral discretizations, and model reduction techniques for real-time simulation. Simulations of deformable solids are important in many applications in computer graphics, including film special effects, computer games, and virtual surgery. The Finite Element Method has become a popular tool in many such applications....
This book serves as a practical guide to simulation of 3D deformable solids using the Finite Element Method (FEM). It reviews a number of topics relat...
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cena:
96,13 zł |
Foundation Dreamweaver MX
ISBN: 9781590591970 / Angielski / Miękka / 450 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Macromedia Dreamweaver MX merges the faultless visual layout tools of Dreamweaver and the powerful yet easy-to-use database integration offered by UltraDev into a product that is simply the most vital piece of software any web designer can own. Unlike many other books, Foundation Dreamweaver MX concentrates on both sides of this alliance, looking to the future. No matter what your background, this book will give you a solid foundation in graphic design and layout issues as well as a full grounding in the powerful database integration features that Dreamweaver MX... Macromedia Dreamweaver MX merges the faultless visual layout tools of Dreamweaver and the powerful yet easy-to-use database integration offered by ... |
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cena:
96,13 zł |
Image-Based Modeling of Plants and Trees
ISBN: 9783031006807 / Angielski / Miękka / 74 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Plants and trees are among the most complex natural objects. Much work has been done attempting to model them, with varying degrees of success. In this book, we review the various approaches in computer graphics, which we categorize as rule-based, image-based, and sketch-based methods. We describe our approaches for modeling plants and trees using images. Image-based approaches have the distinct advantage that the resulting model inherits the realistic shape and complexity of a real plant or tree. We use different techniques for modeling plants (with relatively large leaves) and trees...
Plants and trees are among the most complex natural objects. Much work has been done attempting to model them, with varying degrees of success. In thi...
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cena:
96,13 zł |
How to Become a Video Game Artist
ISBN: 9780823008094 / Angielski / Miękka / 160 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Become a Player in the Business of Video Game Art
Every year video games generate billions of dollars and some of the most dynamic and engaging artwork today. It's an ever-growing field that holds great professional opportunity, but you need the right skills and savvy if you want to stake your claim. In How to Become a Video Game Artist, veteran video game designer Sam R. Kennedy provides the inside track on everything you need to forge a career in the world of video game art. Starting with the basics of game creation and a look at the artistic skills necessary to get started,... Become a Player in the Business of Video Game Art
Every year video games generate billions of dollars and some of the most dynamic and engaging art... |
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cena:
96,69 zł |
The First Book of Freelance Graphics for Windows
ISBN: 9781583480335 / Angielski / Miękka / 412 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book is intended to turn standard PC functions into strokes of art. Creating spreadsheets, drafting charts, creating presentations and using color effectively are all taught with an underlying principle that the more artistically skillful your "common" PC practices are, the more attention and understanding you will achieve from clients and business associates.
This book is intended to turn standard PC functions into strokes of art. Creating spreadsheets, drafting charts, creating presentations and using colo...
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cena:
96,82 zł |
How to Create Fantasy Art for Computer Games
ISBN: 9781408127629 / Angielski / Miękka / 128 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This title is a practical guide on how to create artwork for computer games, a burgeoning area in which thousands of artists are hired each year. It focuses on fantasy art but the information it gives on media, both traditional and digital, doodling, light and more is pertinent to all computer art.
This title is a practical guide on how to create artwork for computer games, a burgeoning area in which thousands of artists are hired each year. It f...
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cena:
97,28 zł |
Final Cut Pro X - So funktioniert's: Eine neu Art von Anleitung - die visuelle Form
ISBN: 9781466462090 / Niemiecki / Miękka / 62 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. "Final Cut Pro X - So funktioniert's" von der GEM Reihe (Graphically Enhanced Manuals) erklart Apple's neue Video Editing Software mit reichhaltigen Illustrationen die man sonst nirgendwo findet in den offiziellen Anleitungen und Buchern. Dieses 62 seitige Buch in Grossformat hilft ihnen in einganglicher Weise die neuen Konzepte und Arbeitsvorgange in der neuen Version von Final Cut Pro zu verstehen und meistern. -- VRSTEHEN, nicht nur LERNEN -- Was sind Graphically Enhanced Manuals (GEM)? Es handelt sich hierbei um eine neue Art von Anleitungen die einen Schwerpunkt legen auf die visuelle...
"Final Cut Pro X - So funktioniert's" von der GEM Reihe (Graphically Enhanced Manuals) erklart Apple's neue Video Editing Software mit reichhaltigen I...
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cena:
97,59 zł |
Modeling Techniques with Cinema 4D R17 Studio - The Ultimate Beginner's Guide
ISBN: 9781533185297 / Angielski / Miękka / 150 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The Modeling Techniques with CINEMA 4D R17 Studio - The Ultimate Beginner's Guide textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the CINEMA 4D no experience needed] and interested in learning modeling in CINEMA 4D.
This brilliant guide takes you step-by-step through the whole process of modeling. From the very first pages, the users of the book will learn how to effectively use CINEMA 4D for hard-surface modeling. A bonus chapter has been included in this edition containing six additional hands-on exercises. This... The Modeling Techniques with CINEMA 4D R17 Studio - The Ultimate Beginner's Guide textbook offers a hands-on exercises based strategy for all those di...
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cena:
97,63 zł |
Getting Started with General and Scanline Materials in 3ds Max 2017
ISBN: 9781536883329 / Angielski / Miękka / 96 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The Getting Started with General and Scanline Materials in 3ds Max 2017, 2nd Edition textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max no experience needed] and interested in learning texturing in 3ds Max.
This brilliant guide takes you step-by-step through the whole process of texturing with General and Scanline materials/maps in 3ds Max. From the very first pages, the users of the book will learn how to effectively use General and Scanline materials/maps in 3ds Max. The Getting Started with General and Scanline Materials in 3ds Max 2017, 2nd Edition textbook offers a hands-on exercises based strategy for all those...
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cena:
97,63 zł |
Texturing Techniques with 3ds Max 2017: The Ultimate Beginner's Guide
ISBN: 9781539665991 / Angielski / Miękka / 212 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The Texturing Techniques with 3ds Max 2017 - The Ultimate Beginner's Guide, 2nd Edition textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max no experience needed] and interested in learning texturing in 3ds Max. This brilliant guide takes you step-by-step through the whole process of texturing. From the very first pages, the users of the book will learn how to effectively use 3ds Max for shading surfaces.
What are the main features of the book? * The book is written using 3ds Max 2017 in an easy to understand... The Texturing Techniques with 3ds Max 2017 - The Ultimate Beginner's Guide, 2nd Edition textbook offers a hands-on exercises based strategy for all th...
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cena:
97,63 zł |
Blender. Mistrzowskie animacje 3D
ISBN: 9788324625581 / Polski / Miękka / 496 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Wyjdź poza standardową wiedzę i poznaj sekretne możliwości Blendera
Jak stosować sprytne metody szybkiego zaznaczania czy grupowania elementów 3D i manipulowania nimi? Jak komponować wideoklipy przy użyciu węzłów? Jak tworzyć efekty specjalne za pomocą tekstur? Blenderem jako narzędziem do wizualizacji obiektów architektonicznych czy symulowania zjawisk fizycznych powszechnie posługują się studenci, naukowcy, artyści i graficy. Wciąż jednak drzemie w nim niesamowity, niewykorzystany potencjał. Jeżeli chcesz poznać jego możliwości i profesjonalnie... Wyjdź poza standardową wiedzę i poznaj sekretne możliwości Blendera
Jak stosować sprytne metody szybkiego zaznaczania czy grupowani... |
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94,05 zł |