ilość książek w kategorii: 6466
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Modeling a Character in 3ds Max [With Cdrm]
ISBN: 9781556220883 / Angielski / Miękka / 584 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This is the definitive start-to-finish guide to creating incredible low-polygon real-time video game characters using 3D Studio Max 5 and 6. The highly anticipated update to the best-selling character modelling book by Paul Steed (id, WildTangent, Microsoft Xbox group), this book is geared towards the beginning modeller.
This is the definitive start-to-finish guide to creating incredible low-polygon real-time video game characters using 3D Studio Max 5 and 6. The highl...
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cena:
196,72 |
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maya 8.0 character modeling
ISBN: 9781598220209 / Angielski / Miękka / 491 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Maya 8 Character Modeling takes a unique approach to modeling as it breaks down character creation using an easy-to-follow formula that makes the learning process less daunting. The author presents an overview of modeling basics and then shows how to block out the body, shape body parts, add details, and create joints and controls using Maya 8. By the time youve finished the book, youll have created a figure that is textured, rigged, and ready to be animated.
Maya 8 Character Modeling takes a unique approach to modeling as it breaks down character creation using an easy-to-follow formula that makes the lear...
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cena:
196,72 |
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Adobe Captivate 4: The Definitive Guide: The Definitive Guide
ISBN: 9780763781378 / Angielski / Miękka / 464 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Adobe Captivate 4: The Definitive Guide, the follow-up to Wordwares popular Adobe Captivate 3: The Definitive Guide, steps you through all the procedures needed to create Flash movies based on any software on your desktop. Youll learn how to create Flash movies, edit individual screens, add and edit sound, even add interactivity (with or without grading) for complete customization. The expanded e-learning chapter in this edition discusses a variety of ways to build quizzing functions with individual questions and question pools. A chapter on branching shows how to move slide elements on a...
Adobe Captivate 4: The Definitive Guide, the follow-up to Wordwares popular Adobe Captivate 3: The Definitive Guide, steps you through all the procedu...
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cena:
196,72 |
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OpenGL Graphics Through Applications
ISBN: 9781848000223 / Angielski / Miękka / 330 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. OpenGL Graphics Through Applications is a practical introduction to Computer Graphics with an emphasis on understanding through practice. Throughout the book, theory is followed by implementation using C / C++ and complete programs are provided on the Springer website. A procedural approach has been taken to algorithmic development while taking an object oriented approach when building artefacts from simple objects. The book covers a range of topics including: (1) image processing, (2) artefact construction, (3) introductory animation, (4) texturing, (5) curves surfaces and... OpenGL Graphics Through Applications is a practical introduction to Computer Graphics with an emphasis on understanding through practice. Throughou... |
cena:
196,99 |
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Image Texture Analysis: Foundations, Models and Algorithms
ISBN: 9783030137755 / Angielski / Miękka / 258 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
197,16 |
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Recognizing Planar Objects Using Invariant Image Features
ISBN: 9783540567134 / Angielski / Miękka / 186 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Given a familiar object extracted from its surroundings, we humans have little difficulty in recognizing it irrespective of its size, position and orientation in our field of view. Changes in lighting and the effects of perspective also pose no problems. How do we achieve this, and more importantly, how can we get a computer to do this? One very promising approach is to find mathematical functions of an object's image, or of an object's 3D description, that are invariant to the transformations caused by the object's motion. This book is devoted to the theory and practice of such invariant...
Given a familiar object extracted from its surroundings, we humans have little difficulty in recognizing it irrespective of its size, position and ori...
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cena:
197,16 |
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Real World Modo: In the Trenches with Modo
ISBN: 9780240811994 / Angielski / Miękka / 330 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Explore one of the most exciting 3D tools on the market, modo, with Real-World modo - the Luxology approved, concept and principle- driven guide. Learn to apply the revolutionary, artist-friendly modo toolset with its powerful 3D rendering engine to your project workflows. In a clear, motivating, and entertaining style, Luxology insider, Wes McDermott, provides captivating 3D imagery, real world observations, and valuable tips and tricks all in one place - an invaluable resource for any digital artist. Explore 3D techniques and principles with chapters on modelling, UV mapping,... Explore one of the most exciting 3D tools on the market, modo, with Real-World modo - the Luxology approved, concept and principle- driven guide. L... |
cena:
197,42 |
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Digital Sculpting with Mudbox: Essential Tools and Techniques for Artists
ISBN: 9780240812038 / Angielski / Miękka / 284 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Digital sculpting is the use of tools to push, pull, smooth, grab, pinch or otherwise manipulate a digital object as if it were made of a real-life substance such as clay. Mudbox is the premier sculpting solution for digital artists, allowing them to naturally and easily sculpt detailed, organic characters and models in a way that feels like traditional sculpting.
This book guides CG professionals through the process of creating amazing digital sculptures using the Mudbox arsenal of ground-breaking digital sculpting and 3D painting tools, and porting the models into their Maya or Max... Digital sculpting is the use of tools to push, pull, smooth, grab, pinch or otherwise manipulate a digital object as if it were made of a real-life su...
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cena:
197,42 |
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painter 11 creativity: digital artist's handbook
ISBN: 9780240812557 / Angielski / Miękka / 314 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Jeremy Sutton is one of the world's premier Painter artists (www.JeremySutton.com and www.PaintboxJ.com), and in this brand new edition of his best-selling Painter Creativity: Digital Artist's Handbook, he shows you the methods and techniques he's developed over the years to perfect his art and earn him the title of Corel Painter Master. This edition has been completely revamped to cover all of the new features in Corel Painter 11 and the Wacom Intuos4 pen-tablet, including: *The new Hard Media brushes *Complete visual summary of all brushes, new and old, in Painter 11 ...Jeremy Sutton is one of the world's premier Painter artists (www.JeremySutton.com and www.PaintboxJ.com), and in this brand new edition of his best... |
cena:
197,42 |
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Kompendium Medieninformatik: Medienpraxis
ISBN: 9783540366294 / Niemiecki / Book Termin realizacji zamówienia: ok. 5-8 dni roboczych. Der vorliegende Band des Kompendiums Medieninformatik beschaftigt sich mit der Medienpraxis. Er behandelt Aspekte der praktischen Informatik und ihre Anwendung in der Medientechnik wie die Entwicklung von Multimedia-Anwendungen, Grundlagen der Computergrafik sowie Theorie und Praxis von Mediendatenbanken. Hinzu kommen ausgewahlte Anwendungen der Medieninformatik: Mit Content-Related-Technologien konnen mediale Informationen in besonders effizienter Weise organisiert, strukturiert und an die richtigen Empfanger verteilt werden. Zusammen mit dem Band "Mediennetze" beschreibt das... Der vorliegende Band des Kompendiums Medieninformatik beschaftigt sich mit der Medienpraxis. Er behandelt Aspekte der praktischen Informatik und ih... |
cena:
198,37 |
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CSS3 and SVG with Perplexity
ISBN: 9781501523557 / Angielski Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
199,08 |
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Level Up! The Guide to Great Video Game Design
ISBN: 9781394298761 / Angielski Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
199,26 |
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Blender All-in-One For Dummies
ISBN: 9781394204045 / Angielski Termin realizacji zamówienia: ok. 5-8 dni roboczych. Create excellent 3D animations with free, open-source software When you’re looking for help with creating animation with Blender, look no further than the top-selling Blender book on the market. This edition of Blender For Dummies covers every step in the animation process, from basic design all the way to finished product. This book walks you through each project phase, including creating models, adding lighting and environment, animating objects, and building a final shareable file. Written by long-time Blender evangelist Jason van Gumster, this deep reference teaches you the full...
Create excellent 3D animations with free, open-source software When you’re looking for help with creating animation with Blender, look no further ...
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cena:
199,26 |
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Autodesk 3ds Max 2021: A Detailed Guide to Modeling, Texturing, Lighting, and Rendering, 3rd Edition
ISBN: 9781393597070 / Angielski / Miękka / 672 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
200,25 |
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AutoDesk 3ds Max 2027 User Guide: A Complete Practical Manual for 3D Modeling, Procedural Workflows, and Photorealistic Arnold Rendering
ISBN: 9798182015561 / Angielski / Miękka / 176 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
200,79 |
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Real-Time Rendering User Guide: Mastering Graphics Pipelines, Shaders, and Future Visual Technologies
ISBN: 9798186810087 / Angielski / Miękka / 378 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
200,79 |
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xTool P2S CO₂ LASER CUTTER & ENGRAVER HANDBOOK: Software Workflows, Rotary & Conveyor Processing and Production Optimization
ISBN: 9798172164507 / Angielski / Miękka / 414 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
200,79 |
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Autodesk Maya 2016: A Comprehensive Guide, 8th Edition
ISBN: 9781942689034 / Angielski / Miękka / 614 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
200,83 |
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MAXON CINEMA 4D R17 Studio: A Tutorial Approach
ISBN: 9781942689270 / Angielski / Miękka / 406 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. MAXON CINEMA 4D R17 Studio: A Tutorial Approach textbook aims at harnessing the power of MAXON CINEMA 4D R17 Studio for modelers, animators, and motion graphic designers. The CINEMA 4D R17 book caters to the needs of both the novice and the advance users of CINEMA 4D R17. Keeping in view the varied requirements of users, the CINEMA 4D book first introduces the basic features and then progresses to cover the advanced techniques such as MoGraph, XPresso, and 3D Compositing. This book features two projects based on the tools and concepts covered in the book. In this edition of the CINEMA 4D R17...
MAXON CINEMA 4D R17 Studio: A Tutorial Approach textbook aims at harnessing the power of MAXON CINEMA 4D R17 Studio for modelers, animators, and motio...
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cena:
200,83 |
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An Artist's Guide to Programming: A Graphical Introduction
ISBN: 9781718501645 / Angielski / Miękka / 250 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
200,93 |