ilość książek w kategorii: 6475
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Dual Quaternions and Their Associated Clifford Algebras
ISBN: 9781032502960 / Angielski / Twarda / 146 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book presents dual quaternions and their associated Clifford algebras in a new light, accessible to and geared towards the Computer Graphics community.
This book presents dual quaternions and their associated Clifford algebras in a new light, accessible to and geared towards the Computer Graphics comm...
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cena:
912,70 |
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The Complete Guide to Blender Graphics: Computer Modeling and Animation: Volume One
ISBN: 9781032510583 / Angielski / Twarda / 464 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
912,70 |
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Virtual Vixens
ISBN: 9781138400702 / Angielski / Twarda / 316 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Features software workshops for 3ds Max, Maya, CINEMA 4D, Lightwave, and Softimage XSI.Hot, hotter, hottest. See how today's leading modeling artists create 3D characters that sizzle and get the techniques you'll need to create your own virtual vixens.Steven Stahlberg, Liam Kemp, Marco Patrito, and Sze Jones from Blur Studio are just a few of the 3D artists who share their secrets for making the fantasy females you wish were real. You'll get their personal stories, insights into the profession, and new ways to conceive and construct your own 3D characters.Then, seven hands-on workshops...
Features software workshops for 3ds Max, Maya, CINEMA 4D, Lightwave, and Softimage XSI.Hot, hotter, hottest. See how today's leading modeling artists ...
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cena:
912,70 |
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Morphs, Mallards, and Montages
ISBN: 9781138413887 / Angielski / Twarda / 344 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book is for everyone who's interested in computer graphics and how it can take us on exciting journeys powered by imagination and a love of discovery and invention. Each chapter investigates a unique topic and gives you the tools to continue that exploration on your own. Examine the possibilities of: - Pop-up books and cards - Reconstructing shredded documents - Crop circles - Weaves and Tartans - Morphing images and much more! Browse and enjoy the array of visual ideas or roll up your sleeves and write your own code.
This book is for everyone who's interested in computer graphics and how it can take us on exciting journeys powered by imagination and a love of disco...
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cena:
912,70 |
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Learning Autodesk 3ds Max 2008 Foundation
ISBN: 9781138400849 / Angielski / Twarda / 480 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Learning Autodesk 3ds Max 2008 | Foundation is your shortcut to learning 3ds Max quickly and effectively. You'll get hands-on experience with the key tools and techniques through easy-to-follow, step-by-step project-based lessons, while learning to model, animate, apply materials and render in both the games & design visualization pipelines. By the end of the book you'll have a sense of the entire production process as you work on real-life production examples.Whether you're a game artist or a graphic artist, Autodesk 3ds Max 2008 has the tools you need to succeed. Game Artists will gain...
Learning Autodesk 3ds Max 2008 | Foundation is your shortcut to learning 3ds Max quickly and effectively. You'll get hands-on experience with the key ...
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cena:
912,70 |
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Essential Programming for the Technical Artist
ISBN: 9780367860097 / Angielski / Twarda / 256 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
912,70 |
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Blender 2D Animation
ISBN: 9781032631479 / Angielski / Twarda / 216 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
912,70 |
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The Golden Age of Data Visualization: How Did We Get Here?
ISBN: 9781032830797 / Angielski Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
912,70 |
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Computer Science Why: Answers to Computer Science Questions They Don’t Cover in Class
ISBN: 9781032856759 / Angielski / Twarda / 120 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
912,70 |
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File Interchange Handbook: For Professional Images, Audio and Metadata
ISBN: 9780240806051 / Angielski / Twarda / 322 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Suitable for film and video professional moving to computer based production and distribution, this book describes file formats for global film and television. It offers a scrutiny and breakdown of various file formats for the transfer of images, sound and meta data.
Suitable for film and video professional moving to computer based production and distribution, this book describes file formats for global film and te...
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cena:
912,70 |
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Practical Parallel Rendering
ISBN: 9781568811796 / Angielski / Twarda / 392 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Meeting the growing demands for speed and quality in rendering computer graphics images requires new techniques. Practical parallel rendering provides one of the most practical solutions. This book addresses the basic issues of rendering within a parallel or distributed computing environment, and considers the strengths and weaknesses of multiprocessor machines and networked render farms for graphics rendering. Case studies of working applications demonstrate, in detail, practical ways of dealing with complex issues involved in parallel processing.
Meeting the growing demands for speed and quality in rendering computer graphics images requires new techniques. Practical parallel rendering provides...
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cena:
912,70 |
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Spatial Augmented Reality: Merging Real and Virtual Worlds
ISBN: 9781568812304 / Angielski / Twarda / 392 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Like virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment, home entertainment, research, industry, and the art communities using novel approaches which have taken augmented reality beyond traditional eye-worn or hand-held displays. In this book, the authors discuss spatial augmented reality approaches that exploit optical elements, video projectors, holograms, radio frequency tags, and tracking technology, as well as interactive rendering algorithms and calibration techniques in order to embed synthetic supplements into the real...
Like virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment, home entertainment, resear...
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cena:
912,70 |
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Haptic Rendering: Foundations, Algorithms, and Applications
ISBN: 9781568813325 / Angielski / Twarda / 623 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. For a long time, human beings have dreamed of a virtual world where it is possible to interact with synthetic entities as if they were real. It has been shown that the ability to touch virtual objects increases the sense of presence in virtual environments. This book provides an authoritative overview of state-of-theart haptic rendering algorithms and their applications. The authors examine various approaches and techniques for designing touch-enabled interfaces for a number of applications, including medical training, model design, and maintainability analysis for virtual prototyping,...
For a long time, human beings have dreamed of a virtual world where it is possible to interact with synthetic entities as if they were real. It has be...
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cena:
912,70 |
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Game Engine Gems 2
ISBN: 9781568814377 / Angielski / Twarda / 532 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book, the second volume in the popular Game Engine Gems series, contains short articles that focus on a particular technique, describe a clever trick, or offer practical advice within the subject of game engine development. The 31 chapters cover three broad categories graphics and rendering, game engine design, and systems programming. Professional game developers, students of game development and computer science, and anyone interested in learning how the pros tackle specific problems that arise during game engine development will find useful gems in this collection. ...This book, the second volume in the popular Game Engine Gems series, contains short articles that focus on a particular technique, describe a cleve... |
cena:
912,70 |
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High Performance Visualization: Enabling Extreme-Scale Scientific Insight
ISBN: 9781439875728 / Angielski / Twarda / 520 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Visualization and analysis tools, techniques, and algorithms have undergone a rapid evolution in recent decades to accommodate explosive growth in data size and complexity and to exploit emerging multi- and many-core computational platforms. High Performance Visualization: Enabling Extreme-Scale Scientific Insight focuses on the subset of scientific visualization concerned with algorithm design, implementation, and optimization for use on today s largest computational platforms. The book collects some of the most seminal work in the field, including... Visualization and analysis tools, techniques, and algorithms have undergone a rapid evolution in recent decades to accommodate explosive growth in ... |
cena:
912,70 |
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Real Time Cameras: A Guide for Game Designers and Developers
ISBN: 9780123116345 / Angielski / Twarda / 540 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The control of cameras is as important in games as it is in cinema. This book discusses the key algorithms for camera control and shows how to implement them in code. It presents a practical approach to camera systems, introducing their theory, design, and implementation. It includes analysis of camera and control systems from games.
The control of cameras is as important in games as it is in cinema. This book discusses the key algorithms for camera control and shows how to impleme...
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cena:
912,70 |
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Computer-Aided Graphing and Simulation Tools for AutoCAD Users
ISBN: 9781482252903 / Angielski / Twarda / 632 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book allows readers to expand the versatility of AutoCAD(r) design and documentation software. It provides ready-to-use procedures and computer programs for solving problems in a variety of application areas, including computer-aided design, data visualization, evolutionary computation, numerical methods, single and multicriteria optimization, linkage and robot kinematics, cam mechanisms, and involute gears. Students, engineers, and scientists alike will benefit from the text s illustrative examples, first-rate figures, and many original problem-solving approaches,... This book allows readers to expand the versatility of AutoCAD(r) design and documentation software. It provides ready-to-use procedures ... |
cena:
912,70 |
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Rigging for Games: A Primer for Technical Artists Using Maya and Python
ISBN: 9780415743044 / Angielski / Twarda / 392 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Rigging for Games: A Primer for Technical Artists Using Maya and Python is not just another step-by-step manual of loosely related tutorials. Using characters from the video game Tin, it takes you through the real-world creative and technical process of rigging characters for video games and cinematics, allowing readers a complete inside look at a single project. You ll explore new ways to write scripts and create modular rigs using Maya and Python, and automate and speed up the rigging process in your creative pipeline. Finally, you ll learn the most efficient ways of exporting your... Rigging for Games: A Primer for Technical Artists Using Maya and Python is not just another step-by-step manual of loosely related tutorials. Using... |
cena:
912,70 |
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Geometric Computation: Foundations for Design: Foundations for Design
ISBN: 9780415811965 / Angielski / Twarda / 448 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The Architect's Field Guide to Computation will be a concise guidebook and compendium to accompany an architectural designer working on active projects that would benefit from the judicious use of computation. The approach is guided by an idea of "practical computation", understood as a foundations-first, visually-rich, and practice-centered approach to the subject that will remain useful across cycles of software versions and changes in scripting languages. Much like other books on computational design process, The Architect's Field Guide to Computation will assist the practicing architect...
The Architect's Field Guide to Computation will be a concise guidebook and compendium to accompany an architectural designer working on active project...
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cena:
912,70 |
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Test Drive Blender: A Starter Manual for New Users
ISBN: 9781138628793 / Angielski / Twarda / 212 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book will introduce you to the controls and steer you towards understanding what Blender can do. With this program you can create 3D models of objects and characters. The objects and characters can be placed in scenes. The scenes are captured by camera and rendered into digital images. The objects and characters can be animated and then, again, captured by camera and rendered to video files. Video files can then be compiled into movies. This book will show you how to make the Blender program go through some of its paces and give you an insight into this fantastic world. You will be shown...
This book will introduce you to the controls and steer you towards understanding what Blender can do. With this program you can create 3D models of ob...
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cena:
912,70 |