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Kategorie szczegółowe BISAC

Kategoria BISAC: Computers >> Software Development & Engineering - Computer Graphics

ilość książek w kategorii: 6464

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How to Make Epic Games in Scratch: Learn Scratch Coding and Game Development with Step-by-Step Programming Projects for Kids and Beginners Jackson, Ibrahim, Jackson, Miriam, Jackson, Sulaiman M. 9798998881329 Jackson Academy
How to Make Epic Games in Scratch: Learn Scratch Coding and Game Development with Step-by-Step Programming Projects for Kids and Beginners

ISBN: 9798998881329 / Angielski / Twarda / 192 str.

ISBN: 9798998881329/Angielski/Twarda/192 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Ibrahim Jackson; Miriam Jackson; Sulaiman M. Jackson
cena: 186,05

From Code to Scale: A Field-Tested Guide for Engineers, Product Leaders, and System Thinkers Dhaval Parmar 9781970973068 99m
From Code to Scale: A Field-Tested Guide for Engineers, Product Leaders, and System Thinkers

ISBN: 9781970973068 / Angielski / Twarda / 288 str.

ISBN: 9781970973068/Angielski/Twarda/288 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Dhaval Parmar
cena: 186,23

Membuat Game Dengan Unreal Engine Suryana, Dayat 9798233810022 Dayat Suryana Independent
Membuat Game Dengan Unreal Engine

ISBN: 9798233810022 / Indonesian / Miękka / 472 str.

ISBN: 9798233810022/Indonesian/Miękka/472 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Dayat Suryana
cena: 186,23

Coding Roblox Games Made Easy - Second edition: Create, Publish, and Monetize your games on Roblox Brumbaugh, Zander 9781803234670 Packt Publishing Limited
Coding Roblox Games Made Easy - Second edition: Create, Publish, and Monetize your games on Roblox

ISBN: 9781803234670 / Angielski / Miękka / 253 str.

ISBN: 9781803234670/Angielski/Miękka/253 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Zander Brumbaugh
Coding Roblox Games Made Easy, 2nd edition builds a solid foundation of concepts you need to embark on the journey of building 3 games in Roblox in an increasing order of complexity.
Coding Roblox Games Made Easy, 2nd edition builds a solid foundation of concepts you need to embark on the journey of building 3 games in Roblox in an...
cena: 186,23

Flash 8 Cookbook: Using the Flash Ide to Build Flash Animations and Applications Lott, Joey 9780596102401 O'Reilly Media
Flash 8 Cookbook: Using the Flash Ide to Build Flash Animations and Applications

ISBN: 9780596102401 / Angielski / Miękka / 536 str.

ISBN: 9780596102401/Angielski/Miękka/536 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Joey Lott

This practical, nuts-and-bolts toolkit puts theory into practice with ready-made answers to common Flash development questions. It's the perfect resource for Flash developers, as well as designers who are ready to start doing development work.

Flash 8 Cookbook offers quick look-up (and cross-referenced) recipes in four main categories:

  • Creating Flash Content
  • Building Interactive Flash Interfaces
  • Adding Multimedia and Data
  • Planning Flash Projects

Using O'Reilly's popular Problem/Solution/Discussion Cookbook format, this book...

This practical, nuts-and-bolts toolkit puts theory into practice with ready-made answers to common Flash development questions. It's the perfect re...

cena: 187,07

Game Character Creation with Blender and Unity C Totten 9781118172728 0
Game Character Creation with Blender and Unity

ISBN: 9781118172728 / Angielski / Miękka / 320 str.

ISBN: 9781118172728/Angielski/Miękka/320 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
C Totten
A complete guide to creating usable, realistic game characters with two powerful tools

Creating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine. It presents a step-by-step approach to modeling, texturing, and animating a character using the popular Blender software, with emphasis on low polygon modeling and an eye for using sculpting and textures, and demonstrates how to bring the character into the Unity game engine.

    ...
A complete guide to creating usable, realistic game characters with two powerful tools

Creating viable game characters requires a combinatio...

cena: 187,07

Mastering 3D Printing in the Classroom, Library, and Lab Joan Horvath Rich Cameron 9781484235003 Apress
Mastering 3D Printing in the Classroom, Library, and Lab

ISBN: 9781484235003 / Angielski / Miękka / 310 str.

ISBN: 9781484235003/Angielski/Miękka/310 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Joan Horvath; Rich Cameron
cena: 187,07

Exploring Rego: Declarative policy for the modern cloud John Bristowe Steve Fenton Matt Allford 9781764961714 Octopus Books
Exploring Rego: Declarative policy for the modern cloud

ISBN: 9781764961714 / Angielski / Miękka / 276 str.

ISBN: 9781764961714/Angielski/Miękka/276 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
John Bristowe; Steve Fenton; Matt Allford
cena: 187,11

Learn Blender 4.4: The Ultimate Beginner's Guide with Step-by-Step Instructions for 3D Modeling, Rendering, and Animation Brito, Allan 9798280651081 Independently Published
Learn Blender 4.4: The Ultimate Beginner's Guide with Step-by-Step Instructions for 3D Modeling, Rendering, and Animation

ISBN: 9798280651081 / Angielski / Miękka / 360 str.

ISBN: 9798280651081/Angielski/Miękka/360 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Allan Brito
cena: 187,30

Divide, Integra Et Impera: An?lisis y dise?o de software orientado a objetos Jorge Rodr?gue 9788409785421 Jorge Rodriguez Santos
Divide, Integra Et Impera: An?lisis y dise?o de software orientado a objetos

ISBN: 9788409785421 / Hiszpański / Miękka / 628 str.

ISBN: 9788409785421/Hiszpański/Miękka/628 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Jorge Rodríguez Santos
cena: 187,52

Java Games Design Patterns: Learning Programming design patterns through games Yang Hu 9798648125384 Independently Published
Java Games Design Patterns: Learning Programming design patterns through games

ISBN: 9798648125384 / Angielski / Miękka / 204 str.

ISBN: 9798648125384/Angielski/Miękka/204 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Yang Hu
cena: 187,69

Learn Python 3 In 3 Days: Step by Step Guide for Beginners to Advanced Gibson, Darril 9798662887909 Independently Published
Learn Python 3 In 3 Days: Step by Step Guide for Beginners to Advanced

ISBN: 9798662887909 / Angielski / Miękka / 762 str.

ISBN: 9798662887909/Angielski/Miękka/762 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Darril Gibson
cena: 187,69

OpenGL Es 2 for Android: A Quick-Start Guide Brothaler, Kevin 9781937785345 Pragmatic Programmers
OpenGL Es 2 for Android: A Quick-Start Guide

ISBN: 9781937785345 / Angielski / Miękka / 346 str.

ISBN: 9781937785345/Angielski/Miękka/346 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Kevin Brothaler

Printed in full color.

Android is booming like never before, with millions of devices shipping every day. It's never been a better time to learn how to create your own 3D games and live wallpaper for Android. You'll find out all about shaders and the OpenGL pipeline, and discover the power of OpenGL ES 2.0, which is much more feature-rich than its predecessor. If you can program in Java and you have a creative vision that you'd like to share with the world, then this is the book for you.

This book will teach you everything you need to know to create compelling...

Printed in full color.

Android is booming like never before, with millions of devices shipping every day. It's never been a better ...

cena: 188,02

Mazes for Programmers Jamis Buck 9781680500554 Pragmatic Bookshelf
Mazes for Programmers

ISBN: 9781680500554 / Angielski / Miękka / 288 str.

ISBN: 9781680500554/Angielski/Miękka/288 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Jamis Buck

Unlock the secrets to creating random mazes Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're about to level up. Learn algorithms to randomly generate mazes in a variety of shapes, sizes, and dimensions. Bend them into Moebius strips, fold them into cubes, and wrap them around spheres. Stretch them into other dimensions, squeeze them into arbitrary outlines, and tile them in a dizzying variety of ways. From twelve little algorithms, you'll discover a vast reservoir of ideas and inspiration.

From video games to movies, mazes are...

Unlock the secrets to creating random mazes Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're...

cena: 188,02

Essential Dreamweaver(r) 4.0 Fast: Rapid Web Development Hussain, Fiaz 9781852335731 Springer
Essential Dreamweaver(r) 4.0 Fast: Rapid Web Development

ISBN: 9781852335731 / Angielski / Miękka / 298 str.

ISBN: 9781852335731/Angielski/Miękka/298 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Stella Duffy; Fiaz Hussain
Macromedia Dreamweaver 4.0 provides an exciting environment for creating and managing web pages and web sites. Fiaz Hussain gives a quick, but effective, introduction to the various key components and tools making up the development studio. Using a hands-on approach, with plenty of animated illustrations, Essential Dreamweaver 4.0 fast
- shows the simple and valuable steps necessary to design, develop, evaluate and publish a web site;
- explains the essential components of building a web-site, through hand-coding HTML or JavaScript, or via the Visual Editor, or by means...
Macromedia Dreamweaver 4.0 provides an exciting environment for creating and managing web pages and web sites. Fiaz Hussain gives a quick, but effecti...
cena: 188,77

Concise Computer Vision: An Introduction into Theory and Algorithms Reinhard Klette 9781447163190 Springer London Ltd
Concise Computer Vision: An Introduction into Theory and Algorithms

ISBN: 9781447163190 / Angielski / Miękka / 429 str.

ISBN: 9781447163190/Angielski/Miękka/429 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Reinhard Klette

Many textbooks on computer vision can be unwieldy and intimidating in their coverage of this extensive discipline. This textbook addresses the need for a concise overview of the fundamentals of this field.

Concise Computer Vision provides an accessible general introduction to the essential topics in computer vision, highlighting the role of important algorithms and mathematical concepts. Classroom-tested programming exercises and review questions are also supplied at the end of each chapter.

Topics and features: provides an introduction to the basic notation...

Many textbooks on computer vision can be unwieldy and intimidating in their coverage of this extensive discipline. This textbook addresses the need...

cena: 188,77

Digital Video Editing Fundamentals Wallace Jackson 9781484218655 Apress
Digital Video Editing Fundamentals

ISBN: 9781484218655 / Angielski / Miękka / 184 str.

ISBN: 9781484218655/Angielski/Miękka/184 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Wallace Jackson
Gain concepts central to digital video using the affordable Corel Video Studio Ultimate X9 software package as well as open source digital video editing package EditShare Lightworks 12. This compact visual guide builds on the essential concepts of digital imaging, audio, illustration, and painting, and gets more advanced as chapters progress, covering what digital video new media formats are best for use with Android Studio, Java and JavaFX, iOS, and HTML5.
Furthermore, Digital Video Editing Fundamentals covers the key factors of the data footprint optimization work process,...
Gain concepts central to digital video using the affordable Corel Video Studio Ultimate X9 software package as well as open source digital video editi...
cena: 188,77

Ray Tracing: A Tool for All Jon Peddie 9783030174897 Springer
Ray Tracing: A Tool for All

ISBN: 9783030174897 / Angielski / Twarda / 358 str.

ISBN: 9783030174897/Angielski/Twarda/358 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Jon Peddie
cena: 188,77

Ray Tracing: A Tool for All Jon Peddie 9783030174927 Springer
Ray Tracing: A Tool for All

ISBN: 9783030174927 / Angielski / Miękka / 358 str.

ISBN: 9783030174927/Angielski/Miękka/358 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Jon Peddie
cena: 188,77

Making Images with Mathematics Alexei Sourin 9783030698348 Springer
Making Images with Mathematics

ISBN: 9783030698348 / Angielski / Miękka / 248 str.

ISBN: 9783030698348/Angielski/Miękka/248 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Alexei Sourin
cena: 188,77

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