ilość książek w kategorii: 6464
![]() |
GPU Pro: Advanced Rendering Techniques
ISBN: 9781568814728 / Angielski / Twarda / 742 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book covers essential tools and techniques for programming the graphics processing unit. Brought to you by Wolfgang Engel and the same team of editors who made the ShaderX series a success, this volume covers advanced rendering techniques, engine design, GPGPU techniques, related mathematical techniques, and game postmortems. A special emphasis is placed on handheld programming to account for the increased importance of graphics on mobile devices, especially the iPhone and iPod touch. Example programs and source code can be downloaded from the book's CRC Press web page. This book covers essential tools and techniques for programming the graphics processing unit. Brought to you by Wolfgang Engel and the same team of... |
cena:
914,41 |
![]() |
Experimental Design: From User Studies to Psychophysics
ISBN: 9781568814681 / Angielski / Twarda / 408 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. As computers proliferate and as the field of computer graphics matures, it has become increasingly important for computer scientists to understand how users perceive and interpret computer graphics. Experimental Design: From User Studies to Psychophysics is an accessible introduction to psychological experiments and experimental design, covering the major components in the design, execution, and analysis of perceptual studies. The book begins with an introduction to the concepts central to designing and understanding experiments, including developing a... As computers proliferate and as the field of computer graphics matures, it has become increasingly important for computer scientists to understand ... |
cena:
914,41 |
![]() |
GPU Pro2: Advanced Rendering Techniques
ISBN: 9781568817187 / Angielski / Twarda / 480 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book focuses on advanced rendering techniques that run on the DirectX and/or OpenGL run-time with any shader language available. It includes articles on the latest and greatest techniques in real-time rendering, including MLAA, adaptive volumetric shadow maps, light propagation volumes, wrinkle animations, and much more. The book emphasizes techniques for handheld programming to reflect the increased importance of graphics on mobile devices. It covers geometry manipulation, effects in image space, shadows, 3D engine design, GPGPU, and graphics-related tools. Source code and... This book focuses on advanced rendering techniques that run on the DirectX and/or OpenGL run-time with any shader language available. It includes a... |
cena:
914,41 |
![]() |
Gpu Pro 3: Advanced Rendering Techniques
ISBN: 9781439887820 / Angielski / Twarda / 408 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. GPU Pro3, the third volume in the GPU Pro book series, offers practical tips and techniques for creating real-time graphics that are useful to beginners and seasoned game and graphics programmers alike. Section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Wessam Bahnassi, and Sebastien St-Laurent have once again brought together a high-quality collection of cutting-edge techniques for advanced GPU programming. With contributions by more than 50 experts, GPU Pro3: Advanced Rendering Techniques covers... GPU Pro3, the third volume in the GPU Pro book series, offers practical tips and techniques for creating real-time grap... |
cena:
914,41 |
![]() |
Image Super-Resolution and Applications
ISBN: 9781466557963 / Angielski / Twarda / 502 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book is devoted to the issue of image super-resolution-obtaining high-resolution images from single or multiple low-resolution images. Although there are numerous algorithms available for image interpolation and super-resolution, there's been a need for a book that establishes a common thread between the two processes. Filling this need, Image Super-Resolution and Applications presents image interpolation as a building block in the super-resolution reconstruction process. Instead of approaching image interpolation as either a polynomial-based problem or an inverse problem,...This book is devoted to the issue of image super-resolution-obtaining high-resolution images from single or multiple low-resolution images. Althoug... |
cena:
914,41 |
![]() |
OpenGL Insights
ISBN: 9781439893760 / Angielski / Twarda / 712 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Get Real-World Insight from Experienced Professionals in the OpenGL Community Go Beyond the Basics Get Real-World Insight from Experienced Professionals in the OpenGL Community |
cena:
914,41 |
![]() |
Gpu Pro 4: Advanced Rendering Techniques
ISBN: 9781466567436 / Angielski / Twarda / 384 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. GPU Pro4: Advanced Rendering Techniques presents ready-to-use ideas and procedures that can help solve many of your day-to-day graphics programming challenges. Focusing on interactive media and games, the book covers up-to-date methods for producing real-time graphics. Section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Michal Valient, Wessam Bahnassi, and Sebastien St-Laurent have once again assembled a high-quality collection of cutting-edge techniques for advanced graphics processing unit (GPU) programming. Divided into six... GPU Pro4: Advanced Rendering Techniques presents ready-to-use ideas and procedures that can help solve many of your day... |
cena:
914,41 |
![]() |
Production Volume Rendering: Design and Implementation
ISBN: 9781568817248 / Angielski / Twarda / 356 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Due to limited publicly available software and lack of documentation, those involved with production volume rendering often have to start from scratch creating the necessary elements to make their system work. Production Volume Rendering: Design and Implementation provides the first full account of volume rendering techniques used for feature animation and visual effects production. It covers the theoretical underpinnings as well as the implementation of a working renderer. The book offers two paths toward understanding production volume rendering. It... Due to limited publicly available software and lack of documentation, those involved with production volume rendering often have to start from scra... |
cena:
914,41 |
![]() |
Combinatorial Maps: Efficient Data Structures for Computer Graphics and Image Processing
ISBN: 9781482206524 / Angielski / Twarda / 408 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. A Versatile Framework for Handling Subdivided Geometric Objects Combinatorial Maps: Efficient Data Structures for Computer Graphics and Image Processing gathers important ideas related to combinatorial maps and explains how the maps are applied in geometric modeling and image processing. It focuses on two subclasses of combinatorial maps: n-Gmaps and n-maps. Suitable for researchers and graduate students in geometric modeling, computational and discrete geometry, computer graphics, and image processing and analysis, the book... A Versatile Framework for Handling Subdivided Geometric Objects Combinatorial Maps: Efficient Data Structures for Computer ... |
cena:
914,41 |
![]() |
Gpgpu Programming for Games and Science
ISBN: 9781466595354 / Angielski / Twarda / 469 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. An In-Depth, Practical Guide to GPGPU Programming Using Direct3D 11 GPGPU Programming for Games and Science demonstrates how to achieve the following requirements to tackle practical problems in computer science and software engineering:
The book primarily addresses programming on a graphics processing unit (GPU) while covering some material also relevant to programming on a central processing unit... An In-Depth, Practical Guide to GPGPU Programming Using Direct3D 11 GPGPU Programming for Games and Science demons... |
cena:
914,41 |
![]() |
WebGL Insights
ISBN: 9781498716079 / Angielski / Twarda / 416 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Given its ubiquity, plugin-free deployment, and ease of development, the adoption of WebGL is on the rise. Skilled WebGL developers provide organizations with the ability to develop and implement efficient and robust solutions creating a growing demand for skilled WebGL developers. Given its ubiquity, plugin-free deployment, and ease of development, the adoption of WebGL is on the rise. Skilled WebGL developers provide organiz... |
cena:
914,41 |
![]() |
How to Cheat in Photoshop Elements 12: Release Your Imagination
ISBN: 9781138168770 / Angielski / Twarda / 320 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Have you ever wanted to summon magical powers? Appear in a graphic novel? Or control the weather and seasons? There's a whole world of opportunity out there for creating fun photomontages, powerful panoramas, and dynamic distortions. How to Cheat in Photoshop Elements 12 starts you at the basics of photomontage with selection techniques, layers and transformations; leading up to full-length projects for creating magazine covers, fantasy scenes, poster artwork and much, much more. This book also features:
Have you ever wanted to summon magical powers? Appear in a graphic novel? Or control the weather and seasons? There's a whole world of opportunity ... |
cena:
914,41 |
![]() |
Handbook of Digital Image Synthesis: Scientific Foundations of Rendering
ISBN: 9781498774246 / Angielski / Twarda / 838 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The Handbook of Digital Image Synthesis constitutes a comprehensive reference guide in the rapidly-developing field of computer graphics, whose applications span not only the movie and gaming industries, but also digital marketing, industrial and architectural design, virtual-environment simulators, and medical imaging. This resource provides an extensive, yet concise, treatment of the elementary principles and advanced concepts underpinning digital image synthesis, while covering a broad range of scientific topics such as pure and applied mathematics, geometric surfaces and data... The Handbook of Digital Image Synthesis constitutes a comprehensive reference guide in the rapidly-developing field of computer graphics, wh... |
cena:
914,41 |
![]() |
Virtual Reality Headsets - A Theoretical and Pragmatic Approach
ISBN: 9781138632356 / Angielski / Twarda / 200 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The purpose of virtual reality is to make possible a sensorimotor and cognitive activity for a user in a digitally created artificial world. Recent advances in computer technology leads to a new generation of VR devices such as VR headsets. Accordingly Virtual reality creates many new scientific challenges for researchers and professionals. The aim of this book, a manual meant for both designers and users of virtual reality, is to present the current state of knowledge on the use of VR headsets in the most complete way possible. The book is divided into 13 chapters. The objective... The purpose of virtual reality is to make possible a sensorimotor and cognitive activity for a user in a digitally created artificial world. Recent... |
cena:
914,41 |
![]() |
Gpu Pro 360 Guide to Mobile Devices
ISBN: 9780815352839 / Angielski / Twarda / 292 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
914,41 |
![]() |
Gpu Pro 360 Guide to Rendering: Guide to Rendering
ISBN: 9780815365518 / Angielski / Twarda / 528 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
914,41 |
![]() |
Gpu Pro 360 Guide to Geometry Manipulation: Guide to Geometry Manipulation
ISBN: 9781138568259 / Angielski / Twarda / 342 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
914,41 |
![]() |
Gpu Pro 360: Guide to Shadows
ISBN: 9780815382485 / Angielski / Twarda / 230 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
914,41 |
![]() |
Gpu Pro 360 Guide to Lighting
ISBN: 9780815385530 / Angielski / Twarda / 490 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
914,41 |
![]() |
Game of X V.2: The Long Road to Xbox
ISBN: 9781138350199 / Angielski / Twarda / 358 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
914,41 |