ilość książek w kategorii: 6464
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Introduction to Computer Graphics: A Practical Learning Approach
ISBN: 9781439852798 / Angielski / Twarda / 422 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Teach Your Students How to Create a Graphics Application Introduction to Computer Graphics: A Practical Learning Approach guides students in developing their own interactive graphics application. The authors show step by step how to implement computer graphics concepts and theory using the EnvyMyCar (NVMC) framework as a consistent example throughout the text. They use the WebGL graphics API to develop NVMC, a simple, interactive car racing game. Each chapter focuses on a particular computer graphics aspect, such as 3D modeling and... Teach Your Students How to Create a Graphics Application Introduction to Computer Graphics: A Practical Learning Approach |
cena:
552,88 |
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3D Graphics for Game Programming
ISBN: 9781439827376 / Angielski / Twarda / 330 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Designed for advanced undergraduate and beginning graduate courses, 3D Graphics for Game Programming presents must-know information for success in interactive graphics. Assuming a minimal prerequisite understanding of vectors and matrices, it also provides sufficient mathematical background for game developers to combine their previous experience in graphics API and shader programming with the background theory of computer graphics. Well organized and logically presented, this book takes its organizational format from GPU programming and presents a... Designed for advanced undergraduate and beginning graduate courses, 3D Graphics for Game Programming presents must-know in... |
cena:
552,88 |
Computer Graphics: From Pixels to Programmable Graphics Hardware
ISBN: 9781439867303 / Angielski / Twarda / 576 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Complete Coverage of the Current Practice of Computer Graphics Up-to-Date Techniques, Algorithms, and API Complete Coverage of the Current Practice of Computer Graphics |
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cena:
552,88 |
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Data Visualization: Principles and Practice
ISBN: 9781466585263 / Angielski / Twarda / 617 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Designing a complete visualization system involves many subtle decisions. When designing a complex, real-world visualization system, such decisions involve many types of constraints, such as performance, platform (in)dependence, available programming languages and styles, user-interface toolkits, input/output data format constraints, integration with third-party code, and more. Focusing on those techniques and methods with the broadest applicability across fields, the second edition of Data Visualization: Principles and Practice provides a streamlined... Designing a complete visualization system involves many subtle decisions. When designing a complex, real-world visualization system, such decisions... |
cena:
552,88 |
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Numerical Algorithms: Methods for Computer Vision, Machine Learning, and Graphics
ISBN: 9781482251883 / Angielski / Twarda / 400 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Numerical Algorithms: Methods for Computer Vision, Machine Learning, and Graphics presents a new approach to numerical analysis for modern computer scientists. Using examples from a broad base of computational tasks, including data processing, computational photography, and animation, the textbook introduces numerical modeling and algorithmic design from a practical standpoint and provides insight into the theoretical tools needed to support these skills. The book covers a wide range of topics from numerical linear algebra to optimization and differential... Numerical Algorithms: Methods for Computer Vision, Machine Learning, and Graphics presents a new approach to numerical analysis fo... |
cena:
552,88 |
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A Sampler of Useful Computational Tools for Applied Geometry, Computer Graphics, and Image Processing
ISBN: 9781498706285 / Angielski / Twarda / 246 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. A Sampler of Useful Computational Tools for Applied Geometry, Computer Graphics, and Image Processing shows how to use a collection of mathematical techniques to solve important problems in applied mathematics and computer science areas. The book discusses fundamental tools in analytical geometry and linear algebra. It covers a wide range of topics, from matrix decomposition to curvature analysis and principal component analysis to dimensionality reduction. Written by a team of highly respected professors, the book can be used in a one-semester,... A Sampler of Useful Computational Tools for Applied Geometry, Computer Graphics, and Image Processing shows how to use a collectio... |
cena:
552,88 |
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GPU Pro 6: Advanced Rendering Techniques
ISBN: 9781482264616 / Angielski / Twarda / 588 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are useful for beginners and seasoned game and graphics programmers alike. The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects ... |
cena:
552,88 |
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Understanding Geometric Algebra: Hamilton, Grassmann, and Clifford for Computer Vision and Graphics
ISBN: 9781482259506 / Angielski / Twarda / 208 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Understanding Geometric Algebra: Hamilton, Grassmann, and Clifford for Computer Vision and Graphics introduces geometric algebra with an emphasis on the background mathematics of Hamilton, Grassmann, and Clifford. It shows how to describe and compute geometry for 3D modeling applications in computer graphics and computer vision. Unlike similar texts, this book first gives separate descriptions of the various algebras and then explains how they are combined to define the field of geometric algebra. It starts with 3D Euclidean geometry along with discussions as to how the descriptions of... Understanding Geometric Algebra: Hamilton, Grassmann, and Clifford for Computer Vision and Graphics introduces geometric algebra with an emphasis o... |
cena:
552,88 |
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Fluid Simulation for Computer Graphics
ISBN: 9781482232837 / Angielski / Twarda / 276 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows you how to animate fully three-dimensional incompressible flow. It covers all the aspects of fluid simulation, from the mathematics and algorithms to implementation, while making revisions and updates to reflect changes in the field since the first edition. Highlights of the Second Edition
... A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows you how to animate fully three-dimensional inco... |
cena:
552,88 |
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Interaction Design for 3D User Interfaces: The World of Modern Input Devices for Research, Applications, and Game Development
ISBN: 9781482216943 / Angielski / Twarda / 804 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. In this new era of computing, where the iPhone, iPad, Xbox Kinect, and similar devices have changed the way to interact with computers, many questions have risen about how modern input devices can be used for a more intuitive user interaction. Interaction Design for 3D User Interfaces: The World of Modern Input Devices for Research, Applications, and Game Development addresses this paradigm shift by looking at user interfaces from an input perspective. The book is divided into four parts:
In this new era of computing, where the iPhone, iPad, Xbox Kinect, and similar devices have changed the way to interact with computers, many questi... |
cena:
552,88 |
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Image Content Retargeting: Maintaining Color, Tone, and Spatial Consistency
ISBN: 9781482249910 / Angielski / Twarda / 224 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. In recent years visual devices have proliferated, from the massive high-resolution, high-contrast screens to the tiny ones on mobile phones, with their limited dynamic range and color gamut. The wide variety of screens on which content may be viewed creates a challenge for developers. Adapting visual content for optimized viewing on all devices is called retargeting. This is the first book to provide a holistic view of the subject, thoroughly reviewing and analyzing the many techniques that have been developed for retargeting along dimensions such as color gamut, dynamic range, and spatial... In recent years visual devices have proliferated, from the massive high-resolution, high-contrast screens to the tiny ones on mobile phones, with t... |
cena:
552,88 |
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Introduction to Visual Computing: Core Concepts in Computer Vision, Graphics, and Image Processing
ISBN: 9781482244915 / Angielski / Twarda / 376 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book covers the fundamental concepts of visual computing. Whereas past books have treated these concepts within the context of specific fields such as computer graphics, computer vision or image processing, this book offers a unified view of these core concepts, thereby providing a unified treatment of computational and mathematical methods for creating, capturing, analyzing and manipulating digital images. Fundamentals covered in the book include convolution, Fourier transform, filters, geometric transformations, epipolar geometry, color and the image synthesis pipeline. This book covers the fundamental concepts of visual computing. Whereas past books have treated these concepts within the context of specific fields... |
cena:
552,88 |
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Real-Time Rendering, Fourth Edition
ISBN: 9781138627000 / Angielski / Twarda / 1178 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
552,88 |
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A Concise Introduction to Hypercomplex Fractals
ISBN: 9781138633421 / Angielski / Twarda / 91 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book presents concisely the full story on complex and hypercomplex fractals, starting from the very first steps in complex dynamics and resulting complex fractal sets, through the generalizations of Julia and Mandelbrot sets on a complex plane and the Holy Grail of the fractal geometry - a 3D Mandelbrot set, and ending with hypercomplex, multicomplex and multihypercomplex fractal sets which are still under consideration of scientists. I tried to write this book in a possibly simple way in order to make it understandable to most people whose math knowledge covers the fundamentals of... This book presents concisely the full story on complex and hypercomplex fractals, starting from the very first steps in complex dynamics and result... |
cena:
552,88 |
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Introduction to Geometric Algebra Computing
ISBN: 9781498748384 / Angielski / Twarda / 194 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
552,88 |
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Introduction to Computer Graphics with OpenGL Es
ISBN: 9781498748926 / Angielski / Twarda / 340 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
552,88 |
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R Graphics, Third Edition
ISBN: 9781498789059 / Angielski / Twarda / 423 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
552,88 |
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Essential Computer Graphics Techniques for Modeling, Animating, and Rendering Biomolecules and Cells: A Guide for the Scientist and Artist
ISBN: 9781498799218 / Angielski / Twarda / 220 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
552,88 |
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R Visualizations: Derive Meaning from Data
ISBN: 9781138599635 / Angielski / Twarda / 237 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
552,88 |
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3D Rotations: Parameter Computation and Lie Algebra-Based Optimization
ISBN: 9780367471330 / Angielski / Twarda / 157 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
552,88 |