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Kategorie szczegółowe BISAC

Kategoria BISAC: Computers >> Software Development & Engineering - Computer Graphics

ilość książek w kategorii: 6464

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Introduction to Computer Graphics: A Practical Learning Approach Ganovelli, Fabio 9781439852798 CRC Press
Introduction to Computer Graphics: A Practical Learning Approach

ISBN: 9781439852798 / Angielski / Twarda / 422 str.

ISBN: 9781439852798/Angielski/Twarda/422 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Fabio Ganovelli; Massimiliano Corsini; Sumanta Pattanaik

Teach Your Students How to Create a Graphics Application

Introduction to Computer Graphics: A Practical Learning Approach guides students in developing their own interactive graphics application. The authors show step by step how to implement computer graphics concepts and theory using the EnvyMyCar (NVMC) framework as a consistent example throughout the text. They use the WebGL graphics API to develop NVMC, a simple, interactive car racing game.

Each chapter focuses on a particular computer graphics aspect, such as 3D modeling and...

Teach Your Students How to Create a Graphics Application

Introduction to Computer Graphics: A Practical Learning Approach

cena: 552,88

3D Graphics for Game Programming JungHyun Han 9781439827376 0
3D Graphics for Game Programming

ISBN: 9781439827376 / Angielski / Twarda / 330 str.

ISBN: 9781439827376/Angielski/Twarda/330 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
JungHyun Han

Designed for advanced undergraduate and beginning graduate courses, 3D Graphics for Game Programming presents must-know information for success in interactive graphics. Assuming a minimal prerequisite understanding of vectors and matrices, it also provides sufficient mathematical background for game developers to combine their previous experience in graphics API and shader programming with the background theory of computer graphics.

Well organized and logically presented, this book takes its organizational format from GPU programming and presents a...

Designed for advanced undergraduate and beginning graduate courses, 3D Graphics for Game Programming presents must-know in...

cena: 552,88

Computer Graphics: From Pixels to Programmable Graphics Hardware Boreskov, Alexey 9781439867303 0
Computer Graphics: From Pixels to Programmable Graphics Hardware

ISBN: 9781439867303 / Angielski / Twarda / 576 str.

ISBN: 9781439867303/Angielski/Twarda/576 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Alexey Boreskov

Complete Coverage of the Current Practice of Computer Graphics
Computer Graphics: From Pixels to Programmable Graphics Hardware explores all major areas of modern computer graphics, starting from basic mathematics and algorithms and concluding with OpenGL and real-time graphics. It gives students a firm foundation in today s high-performance graphics.

Up-to-Date Techniques, Algorithms, and API
The book includes mathematical background on vectors and matrices as well as quaternions, splines, curves, and surfaces. It presents geometrical...

Complete Coverage of the Current Practice of Computer Graphics
Computer Graphics: From Pixels to Programmable Graphics Hardware...

cena: 552,88

Data Visualization: Principles and Practice Alexandru C. Telea 9781466585263 AK Peters
Data Visualization: Principles and Practice

ISBN: 9781466585263 / Angielski / Twarda / 617 str.

ISBN: 9781466585263/Angielski/Twarda/617 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Alexandru C. Telea

Designing a complete visualization system involves many subtle decisions. When designing a complex, real-world visualization system, such decisions involve many types of constraints, such as performance, platform (in)dependence, available programming languages and styles, user-interface toolkits, input/output data format constraints, integration with third-party code, and more.

Focusing on those techniques and methods with the broadest applicability across fields, the second edition of Data Visualization: Principles and Practice provides a streamlined...

Designing a complete visualization system involves many subtle decisions. When designing a complex, real-world visualization system, such decisions...

cena: 552,88

Numerical Algorithms: Methods for Computer Vision, Machine Learning, and Graphics Justin Solomon 9781482251883 AK Peters
Numerical Algorithms: Methods for Computer Vision, Machine Learning, and Graphics

ISBN: 9781482251883 / Angielski / Twarda / 400 str.

ISBN: 9781482251883/Angielski/Twarda/400 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Justin Solomon

Numerical Algorithms: Methods for Computer Vision, Machine Learning, and Graphics presents a new approach to numerical analysis for modern computer scientists. Using examples from a broad base of computational tasks, including data processing, computational photography, and animation, the textbook introduces numerical modeling and algorithmic design from a practical standpoint and provides insight into the theoretical tools needed to support these skills.

The book covers a wide range of topics from numerical linear algebra to optimization and differential...

Numerical Algorithms: Methods for Computer Vision, Machine Learning, and Graphics presents a new approach to numerical analysis fo...

cena: 552,88

A Sampler of Useful Computational Tools for Applied Geometry, Computer Graphics, and Image Processing Daniel Cohen-Or Chen Greif Tao Ju 9781498706285 A K Peters/CRC Press
A Sampler of Useful Computational Tools for Applied Geometry, Computer Graphics, and Image Processing

ISBN: 9781498706285 / Angielski / Twarda / 246 str.

ISBN: 9781498706285/Angielski/Twarda/246 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Daniel Cohen-Or; Chen Greif; Tao Ju

A Sampler of Useful Computational Tools for Applied Geometry, Computer Graphics, and Image Processing shows how to use a collection of mathematical techniques to solve important problems in applied mathematics and computer science areas. The book discusses fundamental tools in analytical geometry and linear algebra. It covers a wide range of topics, from matrix decomposition to curvature analysis and principal component analysis to dimensionality reduction.

Written by a team of highly respected professors, the book can be used in a one-semester,...

A Sampler of Useful Computational Tools for Applied Geometry, Computer Graphics, and Image Processing shows how to use a collectio...

cena: 552,88

GPU Pro 6: Advanced Rendering Techniques Wolfgang Engel 9781482264616 A K Peters/CRC Press
GPU Pro 6: Advanced Rendering Techniques

ISBN: 9781482264616 / Angielski / Twarda / 588 str.

ISBN: 9781482264616/Angielski/Twarda/588 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Wolfgang Engel

The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are useful for beginners and seasoned game and graphics programmers alike.
Exploring recent developments in the rapidly evolving field of real-time rendering, GPU Pro6: Advanced Rendering Techniques assembles a high-quality collection of cutting-edge techniques for advanced graphics processing unit (GPU) programming. It incorporates contributions from more than 45 experts who cover the latest developments in...

The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects ...

cena: 552,88

Understanding Geometric Algebra: Hamilton, Grassmann, and Clifford for Computer Vision and Graphics Kenichi Kanatani 9781482259506 AK Peters
Understanding Geometric Algebra: Hamilton, Grassmann, and Clifford for Computer Vision and Graphics

ISBN: 9781482259506 / Angielski / Twarda / 208 str.

ISBN: 9781482259506/Angielski/Twarda/208 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Kenichi Kanatani

Understanding Geometric Algebra: Hamilton, Grassmann, and Clifford for Computer Vision and Graphics introduces geometric algebra with an emphasis on the background mathematics of Hamilton, Grassmann, and Clifford. It shows how to describe and compute geometry for 3D modeling applications in computer graphics and computer vision.

Unlike similar texts, this book first gives separate descriptions of the various algebras and then explains how they are combined to define the field of geometric algebra. It starts with 3D Euclidean geometry along with discussions as to how the descriptions of...

Understanding Geometric Algebra: Hamilton, Grassmann, and Clifford for Computer Vision and Graphics introduces geometric algebra with an emphasis o...

cena: 552,88

Fluid Simulation for Computer Graphics Robert Bridson 9781482232837 AK Peters
Fluid Simulation for Computer Graphics

ISBN: 9781482232837 / Angielski / Twarda / 276 str.

ISBN: 9781482232837/Angielski/Twarda/276 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Robert Bridson

A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows you how to animate fully three-dimensional incompressible flow. It covers all the aspects of fluid simulation, from the mathematics and algorithms to implementation, while making revisions and updates to reflect changes in the field since the first edition.

Highlights of the Second Edition

  • New chapters on level sets and vortex methods
  • Emphasizes hybrid particle voxel methods, now the industry standard approach
  • ...

A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows you how to animate fully three-dimensional inco...

cena: 552,88

Interaction Design for 3D User Interfaces: The World of Modern Input Devices for Research, Applications, and Game Development Francisco R. Ortega Fatemeh Abyarjoo Armando Barreto 9781482216943 Taylor and Francis
Interaction Design for 3D User Interfaces: The World of Modern Input Devices for Research, Applications, and Game Development

ISBN: 9781482216943 / Angielski / Twarda / 804 str.

ISBN: 9781482216943/Angielski/Twarda/804 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Francisco R. Ortega;Fatemeh Abyarjoo;Armando Barreto

In this new era of computing, where the iPhone, iPad, Xbox Kinect, and similar devices have changed the way to interact with computers, many questions have risen about how modern input devices can be used for a more intuitive user interaction. Interaction Design for 3D User Interfaces: The World of Modern Input Devices for Research, Applications, and Game Development addresses this paradigm shift by looking at user interfaces from an input perspective.

The book is divided into four parts:

  • Theory of input devices and user interfaces, with an emphasis on...

In this new era of computing, where the iPhone, iPad, Xbox Kinect, and similar devices have changed the way to interact with computers, many questi...

cena: 552,88

Image Content Retargeting: Maintaining Color, Tone, and Spatial Consistency Alessandro Artusi Francesco Banterle Tunc Ozan Aydin 9781482249910 AK Peters
Image Content Retargeting: Maintaining Color, Tone, and Spatial Consistency

ISBN: 9781482249910 / Angielski / Twarda / 224 str.

ISBN: 9781482249910/Angielski/Twarda/224 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Alessandro Artusi; Francesco Banterle; Tunc Ozan Aydin

In recent years visual devices have proliferated, from the massive high-resolution, high-contrast screens to the tiny ones on mobile phones, with their limited dynamic range and color gamut. The wide variety of screens on which content may be viewed creates a challenge for developers. Adapting visual content for optimized viewing on all devices is called retargeting. This is the first book to provide a holistic view of the subject, thoroughly reviewing and analyzing the many techniques that have been developed for retargeting along dimensions such as color gamut, dynamic range, and spatial...

In recent years visual devices have proliferated, from the massive high-resolution, high-contrast screens to the tiny ones on mobile phones, with t...

cena: 552,88

Introduction to Visual Computing: Core Concepts in Computer Vision, Graphics, and Image Processing Aditi Majumder 9781482244915 AK Peters
Introduction to Visual Computing: Core Concepts in Computer Vision, Graphics, and Image Processing

ISBN: 9781482244915 / Angielski / Twarda / 376 str.

ISBN: 9781482244915/Angielski/Twarda/376 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Aditi Majumder

This book covers the fundamental concepts of visual computing. Whereas past books have treated these concepts within the context of specific fields such as computer graphics, computer vision or image processing, this book offers a unified view of these core concepts, thereby providing a unified treatment of computational and mathematical methods for creating, capturing, analyzing and manipulating digital images. Fundamentals covered in the book include convolution, Fourier transform, filters, geometric transformations, epipolar geometry, color and the image synthesis pipeline.


This book covers the fundamental concepts of visual computing. Whereas past books have treated these concepts within the context of specific fields...

cena: 552,88

Real-Time Rendering, Fourth Edition Naty Hoffman 9781138627000 Taylor & Francis Ltd
Real-Time Rendering, Fourth Edition

ISBN: 9781138627000 / Angielski / Twarda / 1178 str.

ISBN: 9781138627000/Angielski/Twarda/1178 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Naty Hoffman
cena: 552,88

A Concise Introduction to Hypercomplex Fractals Andrzej Katunin 9781138633421 Taylor & Francis Ltd
A Concise Introduction to Hypercomplex Fractals

ISBN: 9781138633421 / Angielski / Twarda / 91 str.

ISBN: 9781138633421/Angielski/Twarda/91 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Andrzej Katunin

This book presents concisely the full story on complex and hypercomplex fractals, starting from the very first steps in complex dynamics and resulting complex fractal sets, through the generalizations of Julia and Mandelbrot sets on a complex plane and the Holy Grail of the fractal geometry - a 3D Mandelbrot set, and ending with hypercomplex, multicomplex and multihypercomplex fractal sets which are still under consideration of scientists. I tried to write this book in a possibly simple way in order to make it understandable to most people whose math knowledge covers the fundamentals of...

This book presents concisely the full story on complex and hypercomplex fractals, starting from the very first steps in complex dynamics and result...

cena: 552,88

Introduction to Geometric Algebra Computing Hildenbrand, Dietmar 9781498748384 CRC Press
Introduction to Geometric Algebra Computing

ISBN: 9781498748384 / Angielski / Twarda / 194 str.

ISBN: 9781498748384/Angielski/Twarda/194 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Dietmar Hildenbrand
cena: 552,88

Introduction to Computer Graphics with OpenGL Es JungHyun Han 9781498748926 CRC Press
Introduction to Computer Graphics with OpenGL Es

ISBN: 9781498748926 / Angielski / Twarda / 340 str.

ISBN: 9781498748926/Angielski/Twarda/340 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
JungHyun Han
cena: 552,88

R Graphics, Third Edition Paul Murrell 9781498789059 CRC Press
R Graphics, Third Edition

ISBN: 9781498789059 / Angielski / Twarda / 423 str.

ISBN: 9781498789059/Angielski/Twarda/423 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Paul Murrell
cena: 552,88

Essential Computer Graphics Techniques for Modeling, Animating, and Rendering Biomolecules and Cells: A Guide for the Scientist and Artist Luciano, Giorgio 9781498799218 A K PETERS
Essential Computer Graphics Techniques for Modeling, Animating, and Rendering Biomolecules and Cells: A Guide for the Scientist and Artist

ISBN: 9781498799218 / Angielski / Twarda / 220 str.

ISBN: 9781498799218/Angielski/Twarda/220 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Giorgio Luciano
cena: 552,88

R Visualizations: Derive Meaning from Data Gerbing, David 9781138599635 CRC Press
R Visualizations: Derive Meaning from Data

ISBN: 9781138599635 / Angielski / Twarda / 237 str.

ISBN: 9781138599635/Angielski/Twarda/237 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
David Gerbing
cena: 552,88

3D Rotations: Parameter Computation and Lie Algebra-Based Optimization Kanatani, Kenichi 9780367471330 CRC Press
3D Rotations: Parameter Computation and Lie Algebra-Based Optimization

ISBN: 9780367471330 / Angielski / Twarda / 157 str.

ISBN: 9780367471330/Angielski/Twarda/157 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Kenichi Kanatani
cena: 552,88

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