ilość książek w kategorii: 5667
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Wirtualne okno od Albertiego do Microsoftu TW
ISBN: 9788377370537 / Polski / Twarda / 452 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Anne Friedberg jest wybitną badaczką audiowizualności, autorką kanonicznej dla filmoznawców i kulturoznawców książki Window Shopping. Cinema and the Postmodern. Jej nowsza praca The Virtual Window. From Alberti to Microsoft zajęła już podobne miejsce w obiegu naukowym. Jest to cenne i pionierskie opracowanie kluczowych kwestii kultury audiowizualnej doby nowych mediów. W spójnej i scalającej perspektywie obejmuje koncepcje opracowane na przestrzeni kilkuset lat – od Albertiego aż po czasy nam współczesne. Wyprowadzona z tradycji renesansowej pojemna metafora okna odnosi do...
Anne Friedberg jest wybitną badaczką audiowizualności, autorką kanonicznej dla filmoznawców i kulturoznawców książki Window Shopping. Cinema a...
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81,78 zł |
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Kompresja dźwięku i obrazu wideo Real World
ISBN: 9788324618989 / Polski / Twarda / 352 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Zapewnij najlepszą jakość przy najmniejszym rozmiarze!
Jak dobrać optymalne parametry? Jakich narzędzi potrzebujesz? Jak sprawnie skompresować materiał wideo na stronę WWW? Czy chcesz opublikować film z wakacji na Twojej stronie WWW? Zaraz, zaraz... czy aby na pewno Twoi przyjaciele chcą ściągać tyle danych? Czy masz wystarczającą ilość miejsca na Twoim serwerze WWW? Prawdopodobnie odpowiedź brzmi "nie" - dlatego przed opublikowaniem Twój film należy poddać kompresji. Łatwiej powiedzieć, niż zrobić! Jakie ustalić odpowiednie parametry kompresji? Co... Zapewnij najlepszą jakość przy najmniejszym rozmiarze!
Jak dobrać optymalne parametry? Jakich narzędzi potrzebujesz? ... |
84,55 zł |
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An Introduction to 3D Computer Graphics, Stereoscopic Image, and Animation in OpenGL and C/C++
ISBN: 9781466488359 / Angielski / Miękka / 466 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The development of computer graphics has made computers easier to interact with, to understand and to interpret different types of data. Developments in computer graphics have made profound impact on many types of media and have revolutionized the film, video game and publishing industries. This book discusses the fundamentals of computer graphics, including 3D transformations, projections, animations, colors, and creating stereoscopic images. It illustrates the concepts by presenting example programs written in C/C++ with OpenGL.
The development of computer graphics has made computers easier to interact with, to understand and to interpret different types of data. Developments ...
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cena:
89,25 zł |
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Getting Started with OpenGL ES 3+ Programming: Learn Modern OpenGL Basics
ISBN: 9781794505148 / Angielski / Miękka / 80 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
89,29 zł |
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2D Game Collision Detection: An introduction to clashing geometry in games
ISBN: 9781479298129 / Angielski / Miękka / 96 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Are You Wondering How 2D Collision Detection In Video Games Works? Learn how to determine shot impacts, find out which enemies are covered by lines of sight, recognize collisions of race cars or simply check if the mouse cursor floats above a button. This Book Is Designed For Game Developers Who Want To Implement Fast And Efficient 2D Collision Detection. The only prerequisite you need is basic knowledge in procedural programming. If you are familiar with any popular programming language like "C, C++, Java, C#" or "Objective-C" you have all you need to understand the code examples... Are You Wondering How 2D Collision Detection In Video Games Works? Learn how to determine shot impacts, find out which enemies are covered by li... |
cena:
89,29 zł |
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Fontographer: Practical Font Design for Graphic Designers
ISBN: 9781466479401 / Angielski / Miękka / 230 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Why do you want to use Fontographer? For the fun of it When I received the opportunity to go back to my roots, and see what the new Fontographer was like, I was a little concerned. I had just spent nine years painfully teaching myself to letterspace by hand, to write OpenType features, and to become accustomed to the tool set of FontLab. Don't get me wrong, FontLab is a great program and I am grateful for what I have learned. There are still a few features of FontLab that, as a professional font designer, I cannot do without. But I was taken by surprise. Fontographer brought the fun back It...
Why do you want to use Fontographer? For the fun of it When I received the opportunity to go back to my roots, and see what the new Fontographer was ...
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cena:
89,52 zł |
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Computer Graphics: A Laboratory Course
ISBN: 9781500328528 / Angielski / Miękka / 132 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book is designed especially to assist Under-Graduate students during their laboratory course on Computer Vision and Graphics. The graphics programs dealt in this book is based on C/C++ and OpenGL implementations. The Appendix in the book will help for the students to have a quick reference over the functions of C/C++ and OpenGL which could help them greatly in designing the programs based on the given requirements.
This book is designed especially to assist Under-Graduate students during their laboratory course on Computer Vision and Graphics. The graphics progra...
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cena:
89,52 zł |
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Extending Art of Illusion: Scripting for 3D Artists
ISBN: 9781612950037 / Angielski / Miękka / 570 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
89,52 zł |
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Unreal Engine Tips & Tricks: Step-by-Step Instructions On How To Do Amazing Things In Unreal Engine!
ISBN: 9798373793599 / Angielski Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
89,65 zł |
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Group Theoretical Methods in Image Processing
ISBN: 9783540522904 / Angielski / Miękka / 139 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. In this volume the author gives an introduction to the theory of group representations and their applications in image science. The main feature of the presentation is a systematic treatment of the invariance principle in image processing and pattern recognition with the help of group theoretical methods. The invariance properties of a problem often largely define the solution to the problem. Invariance principles are well known in theoretical physics but their use in image processing is only a few years old. The reader will find that group theory provides a unifying framework for many...
In this volume the author gives an introduction to the theory of group representations and their applications in image science. The main feature of th...
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cena:
89,67 zł |
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Beginner's Guide to Shading and Texturing in 3ds Max 2016
ISBN: 9781517171896 / Angielski / Miękka / 196 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The Beginner's Guide to Shading and Texturing in 3ds Max 2016 offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max and interested in learning shading and texturing in 3ds Max. This brilliant guide takes you step-by-step through the whole process of shading and texturing.
In this book, the author has covered material editors, Autodesk Materials, standard materials/maps, and mental ray's Arch & Design material. A better understanding of materials and maps gives you ability to add realism to your artwork. The concepts you will... The Beginner's Guide to Shading and Texturing in 3ds Max 2016 offers a hands-on exercises based strategy for all those digital artists who have just s...
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cena:
89,70 zł |
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Autodesk 3ds Max 2016 - Modeling and Shading Essentials
ISBN: 9781517185817 / Angielski / Miękka / 416 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The Autodesk 3ds Max 2016 - Modeling and Shading Essentials offers a hands-on exercises based strategy for all those digital artists no experience required] who have just started working on the 3ds Max and interested in learning modeling, shading, and texturing in 3ds Max. This brilliant guide takes you step-by-step through the whole process of modeling, shading, and texturing. All tools, features, and concepts are discussed in detail.
In this book, the author has covered polygon and spline modeling techniques, modeling processes using Ribbon, material editors, Autodesk Materials,... The Autodesk 3ds Max 2016 - Modeling and Shading Essentials offers a hands-on exercises based strategy for all those digital artists no experience re...
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cena:
89,70 zł |
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Prompted: 10 Steps to Beautiful A.I. Art
ISBN: 9798399861760 / Angielski Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
89,70 zł |
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AutoCAD in 7 Days
ISBN: 9781534942745 / Angielski / Miękka / 108 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
89,74 zł |
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ADOBE CREATIVE CLOUD User Guide: Unlocking Your Creative Potential with Adobe Creative Cloud
ISBN: 9798386215798 / Angielski Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
89,74 zł |
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C++ Programming: A Step-By-Step Beginner's Guide to Learn the Fundamentals of a Multi-Paradigm Programming Language and Begin to Manage
ISBN: 9781914045028 / Angielski / Miękka / 158 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
89,74 zł |
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Java Programmming: Learn How to Code with an Object-Oriented Program to Improve Your Software Engineering Skills. Get Familiar with Virtu
ISBN: 9781914045011 / Angielski / Miękka / 160 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
94,02 zł |
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Blender Steps: Create Animations and Photoreal Images Using Blender 2.63, the Amazing Free 3D Art Tool
ISBN: 9780615709666 / Angielski / Miękka / 300 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book is not a series of lessons, but a reference book that you can use as you work. It is a reference book both for beginners and for those who have struggled for some time to learn Blender. If you are completely new to Blender, at some point you will sit down to begin your first Blender session; you will begin to build your first model. Now imagine that, to help you any time you need assistance, there is a Blender pro standing next to you. Imagine that you tell him what you want to do, and he tells you exactly how to do it, step by step. That is how this book teaches. There are only a...
This book is not a series of lessons, but a reference book that you can use as you work. It is a reference book both for beginners and for those who h...
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cena:
94,68 zł |
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Code Gamers Development Essentials
ISBN: 9798987397503 / Angielski Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
95,68 zł |
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Code Gamers Development: Roblox Essentials
ISBN: 9798987397510 / Angielski Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
95,68 zł |