Encourages readers to heighten their awareness of the key ethical dilemmas found in mainstream contemporary mental health practice. This text provides an overview of traditional and contemporary ethical perspectives and critically examines a range of ethical and moral challenges present in contemporary 'psychiatric-mental' health services.
Encourages readers to heighten their awareness of the key ethical dilemmas found in mainstream contemporary mental health practice. This text provides...
John Curry, Phil Barker, Richard Bodley Scott, Sue Laflin-Barker
The aim of the rules was to provide the simplest possible set of wargaming rules that retained the feel and generalship of ancient and medieval warfare. The rules were about command decisions not the detail of combat. The average player would have memorized the rules by half way through their first battle, but tactical skill, especially with the use of light troops, took longer. Battles typically lasted less than an hour, allowing multiple games to be played in a single day. The DBA rules include the basic battle rules, campaign rules, suggested mini-campaigns, over three hundred army lists,...
The aim of the rules was to provide the simplest possible set of wargaming rules that retained the feel and generalship of ancient and medieval warfar...
The Armies and Enemies of Imperial Rome spans the period from 150 BC to 600 AD and describes the forces of the later Roman Republic and the Byzantine wars as well as the armies of the heyday of the Roman Empire. Coverage of Rome's enemies includes Gallic, British, Pictish, Scots/Irish, German, Dacian, Sarmatian, Frankish, Saxon, Vandal, Visigothic, Ostrogothic, Hunnic, Pontic, Parthian, Armenian, Jewish, Palmyran, Sassanid and Blemye armies. It examines tactics and strategy, organisation and formations and orders of battle as well as providing a detailed guide to the dress and equipment of...
The Armies and Enemies of Imperial Rome spans the period from 150 BC to 600 AD and describes the forces of the later Roman Republic and the Byzantine ...
First published in 1971, with a second edition in 1979, these rules were revolutionary for their time. They were written to allow wargamers to replay even the largest battles from the horse and musket era 1685-1845.
This popular set of rules were in use primarily for Seven Years War and the Napoleonic Wars for over 25 years. The approximate ratio was 1 figure representing 40-50 men. This scale made it feasible to recreate historical battles upon the table top at the grand tactical level. Wargamers used them for Marlboroughs battles, the Highland rebellions, the battles of Frederick the...
First published in 1971, with a second edition in 1979, these rules were revolutionary for their time. They were written to allow wargamers to re...
"Horse Foot and Guns" (HFG) is a set of quick-play army-level wargames rules for large land Battles for the period 1701-1914. This version 1.1 is a slight revision of the version 1.0 written about ten years ago by Phil Barker and for many years available as a free download. It is primarily intended for games between two players each controlling a complete army against its historical opponents using a minimum number of figures on a small table. The series inspirations are that no current rules can cope with more than one corps per player; that few of the many wars of the period except the...
"Horse Foot and Guns" (HFG) is a set of quick-play army-level wargames rules for large land Battles for the period 1701-1914. This version 1.1 is a sl...
In June 1988, the set of wargames rules for all-arms land warfare from Platoon to Battalion level during the period from 1925-1950, written by Phil Barker were published. They proved very popular and were widely used but have been out-of-print for many years. They were followed by sets, initially for the period from 1950-1975 and later extended to cover the period 1950-2000. These too have been out-of-print for many years. Now both sets have been gathered together into a single book and published here.
In June 1988, the set of wargames rules for all-arms land warfare from Platoon to Battalion level during the period from 1925-1950, written by Phil Ba...