This book investigates models in cooperative game theory in which the players have the possibility to cooperate partially. In a crisp game the agents are either fully involved or not involved at all in cooperation with some other agents, while in a fuzzy game players are allowed to cooperate with infinite many different participation levels, varying from non-cooperation to full cooperation. A multi-choice game describes the intermediate case in which each player may have a fixed number of activity levels. Different set and one-point solution concepts for these games are presented. The...
This book investigates models in cooperative game theory in which the players have the possibility to cooperate partially. In a crisp game the agen...
This book is an introductory graduate-level text on game theory that grew out of courses in mathematics and economics and operations research. Game theory deals with mathematical models of conflict and cooperation. In the first nine chapters, the author covers noncooperative games in extensive and strategic form and some economic applications. Relations with the theory of linear programing and the theory of linear complementarity are indicated. The last chapter treats different types of cooperative games and solution concepts. Discussed are economic applications and applications in...
This book is an introductory graduate-level text on game theory that grew out of courses in mathematics and economics and operations research. Game th...