For Poppy, moving to Penhallow Place is the fresh start she's been longing for since the death of her father. Her mum has got a job managing the stately home and once the last of the visitors leave for the day the place is all theirs! One night, Poppy sleepwalks into the garden and wakes to find her hand on the head of one of the stone dogs that guard the steps down to the lawn. Then she feels him lick her cheek! The dog introduces himself as Rex, an Irish Wolfhound who lived at Penhallow many hundreds of years earlier. And he is not the only resident ghost - Poppy has also glimpsed a strange...
For Poppy, moving to Penhallow Place is the fresh start she's been longing for since the death of her father. Her mum has got a job managing the state...
Mermaids Beattie, Mimi and Zelda, along with Steve the talking seahorse, are trapped aboard the spooky ship the Merry Mary, heading for the legendary (and super-stylish) Crocodile Kingdom. On land, Paris Silkensocks, ice-cream seller and GADGET QUEEN, has uncovered a plot to destroy the mermaid world. Can Paris find the mermaids in time? Can Beattie avert a Crocodile Kingdom crabtastrophe? Can seahorses get seasick? All this and more will be revealed! Featuring magical mysteries, fabulous fashion and a snappier than average transport system, the second Bad Mermaids adventure brings a...
Mermaids Beattie, Mimi and Zelda, along with Steve the talking seahorse, are trapped aboard the spooky ship the Merry Mary, heading for the legendary ...
In the kingdom of Frostopia, mermaids Beattie, Mimi and Zelda have come to the aid of Maritza Mist, a famous water witch who supplies magic spells to the underwater kingdoms. Two notoriously bad mermaids have escaped from Viper View prison and stolen Maritza's map that shows the locations of twelve magical objects. When brought together, these objects will create the most powerful water witch the world has ever known. Beattie, Mimi and Zelda set off to travel the underwater kingdoms to stop them. But they haven't counted on meeting a bunch of over-zealous spies, the oldest shark in the...
In the kingdom of Frostopia, mermaids Beattie, Mimi and Zelda have come to the aid of Maritza Mist, a famous water witch who supplies magic spells to ...
A rollicking tale created by two of the UK's rising radio stars. Arthur, Grace and Kieran are back, and there are BIG dramas at Victory Road! Something weird is going on - every time a Victory Road sports team competes, they lose - somehow the opposition always knows their strategy. Grace, Arthur and Kieran can spot a dodgy situation when they see one, and very quickly they decide that there's a mole leaking information to a rival school. But who is the mole and what are they set to gain...
A rollicking tale created by two of the UK's rising radio stars. Arthur, Grace and Kieran are back, and there are BIG...