Dr Mark Peterson (Kyoto University, Japan), Dr Kasumi Yamazaki (University of Toledo, USA), Professor Michael Thomas (Li
Due to the rapid development of gaming technologies in recent years, there has been a surge of interest in the role that digital games can play in foreign and second language learning. Bringing together innovative research from an international team of contributors, this book provides a comprehensive overview of the use of digital games in computer-assisted language learning (CALL). The book firstly lays the theoretical foundations and outlines various rationales for using digital games, incorporating contemporary theories of second language acquisition. It also explores the development and...
Due to the rapid development of gaming technologies in recent years, there has been a surge of interest in the role that digital games can play in for...