Watermarking algorithms have a basic requirement that the watermark amplitude should be as high as possible for robustness and at the same time the watermark should not introduce any perceptible artifacts. This book proposes a novel state of the art algorithm, which is based on wavelet and fuzzy logic, to determine an optimal value for the watermark amplitude to be inserted in a 3D model. The system being adaptive to the local geometry of the mesh inserts an 8 bit grey scale image as watermark as compared to inserting a binary image in existing algorithms. Simulation results prove it to be...
Watermarking algorithms have a basic requirement that the watermark amplitude should be as high as possible for robustness and at the same time the wa...